Player Matchup

Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
D3rpZ133
Kukulkan
Level 21
God Stats
14W - 14L
1,493 SR
Queue Stats
88W - 69L
1,508 Elo+
Party 1
Bellona
Bellona
Vlanks18
Bellona
Level 29
God Stats
2W - 2L
1,581 SR
Queue Stats
40W - 49L
1,422 Elo+
Solo
Thor
Thor
h4t3all3
Thor
Level 29
God Stats
12W - 10L
1,543 SR
Queue Stats
108W - 105L
1,502 Elo+
Solo
Team Averages
Level 26
1,523 SR
1,486 Elo+

VS

Team Averages
Level 21
1,580 SR
1,520 Elo+
Vamana
Vamana
Celardor
Vamana
Level 29
God Stats
6W - 7L
1,652 SR
Queue Stats
55W - 63L
1,464 Elo+
Party 2
Thor
Thor
Manfred6969
Thor
Level 12
God Stats
25W - 40L
1,747 SR
Queue Stats
125W - 117L
1,459 Elo+
Solo
Raijin
Raijin
Ranthor10
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,521 Elo+
Party 2
Skadi
Skadi
Vitachi
Skadi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,442 Elo+
Solo
Guan Yu
Guan Yu
vinnipooh1401
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 4 / 10
10,133
1,013
14,581
9,405
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
 
Artemis
16
4 / 5 / 10
10,125
1,013
12,176
11,400
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
D3rpZ133
Kukulkan
17
7 / 3 / 13
11,192
1,119
14,939
8,432
3,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vlanks18
Bellona
16
3 / 3 / 14
10,817
1,082
10,710
14,865
24,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
16
5 / 2 / 9
10,354
1,035
7,097
5,647
2,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

240

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Celardor
Vamana
17
8 / 6 / 6
11,518
1,152
15,496
20,141
10,604
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 0
7,510
751
0
0
0
Raijin
Ranthor10
Raijin
17
3 / 4 / 12
10,530
1,053
11,224
9,441
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Vitachi
Skadi
16
5 / 6 / 8
10,664
1,066
11,150
15,212
5,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
17
1 / 6 / 13
9,873
987
8,014
18,692
23,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
22
Kills
17
17
Deaths
22
56
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
4
10
2
W
Artemis
 
Artemis
4
5
10
1.8
L
Vamana
Celardor
Vamana
8
6
6
1.83
W
Kukulkan
D3rpZ133
Kukulkan
7
3
13
4.5
L
0
0
0
0
L
Raijin
Ranthor10
Raijin
3
4
12
2.25
L
Skadi
Vitachi
Skadi
5
6
8
1.5
W
Bellona
Vlanks18
Bellona
3
3
14
3.33
W
Thor
5
2
9
4.75
L
Guan Yu
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,503
Damage
45,884
49,749
Taken
63,486
37,845
Mitigated
43,193
7,347
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,581
3,612
436
1,377
9,405
3,365
0
2,177
7,228
45,439
0
W
Artemis
 
Artemis
12,176
6,493
383
2,642
11,400
4,413
0
2,224
9,176
0
18,658
L
Vamana
Celardor
Vamana
15,496
8,413
0
3,225
20,141
10,604
0
7,935
12,206
194
35,961
W
Kukulkan
D3rpZ133
Kukulkan
14,939
3,369
0
1,403
8,432
3,983
0
1,411
7,021
41,196
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
Ranthor10
Raijin
11,224
901
0
251
9,441
3,253
0
5,478
3,963
32,854
0
L
Skadi
Vitachi
Skadi
11,150
4,677
0
806
15,212
5,550
0
7,450
7,762
0
28,171
W
Bellona
Vlanks18
Bellona
10,710
2,152
0
1,106
14,865
24,069
0
4,026
10,839
0
14,113
W
Thor
7,097
1,553
0
0
5,647
2,015
0
1,719
3,928
0
23,282
L
Guan Yu
8,014
408
395
1,309
18,692
23,786
0
8,657
10,035
139
21,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,621
Gold Earned
50,095
194
Minions Killed
164
10
Camps Cleared
3
872,655
Distance Traveled
702,220
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,133
1,013
74
7
2
169,957
0
W
Artemis
10,125
1,013
15
2
0
131,082
0
L
Vamana
11,518
1,152
38
4
1
205,315
0
W
Kukulkan
11,192
1,119
64
6
3
192,036
3
L
Thor
7,510
751
0
0
0
0
0
L
Raijin
10,530
1,053
53
5
2
160,801
0
L
Skadi
10,664
1,066
41
4
0
166,985
3
W
Bellona
10,817
1,082
5
1
0
190,965
0
W
Thor
10,354
1,035
36
4
5
188,615
4
L
Guan Yu
9,873
987
32
3
0
169,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role