Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
B0BB
Chaac
Level 143
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Ubo97
Olorun
Level 28
God Stats
0W - 3L
1,578 SR
Queue Stats
20W - 29L
1,158 Elo+
Solo
Team Averages
Level 87
1,617 SR
1,386 Elo+

VS

Team Averages
Level 14
1,370 SR
1,482 Elo+
Tiamat
Tiamat
JoseVallekas97
Tiamat
Level 4
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
OrnneBaitWeber
Hun Batz
Level 14
God Stats
1W - 0L
1,294 SR
Queue Stats
27W - 30L
1,405 Elo+
Solo
Tyr
Tyr
pdale
Tyr
Level 23
God Stats
50W - 40L
1,615 SR
Queue Stats
205W - 180L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 15 / 2
7,651
510
1,300
14,963
3,649
Mace

Mace

+10
Physical Power

Chaac
B0BB
Chaac
13
2 / 7 / 8
10,062
671
4,490
17,002
10,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
Ubo97
Olorun
16
11 / 8 / 3
11,593
773
17,131
17,521
7,086
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 14
11,191
746
9,353
12,351
6,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
14
6 / 7 / 13
11,682
779
12,524
12,696
4,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
pdale
Tyr
18
18 / 1 / 11
13,328
889
18,970
17,753
19,662
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
13
Kills
29
30
Deaths
14
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
15
2
0.07
L
Chaac
B0BB
Chaac
2
7
8
0.86
W
5
6
14
2
W
Hun Batz
6
7
13
1.79
L
Olorun
Ubo97
Olorun
11
8
3
1.56
W
Tyr
pdale
Tyr
18
1
11
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,921
Damage
40,847
49,486
Taken
42,800
21,332
Mitigated
30,556
6,143
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,300
1,054
0
435
14,963
3,649
0
3,716
11,247
0
3,617
L
Chaac
B0BB
Chaac
4,490
755
0
1,060
17,002
10,597
4
2,938
14,064
3,490
15,060
W
9,353
1,827
100
2,634
12,351
6,145
1,077
6,451
5,900
27,067
0
W
Hun Batz
12,524
3,997
647
1,059
12,696
4,749
1,019
7,154
5,542
0
28,618
L
Olorun
Ubo97
Olorun
17,131
11,716
254
4,394
17,521
7,086
120
2,699
14,822
44,661
0
W
Tyr
pdale
Tyr
18,970
4,201
0
3,974
17,753
19,662
308
4,316
13,437
0
60,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
36,201
95
Minions Killed
137
0
Camps Cleared
0
644,001
Distance Traveled
816,296
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,651
510
10
1
0
163,998
0
L
Chaac
10,062
671
22
1
0
271,401
0
W
Tiamat
11,191
746
31
2
0
243,155
1
W
Hun Batz
11,682
779
40
3
0
232,401
0
L
Olorun
11,593
773
63
4
0
208,602
0
W
Tyr
13,328
889
66
4
0
340,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role