Player Matchup

Kukulkan
Kukulkan
AaronMorwind4
Kukulkan
Level 16
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Jing Wei
Jing Wei
Eratoss
Jing Wei
Level 32
God Stats
1W - 1L
1,508 SR
Queue Stats
5W - 7L
1,408 Elo+
Party 1
Bacchus
Bacchus
LibraScales
Bacchus
Level 27
God Stats
0W - 1L
1,257 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 1
Thoth
Thoth
jesperthegod
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,298 Elo+
Party 1
Neith
Neith
theogamer2021
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,368 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,437 Elo+

VS

Team Averages
Level 19
1,436 SR
1,452 Elo+
Tyr
Tyr
Anxietay
Tyr
Level 19
God Stats
5W - 2L
1,595 SR
Queue Stats
64W - 48L
1,620 Elo+
Solo
Pele
Pele
QTGLADIATOR
Pele
Level 19
God Stats
11W - 10L
1,306 SR
Queue Stats
31W - 22L
1,431 Elo+
Solo
Discordia
Discordia
YungPotroastIV
Discordia
Level 23
God Stats
11W - 16L
1,522 SR
Queue Stats
252W - 295L
1,411 Elo+
Solo
Fenrir
Fenrir
chosen504
Fenrir
Level 8
God Stats
2W - 2L
1,270 SR
Queue Stats
8W - 9L
1,290 Elo+
Solo
Ymir
Ymir
myguyfroesey
Ymir
Level 27
God Stats
17W - 15L
1,485 SR
Queue Stats
170W - 159L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AaronMorwind4
Kukulkan
20
9 / 7 / 13
15,358
1,181
21,358
21,136
8,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Eratoss
Jing Wei
20
11 / 12 / 9
15,179
1,168
20,933
22,709
8,638
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
LibraScales
Bacchus
20
4 / 7 / 21
14,287
1,099
13,824
23,880
35,115
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 8 / 21
14,499
1,115
23,302
18,879
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 9 / 7
10,957
843
2,694
12,032
4,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 15
14,389
1,107
16,654
27,636
29,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
28 / 4 / 7
20,266
1,559
43,308
20,799
8,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
YungPotroastIV
Discordia
20
3 / 9 / 19
13,656
1,050
16,180
15,223
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
chosen504
Fenrir
17
1 / 3 / 4
10,710
824
1,773
2,813
1,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

19
2 / 6 / 18
13,630
1,048
14,468
24,716
21,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
106
28
Kills
43
43
Deaths
30
71
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AaronMorwind4
Kukulkan
9
7
13
2.21
W
9
8
15
2.06
L
Jing Wei
Eratoss
Jing Wei
11
12
9
1.29
L
Bacchus
LibraScales
Bacchus
4
7
21
2.07
W
28
4
7
7.88
W
Discordia
YungPotroastIV
Discordia
3
9
19
1.39
W
Fenrir
chosen504
Fenrir
1
3
4
1
L
4
8
21
1.81
W
2
6
18
1.83
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,111
Damage
92,383
98,636
Taken
91,187
63,371
Mitigated
66,015
5,003
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AaronMorwind4
Kukulkan
21,358
2,679
1,113
3,177
21,136
8,190
0
5,977
15,159
69,206
0
W
16,654
2,665
0
2,367
27,636
29,475
0
17,655
9,656
0
28,317
L
Jing Wei
Eratoss
Jing Wei
20,933
17,919
0
0
22,709
8,638
0
10,228
12,481
0
36,238
L
Bacchus
LibraScales
Bacchus
13,824
2,162
0
416
23,880
35,115
0
6,332
17,548
22,822
0
W
43,308
16,244
0
2,727
20,799
8,295
0
14,414
6,385
0
88,596
W
Discordia
YungPotroastIV
Discordia
16,180
3,035
0
105
15,223
5,320
0
8,683
6,540
40,322
0
W
Fenrir
chosen504
Fenrir
1,773
459
0
96
2,813
1,349
0
2,026
787
0
2,802
L
23,302
1,202
0
90
18,879
6,714
0
5,608
13,271
53,129
0
W
14,468
3,185
0
1,007
24,716
21,576
0
15,706
9,010
34,241
0
L
2,694
453
0
207
12,032
4,714
0
2,503
9,529
0
10,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,280
Gold Earned
72,651
228
Minions Killed
235
7
Camps Cleared
10
1,217,858
Distance Traveled
1,002,710
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,358
1,181
107
8
4
243,305
0
W
Tyr
14,389
1,107
21
2
3
269,413
1
L
Jing Wei
15,179
1,168
23
2
1
280,768
0
L
Bacchus
14,287
1,099
24
2
0
276,790
0
W
Pele
20,266
1,559
99
8
6
262,866
2
W
Discordia
13,656
1,050
57
4
0
200,642
1
W
Fenrir
10,710
824
2
0
0
38,999
0
L
Thoth
14,499
1,115
62
5
0
264,112
0
W
Ymir
13,630
1,048
56
4
1
230,790
0
L
Neith
10,957
843
12
1
2
152,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role