Player Matchup

Ymir
Ymir
DGT gryf1c
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MV285
Gilgamesh
Level 91
God Stats
27W - 13L
1,676 SR
Queue Stats
131W - 121L
1,512 Elo+
Solo
Cernunnos
Cernunnos
MaitrePiment
Cernunnos
Level 68
God Stats
0W - 1L
1,627 SR
Queue Stats
35W - 46L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MiHermosaSoledad
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
zKrxpt
Hel
Level 84
God Stats
4W - 2L
1,605 SR
Queue Stats
32W - 28L
1,539 Elo+
Party 2
Team Averages
Level 67
1,582 SR
1,483 Elo+

VS

Team Averages
Level 68
1,623 SR
1,557 Elo+
Anubis
Anubis
D1NKELMAN
Anubis
Level 84
God Stats
110W - 117L
1,532 SR
Queue Stats
491W - 481L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
DBROLY27
Sun Wukong
Level 72
God Stats
38W - 32L
1,517 SR
Queue Stats
814W - 816L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Ij9iuJu
Zhong Kui
Level 39
God Stats
43W - 22L
1,618 SR
Queue Stats
103W - 83L
1,575 Elo+
Party 1
Ymir
Ymir
SlVliLEY
Ymir
Level 17
God Stats
14W - 2L
1,949 SR
Queue Stats
50W - 27L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
VAlVlPYR
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 136L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 11
11,777
1,071
6,990
30,135
20,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
MV285
Gilgamesh
18
8 / 11 / 3
13,024
1,184
16,412
26,879
16,717
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
MaitrePiment
Cernunnos
18
0 / 10 / 12
10,664
969
14,473
23,749
7,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
18
4 / 10 / 9
11,663
1,060
15,277
20,180
10,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
zKrxpt
Hel
18
6 / 7 / 7
11,762
1,069
17,090
20,209
6,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D1NKELMAN
Anubis
19
18 / 2 / 11
14,772
1,343
26,169
12,006
6,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
DBROLY27
Sun Wukong
20
6 / 1 / 28
12,625
1,148
16,775
12,127
9,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Ij9iuJu
Zhong Kui
19
9 / 7 / 24
12,523
1,138
27,738
20,143
12,605
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
18
1 / 2 / 19
11,218
1,020
15,515
15,834
15,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
VAlVlPYR
Heimdallr
19
11 / 7 / 22
13,039
1,185
27,839
16,679
6,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
149
19
Kills
45
45
Deaths
19
42
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Anubis
D1NKELMAN
Anubis
18
2
11
11.75
W
Sun Wukong
DBROLY27
Sun Wukong
6
1
28
20
L
1
7
11
0.93
W
Zhong Kui
Ij9iuJu
Zhong Kui
9
7
24
3
L
Gilgamesh
MV285
Gilgamesh
8
11
3
0.86
L
Cernunnos
MaitrePiment
Cernunnos
0
10
12
0.6
L
Tsukuyomi
4
10
9
0.85
W
Ymir
1
2
19
5.25
W
Heimdallr
VAlVlPYR
Heimdallr
11
7
22
3.14
L
Hel
zKrxpt
Hel
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,242
Damage
114,036
121,152
Taken
76,789
61,828
Mitigated
50,635
18,842
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
D1NKELMAN
Anubis
26,169
1,136
0
7,357
12,006
6,003
0
4,387
7,441
51,782
0
W
Sun Wukong
DBROLY27
Sun Wukong
16,775
3,637
0
3,307
12,127
9,331
0
3,953
8,034
0
25,772
L
6,990
1,878
0
2,492
30,135
20,610
0
18,042
12,093
12,928
0
W
Zhong Kui
Ij9iuJu
Zhong Kui
27,738
3,106
263
4,105
20,143
12,605
0
3,977
15,941
43,123
0
L
Gilgamesh
MV285
Gilgamesh
16,412
5,200
0
362
26,879
16,717
0
14,039
12,835
0
37,878
L
Cernunnos
MaitrePiment
Cernunnos
14,473
7,806
0
2,989
23,749
7,258
0
15,104
8,645
0
34,022
L
Tsukuyomi
15,277
3,887
0
22
20,180
10,248
0
10,693
9,487
0
27,448
W
Ymir
15,515
3,216
0
490
15,834
15,831
0
3,913
11,849
37,218
0
W
Heimdallr
VAlVlPYR
Heimdallr
27,839
15,144
0
2,762
16,679
6,865
0
7,059
9,444
0
42,790
L
Hel
zKrxpt
Hel
17,090
1,950
6,483
6,494
20,209
6,995
0
11,544
8,665
36,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,890
Gold Earned
64,177
162
Minions Killed
200
5
Camps Cleared
8
1,070,367
Distance Traveled
948,746
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,772
1,343
53
5
1
168,948
0
W
Sun Wukong
12,625
1,148
24
2
2
236,844
0
L
Ymir
11,777
1,071
16
1
0
174,589
0
W
Zhong Kui
12,523
1,138
38
3
0
191,527
0
L
Gilgamesh
13,024
1,184
45
4
3
240,217
0
L
Cernunnos
10,664
969
30
3
0
221,782
0
L
Tsukuyomi
11,663
1,060
21
2
1
217,348
0
W
Ymir
11,218
1,020
46
4
3
192,642
0
W
Heimdallr
13,039
1,185
39
4
2
158,785
1
L
Hel
11,762
1,069
50
5
1
216,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role