Player Matchup

King Arthur
King Arthur
I-Onii-chan69-I
King Arthur
Level 26
God Stats
38W - 37L
1,546 SR
Queue Stats
148W - 131L
1,446 Elo+
Party 1
Scylla
Scylla
PandoranLegend95
Scylla
Level 28
God Stats
4W - 4L
1,480 SR
Queue Stats
95W - 90L
1,465 Elo+
Solo
Set
Set
ShinobuSenpaii
Set
Level 24
God Stats
21W - 13L
1,594 SR
Queue Stats
109W - 94L
1,482 Elo+
Party 1
Neith
Neith
ShlipperyShticks
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 21L
1,164 Elo+
Party 2
Bellona
Bellona
SuspectCentipede
Bellona
Level 102
God Stats
15W - 9L
1,726 SR
Queue Stats
303W - 278L
1,581 Elo+
Party 2
Team Averages
Level 37
1,569 SR
1,428 Elo+

VS

Team Averages
Level 23
1,586 SR
1,439 Elo+
Chaac
Chaac
B1GC3387
Chaac
Level 29
God Stats
11W - 10L
1,500 SR
Queue Stats
111W - 113L
1,525 Elo+
Solo
Achilles
Achilles
DOWN_lucas04
Achilles
Level 29
God Stats
16W - 11L
1,542 SR
Queue Stats
136W - 132L
1,481 Elo+
Solo
Hel
Hel
Placentalover69
Hel
Level 27
God Stats
11W - 13L
1,567 SR
Queue Stats
153W - 169L
1,461 Elo+
Party 3
Hera
Hera
TheEthicalDi
Hera
Level 27
God Stats
3W - 3L
1,822 SR
Queue Stats
171W - 177L
1,467 Elo+
Party 3
Susano
Susano
premier_lantern7
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I-Onii-chan69-I
King Arthur
13
3 / 1 / 5
8,082
449
6,564
16,458
9,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 4 / 8
9,737
541
8,481
10,582
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 4
9,693
539
10,668
13,119
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 5
7,361
409
5,485
8,069
2,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 0 / 5
11,381
632
14,618
9,739
10,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B1GC3387
Chaac
14
6 / 3 / 1
9,162
509
12,750
15,891
8,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
DOWN_lucas04
Achilles
14
1 / 4 / 2
8,098
450
5,283
14,302
12,943
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
6,659
370
4,264
13,177
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 2
6,862
381
10,338
12,320
3,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 10 / 1
6,761
376
1,513
12,082
3,502
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
27
Kills
9
9
Deaths
27
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
B1GC3387
Chaac
6
3
1
2.17
L
Achilles
DOWN_lucas04
Achilles
1
4
2
0.5
W
King Arthur
I-Onii-chan69-I
King Arthur
3
1
5
5.5
W
5
4
8
2.25
L
1
4
1
0.38
W
6
2
4
4
W
0
2
5
1.25
W
13
0
5
15.5
L
1
6
2
0.33
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,816
Damage
34,148
57,967
Taken
67,772
30,919
Mitigated
32,853
17,232
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
B1GC3387
Chaac
12,750
2,704
340
6,543
15,891
8,096
0
3,518
12,047
0
59,602
L
Achilles
DOWN_lucas04
Achilles
5,283
2,468
0
268
14,302
12,943
375
1,289
12,931
0
47,556
W
King Arthur
I-Onii-chan69-I
King Arthur
6,564
1,074
0
6,402
16,458
9,456
83
7,271
9,187
0
36,256
W
8,481
1,316
0
993
10,582
2,895
352
198
10,384
50,239
0
L
4,264
140
5,688
5,707
13,177
4,702
196
448
12,719
30,894
0
W
10,668
5,110
0
5,479
13,119
5,515
0
1,134
11,985
0
73,956
W
5,485
2,192
0
2,599
8,069
2,501
512
5,479
2,590
0
39,127
W
14,618
5,431
0
1,759
9,739
10,552
2,185
520
9,219
0
74,429
L
10,338
2,711
0
802
12,320
3,610
0
0
12,320
37,067
0
L
1,513
568
0
1,043
12,082
3,502
326
2,680
9,274
0
21,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
37,542
482
Minions Killed
347
0
Camps Cleared
0
1,839,185
Distance Traveled
1,540,449
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,162
509
105
6
0
353,901
2
L
Achilles
8,098
450
99
6
0
342,338
0
W
King Arthur
8,082
449
58
3
0
394,776
4
W
Scylla
9,737
541
88
5
0
356,205
1
L
Hel
6,659
370
47
3
0
307,477
3
W
Set
9,693
539
114
6
0
371,864
3
W
Neith
7,361
409
66
4
0
319,172
0
W
Bellona
11,381
632
156
9
0
397,168
0
L
Hera
6,862
381
58
3
0
256,476
6
L
Susano
6,761
376
38
2
0
280,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role