Player Matchup

Discordia
Discordia
JaVi_cstyle
Discordia
Level 39
God Stats
7W - 9L
1,369 SR
Queue Stats
59W - 68L
1,438 Elo+
Solo
Tiamat
Tiamat
Lando_so_finesse
Tiamat
Level 153
God Stats
142W - 147L
1,599 SR
Queue Stats
617W - 496L
1,574 Elo+
Party 2
Neith
Neith
MrScrooge706
Neith
Level 43
God Stats
6W - 6L
1,882 SR
Queue Stats
29W - 22L
1,658 Elo+
Party 2
Hou Yi
Hou Yi
QauliTee
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 44L
1,636 Elo+
Party 2
Fenrir
Fenrir
ViaOsmosis
Fenrir
Level 125
God Stats
55W - 42L
1,586 SR
Queue Stats
439W - 458L
1,501 Elo+
Party 2
Team Averages
Level 76
1,587 SR
1,561 Elo+

VS

Team Averages
Level 37
1,612 SR
1,451 Elo+
Cabrakan
Cabrakan
MaMien CdC
Cabrakan
Level 23
God Stats
36W - 19L
1,622 SR
Queue Stats
123W - 117L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
Spreekwoordelik
Kukulkan
Level 14
God Stats
10W - 5L
1,620 SR
Queue Stats
24W - 32L
1,357 Elo+
Party 3
Jing Wei
Jing Wei
WIT NINJA ZA
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,398 Elo+
Party 3
Arachne
Arachne
YA Volt CdC
Arachne
Level 47
God Stats
17W - 16L
1,468 SR
Queue Stats
136W - 141L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
he-lord-of-lords
Gilgamesh
Level 33
God Stats
7W - 6L
1,849 SR
Queue Stats
80W - 59L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JaVi_cstyle
Discordia
17
3 / 3 / 13
10,139
1,014
7,196
6,393
2,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 16
10,188
1,019
18,811
6,703
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 11
10,023
1,002
6,835
3,602
1,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hou Yi
QauliTee
Hou Yi
17
5 / 2 / 14
10,686
1,069
13,261
6,953
2,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ViaOsmosis
Fenrir
16
6 / 0 / 8
10,237
1,024
3,561
4,029
2,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

261

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MaMien CdC
Cabrakan
15
1 / 4 / 1
9,605
961
2,978
13,942
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
15
0 / 3 / 2
8,661
866
4,614
7,090
2,458
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
WIT NINJA ZA
Jing Wei
16
0 / 1 / 4
9,571
957
3,147
7,318
2,550
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Arachne
YA Volt CdC
Arachne
15
3 / 6 / 1
9,630
963
5,445
10,946
4,292
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
15
2 / 6 / 1
9,125
913
9,644
16,100
11,448
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
20
Kills
6
6
Deaths
20
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
JaVi_cstyle
Discordia
3
3
13
3.17
W
2
0
16
10
L
Cabrakan
MaMien CdC
Cabrakan
1
4
1
0.38
W
4
1
11
9.5
W
Hou Yi
QauliTee
Hou Yi
5
2
14
6
L
Kukulkan
0
3
2
0.33
W
Fenrir
ViaOsmosis
Fenrir
6
0
8
10
L
Jing Wei
WIT NINJA ZA
Jing Wei
0
1
4
2
L
Arachne
YA Volt CdC
Arachne
3
6
1
0.58
L
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,664
Damage
25,828
27,680
Taken
55,396
14,202
Mitigated
36,159
2,546
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JaVi_cstyle
Discordia
7,196
862
0
283
6,393
2,549
0
945
5,448
23,394
0
W
18,811
381
0
1,312
6,703
4,948
0
1,833
4,870
43,176
0
L
Cabrakan
MaMien CdC
Cabrakan
2,978
249
19
1,215
13,942
15,411
0
6,870
7,072
16,151
0
W
6,835
3,923
57
740
3,602
1,643
0
771
2,831
0
16,423
W
Hou Yi
QauliTee
Hou Yi
13,261
7,402
0
0
6,953
2,999
0
2,456
4,497
0
35,822
L
Kukulkan
4,614
500
0
0
7,090
2,458
0
5,051
2,039
23,076
0
W
Fenrir
ViaOsmosis
Fenrir
3,561
750
0
154
4,029
2,063
0
1,587
2,442
0
6,336
L
Jing Wei
WIT NINJA ZA
Jing Wei
3,147
2,051
0
606
7,318
2,550
0
4,401
2,917
0
35,859
L
Arachne
YA Volt CdC
Arachne
5,445
2,356
0
2,124
10,946
4,292
0
2,581
8,365
0
14,339
L
Gilgamesh
9,644
2,349
0
174
16,100
11,448
0
7,104
8,996
0
15,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
46,592
215
Minions Killed
181
8
Camps Cleared
6
1,027,574
Distance Traveled
909,863
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,139
1,014
51
5
0
188,550
1
W
Tiamat
10,188
1,019
60
6
2
205,203
0
L
Cabrakan
9,605
961
31
3
1
187,109
0
W
Neith
10,023
1,002
21
2
2
182,623
0
W
Hou Yi
10,686
1,069
64
6
3
187,095
2
L
Kukulkan
8,661
866
38
4
0
132,531
0
W
Fenrir
10,237
1,024
19
2
1
264,103
1
L
Jing Wei
9,571
957
82
8
2
196,180
0
L
Arachne
9,630
963
18
2
3
229,085
1
L
Gilgamesh
9,125
913
12
1
0
164,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role