Player Matchup

Jormungandr
Jormungandr
Extr3m1sss
Jormungandr
Level 4
God Stats
4W - 7L
1,714 SR
Queue Stats
6W - 11L
1,689 Elo+
Party 1
Fenrir
Fenrir
Fox Andokai
Fenrir
Level 2
God Stats
1W - 1L
1,855 SR
Queue Stats
7W - 19L
1,717 Elo+
Party 2
Danzaburou
Danzaburou
HaQaKe
Danzaburou
Level 3
God Stats
4W - 4L
1,714 SR
Queue Stats
7W - 11L
1,689 Elo+
Party 1
Nu Wa
Nu Wa
Kugare
Nu Wa
Level 2
God Stats
1W - 1L
1,855 SR
Queue Stats
7W - 18L
1,717 Elo+
Party 2
Zhong Kui
Zhong Kui
japan3340
Zhong Kui
Level 22
God Stats
2W - 1L
1,813 SR
Queue Stats
37W - 45L
1,466 Elo+
Solo
Team Averages
Level 7
1,791 SR
1,656 Elo+

VS

Team Averages
Level 10
1,507 SR
1,543 Elo+
Bakasura
Bakasura
BigKottai
Bakasura
Level 4
God Stats
3W - 2L
1,537 SR
Queue Stats
5W - 2L
1,585 Elo+
Solo
Discordia
Discordia
HAKU DAGGER
Discordia
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 41L
1,529 Elo+
Solo
Loki
Loki
PhAySeBread
Loki
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nsdt1201
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,622 Elo+
Solo
Ratatoskr
Ratatoskr
stampy way
Ratatoskr
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Extr3m1sss
Jormungandr
7
0 / 1 / 0
5,441
453
556
5,248
2,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
9
1 / 6 / 0
5,336
445
2,465
8,863
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HaQaKe
Danzaburou
7
0 / 4 / 0
5,085
424
1,932
6,395
1,653
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Kugare
Nu Wa
5
0 / 14 / 0
4,205
350
1,196
9,585
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
japan3340
Zhong Kui
11
2 / 3 / 1
6,505
542
5,729
9,357
5,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigKottai
Bakasura
13
8 / 0 / 3
7,644
637
5,577
6,410
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
HAKU DAGGER
Discordia
13
12 / 0 / 2
8,624
719
13,050
4,371
1,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 1 / 7
7,270
606
6,951
6,790
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
nsdt1201
Morgan Le Fay
11
0 / 2 / 4
6,768
564
3,479
7,181
2,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
stampy way
Ratatoskr
8
1 / 0 / 3
5,633
469
980
3,483
1,178
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
27
28
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigKottai
Bakasura
8
0
3
9.5
L
Jormungandr
Extr3m1sss
Jormungandr
0
1
0
0
L
Fenrir
1
6
0
0.17
W
Discordia
HAKU DAGGER
Discordia
12
0
2
13
L
Danzaburou
HaQaKe
Danzaburou
0
4
0
0
L
Nu Wa
Kugare
Nu Wa
0
14
0
0
W
6
1
7
9.5
L
Zhong Kui
japan3340
Zhong Kui
2
3
1
0.83
W
Morgan Le Fay
nsdt1201
Morgan Le Fay
0
2
4
1
W
Ratatoskr
stampy way
Ratatoskr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,878
Damage
30,037
39,448
Taken
28,235
14,439
Mitigated
10,382
7,095
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigKottai
Bakasura
5,577
2,900
0
2,149
6,410
2,705
1,555
1,337
5,073
0
34,573
L
Jormungandr
Extr3m1sss
Jormungandr
556
167
0
0
5,248
2,906
158
3,493
1,545
5,628
0
L
Fenrir
2,465
752
0
2,270
8,863
2,399
0
2,665
5,893
0
17,256
W
Discordia
HAKU DAGGER
Discordia
13,050
1,147
0
2,994
4,371
1,938
1,281
574
3,717
52,790
0
L
Danzaburou
HaQaKe
Danzaburou
1,932
597
141
527
6,395
1,653
1,066
2,719
3,552
0
18,692
L
Nu Wa
Kugare
Nu Wa
1,196
774
0
106
9,585
1,796
0
4,387
5,076
7,269
0
W
6,951
1,630
0
833
6,790
2,129
0
1,120
5,598
0
40,375
L
Zhong Kui
japan3340
Zhong Kui
5,729
69
0
4,051
9,357
5,685
0
3,265
5,806
35,157
0
W
Morgan Le Fay
nsdt1201
Morgan Le Fay
3,479
465
0
2,283
7,181
2,432
363
4,298
2,883
33,532
0
W
Ratatoskr
stampy way
Ratatoskr
980
614
0
0
3,483
1,178
0
0
3,483
0
21,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
35,939
172
Minions Killed
343
0
Camps Cleared
0
1,020,811
Distance Traveled
1,251,753
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,644
637
81
7
0
295,098
0
L
Jormungandr
5,441
453
9
1
0
192,583
0
L
Fenrir
5,336
445
36
3
0
203,684
1
W
Discordia
8,624
719
88
7
0
211,260
2
L
Danzaburou
5,085
424
57
5
0
186,756
0
L
Nu Wa
4,205
350
3
0
0
207,032
0
W
Loki
7,270
606
72
6
0
267,880
0
L
Zhong Kui
6,505
542
67
6
0
230,756
4
W
Morgan Le Fay
6,768
564
69
6
0
220,592
0
W
Ratatoskr
5,633
469
33
3
0
256,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role