Player Matchup

Arachne
Arachne
 
Arachne
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Sparadrap_temp
Athena
Level 29
God Stats
39W - 30L
1,574 SR
Queue Stats
48W - 36L
1,532 Elo+
Solo
Medusa
Medusa
Suicidaldurb
Medusa
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
148W - 92L
1,664 Elo+
Solo
Kukulkan
Kukulkan
ciro345
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
jo-Brownie
Tiamat
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 31L
1,426 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,524 Elo+

VS

Team Averages
Level 12
1,518 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
KLAS_4_kill
Morgan Le Fay
Level 24
God Stats
17W - 9L
1,561 SR
Queue Stats
17W - 12L
1,335 Elo+
Solo
Nemesis
Nemesis
Keetrell
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,519 Elo+
Solo
Bakasura
Bakasura
LiquidBandicoot-
Bakasura
Level 5
God Stats
2W - 4L
1,455 SR
Queue Stats
54W - 47L
1,182 Elo+
Solo
Olorun
Olorun
Worst_-Support
Olorun
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 180L
1,821 Elo+
Solo
Danzaburou
Danzaburou
mr___twizzy
Danzaburou
Level 4
God Stats
4W - 5L
1,573 SR
Queue Stats
6W - 5L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
18 / 3 / 7
18,713
749
24,270
26,473
14,120
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 3 / 24
13,336
533
13,693
34,337
47,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
20
19 / 4 / 10
16,583
663
31,485
20,385
9,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ciro345
Kukulkan
5
0 / 1 / 0
7,756
310
0
508
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
jo-Brownie
Tiamat
18
6 / 7 / 7
12,233
489
8,472
14,002
6,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KLAS_4_kill
Morgan Le Fay
18
5 / 10 / 1
13,160
526
7,498
16,427
6,361
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Keetrell
Nemesis
19
6 / 6 / 4
13,073
523
15,043
24,786
11,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 10 / 2
11,530
461
5,932
18,005
8,697
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 8 / 4
12,960
518
22,772
23,856
12,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
mr___twizzy
Danzaburou
17
2 / 12 / 3
11,678
467
8,908
23,071
8,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
46
Kills
18
18
Deaths
46
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
18
3
7
7.17
L
Morgan Le Fay
KLAS_4_kill
Morgan Le Fay
5
10
1
0.55
L
Nemesis
Keetrell
Nemesis
6
6
4
1.33
L
1
10
2
0.2
W
3
3
24
5
W
Medusa
19
4
10
6
L
4
8
4
0.75
W
Kukulkan
ciro345
Kukulkan
0
1
0
0
W
Tiamat
jo-Brownie
Tiamat
6
7
7
1.36
L
Danzaburou
mr___twizzy
Danzaburou
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,920
Damage
60,153
95,705
Taken
106,145
78,500
Mitigated
46,996
33,277
Healing
25,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
24,270
18,166
0
15,640
26,473
14,120
1,439
9,084
16,774
0
184,167
L
Morgan Le Fay
KLAS_4_kill
Morgan Le Fay
7,498
1,655
0
1,156
16,427
6,361
0
4,602
11,825
57,790
0
L
Nemesis
Keetrell
Nemesis
15,043
7,258
0
7,321
24,786
11,904
89
4,646
20,140
0
85,182
L
5,932
3,600
0
2,372
18,005
8,697
782
821
17,184
0
70,590
W
13,693
3,154
0
6,450
34,337
47,766
1,028
12,541
21,601
40,988
0
W
Medusa
31,485
20,162
0
8,817
20,385
9,985
6,431
3,436
16,599
0
132,658
L
22,772
12,653
523
9,580
23,856
12,033
0
6,362
17,494
112,856
12,277
W
Kukulkan
ciro345
Kukulkan
0
0
0
0
508
112
0
165
343
907
0
W
Tiamat
jo-Brownie
Tiamat
8,472
617
0
2,370
14,002
6,517
722
3,739
10,263
47,709
0
L
Danzaburou
mr___twizzy
Danzaburou
8,908
5,758
0
4,215
23,071
8,001
410
5,806
17,265
0
68,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,621
Gold Earned
62,401
538
Minions Killed
651
0
Camps Cleared
0
1,991,400
Distance Traveled
2,097,594
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,713
749
238
10
0
575,875
3
L
Morgan Le Fay
13,160
526
95
4
0
423,024
2
L
Nemesis
13,073
523
126
5
0
420,533
3
L
Bakasura
11,530
461
139
6
0
482,962
1
W
Athena
13,336
533
42
2
0
481,511
3
W
Medusa
16,583
663
179
7
0
458,380
5
L
Olorun
12,960
518
189
8
0
383,359
1
W
Kukulkan
7,756
310
1
0
0
33,457
0
W
Tiamat
12,233
489
78
3
0
442,177
3
L
Danzaburou
11,678
467
102
4
0
387,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role