Player Matchup

Baron Samedi
Baron Samedi
Darvino1
Baron Samedi
Level 18
God Stats
4W - 2L
1,497 SR
Queue Stats
31W - 23L
1,421 Elo+
Party 1
Baba Yaga
Baba Yaga
Deathkorps
Baba Yaga
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,267 Elo+
Party 1
Medusa
Medusa
Grejzi
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,369 Elo+
Solo
King Arthur
King Arthur
Luis88
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
ratajjendi
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,722 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,417 Elo+

VS

Team Averages
Level 38
1,531 SR
1,340 Elo+
Sol
Sol
Aphr0d1te
Sol
Level 157
God Stats
0W - 2L
1,281 SR
Queue Stats
64W - 76L
1,492 Elo+
Party 2
Nike
Nike
Kryptex128
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,327 Elo+
Solo
Skadi
Skadi
cotcod
Skadi
Level 5
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 4L
1,098 Elo+
Solo
Hera
Hera
kiki瑞
Hera
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,389 Elo+
Solo
Merlin
Merlin
pengpeng124
Merlin
Level 6
God Stats
1W - 3L
1,697 SR
Queue Stats
10W - 14L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darvino1
Baron Samedi
20
12 / 3 / 13
16,206
1,158
36,357
21,078
9,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Deathkorps
Baba Yaga
20
7 / 5 / 17
14,410
1,029
18,641
13,635
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Grejzi
Medusa
20
9 / 6 / 16
15,620
1,116
35,299
22,035
8,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Luis88
King Arthur
20
1 / 9 / 11
12,175
870
8,821
18,608
18,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
ratajjendi
Sun Wukong
20
6 / 3 / 18
14,427
1,031
16,380
25,249
16,230
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 9
16,084
1,149
38,738
31,793
13,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
5 / 4 / 13
14,214
1,015
13,056
35,739
53,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
cotcod
Skadi
17
0 / 0 / 0
10,400
743
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Hera
kiki瑞
Hera
20
4 / 7 / 11
14,257
1,018
23,687
21,563
9,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
19
4 / 18 / 9
13,232
945
18,486
31,646
12,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
68
35
Kills
26
26
Deaths
35
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
13
6
9
2.92
W
Baron Samedi
Darvino1
Baron Samedi
12
3
13
6.17
W
Baba Yaga
Deathkorps
Baba Yaga
7
5
17
3.1
W
Medusa
Grejzi
Medusa
9
6
16
2.83
L
5
4
13
2.88
W
King Arthur
Luis88
King Arthur
1
9
11
0.72
L
Skadi
cotcod
Skadi
0
0
0
0
L
Hera
kiki瑞
Hera
4
7
11
1.36
L
Merlin
4
18
9
0.47
W
Sun Wukong
ratajjendi
Sun Wukong
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,498
Damage
93,967
100,605
Taken
120,741
57,595
Mitigated
89,068
27,357
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,738
14,777
0
9,679
31,793
13,205
0
13,358
18,435
69,271
0
W
Baron Samedi
Darvino1
Baron Samedi
36,357
873
7,747
10,247
21,078
9,688
0
17,033
4,045
62,383
0
W
Baba Yaga
Deathkorps
Baba Yaga
18,641
1,103
0
2,637
13,635
5,624
0
10,197
3,438
33,929
0
W
Medusa
Grejzi
Medusa
35,299
18,601
0
2,845
22,035
8,051
0
18,882
3,153
0
77,523
L
13,056
1,761
0
170
35,739
53,210
0
16,896
18,843
0
23,372
W
King Arthur
Luis88
King Arthur
8,821
908
0
290
18,608
18,002
0
14,328
4,280
0
23,087
L
Skadi
cotcod
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Hera
kiki瑞
Hera
23,687
5,809
272
2,566
21,563
9,759
0
10,505
11,058
51,386
0
L
Merlin
18,486
2,323
96
1,000
31,646
12,894
0
14,239
17,407
31,209
0
W
Sun Wukong
ratajjendi
Sun Wukong
16,380
4,066
1,376
2,215
25,249
16,230
0
20,471
4,778
0
27,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,838
Gold Earned
68,187
206
Minions Killed
194
7
Camps Cleared
6
1,347,862
Distance Traveled
1,035,802
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
16,084
1,149
84
6
3
279,907
0
W
Baron Samedi
16,206
1,158
51
4
1
291,173
0
W
Baba Yaga
14,410
1,029
25
2
1
275,964
0
W
Medusa
15,620
1,116
91
7
1
241,607
3
L
Nike
14,214
1,015
6
0
1
302,554
1
W
King Arthur
12,175
870
12
1
4
249,642
3
L
Skadi
10,400
743
0
0
0
0
0
L
Hera
14,257
1,018
76
5
1
242,214
2
L
Merlin
13,232
945
28
2
1
211,127
0
W
Sun Wukong
14,427
1,031
27
2
0
289,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role