Player Matchup

Vulcan
Vulcan
Alauriel Sol
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,477 Elo+
Party 2
Thor
Thor
Chunka81
Thor
Level 16
God Stats
0W - 2L
1,234 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Cerberus
Cerberus
RedBlackTalon
Cerberus
Level 81
God Stats
4W - 6L
1,500 SR
Queue Stats
157W - 174L
1,468 Elo+
Party 2
Bastet
Bastet
YIIIPE
Bastet
Level 109
God Stats
18W - 9L
1,560 SR
Queue Stats
588W - 605L
1,453 Elo+
Party 2
Ymir
Ymir
leogamer42078
Ymir
Level 83
God Stats
0W - 1L
1,379 SR
Queue Stats
41W - 52L
1,425 Elo+
Solo
Team Averages
Level 83
1,435 SR
1,465 Elo+

VS

Team Averages
Level 93
1,464 SR
1,442 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
CalmDownImHere97
Ravana
Level 125
God Stats
1W - 2L
1,249 SR
Queue Stats
252W - 264L
1,487 Elo+
Solo
Da Ji
Da Ji
Tideride12
Da Ji
Level 125
God Stats
9W - 4L
1,572 SR
Queue Stats
471W - 510L
1,376 Elo+
Solo
Bacchus
Bacchus
mlk_tryhard_br
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 39L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
ryantadashi555
Zhong Kui
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 60L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
10 / 5 / 9
11,557
826
25,913
15,741
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
1
0 / 0 / 0
3,464
247
0
0
0
Cerberus
RedBlackTalon
Cerberus
19
5 / 9 / 12
11,136
795
16,549
30,373
28,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
YIIIPE
Bastet
11
0 / 6 / 6
8,097
578
3,799
7,349
4,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 6 / 9
10,904
779
17,700
25,838
20,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 7 / 14
9,867
705
12,102
20,472
12,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
2 / 3 / 14
10,460
747
10,061
15,075
15,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Da Ji
20
9 / 5 / 11
11,896
850
13,205
13,561
7,709
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 4 / 18
11,160
797
10,630
15,562
21,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ryantadashi555
Zhong Kui
20
9 / 4 / 11
12,916
923
23,783
18,859
15,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
23
Kills
26
26
Deaths
23
36
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
7
14
1.29
L
Vulcan
10
5
9
2.9
W
2
3
14
3
L
Thor
0
0
0
0
L
Cerberus
RedBlackTalon
Cerberus
5
9
12
1.22
W
Da Ji
9
5
11
2.9
L
Bastet
YIIIPE
Bastet
0
6
6
0.5
L
8
6
9
2.08
W
4
4
18
3.25
W
Zhong Kui
ryantadashi555
Zhong Kui
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,961
Damage
69,781
79,301
Taken
83,529
59,579
Mitigated
72,409
17,358
Healing
29,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,102
711
2,219
5,904
20,472
12,544
546
12,057
8,217
27,087
0
L
Vulcan
25,913
7,449
1,076
3,052
15,741
7,090
0
8,434
7,307
43,021
0
W
10,061
3,910
544
3,445
15,075
15,068
678
11,480
3,312
0
19,549
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
RedBlackTalon
Cerberus
16,549
794
1,132
5,444
30,373
28,294
0
17,714
12,659
38,428
0
W
Da Ji
13,205
2,844
1,484
2,235
13,561
7,709
2,005
9,906
3,352
0
25,810
L
Bastet
YIIIPE
Bastet
3,799
901
0
442
7,349
4,024
0
4,013
3,336
0
8,416
L
17,700
3,164
716
5,496
25,838
20,171
23
16,354
9,484
30,226
0
W
10,630
1,037
1,324
1,727
15,562
21,719
657
10,738
4,405
18,714
0
W
Zhong Kui
ryantadashi555
Zhong Kui
23,783
2,491
1,089
9,265
18,859
15,369
1,586
14,450
4,081
46,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,158
Gold Earned
56,299
127
Minions Killed
140
0
Camps Cleared
0
769,647
Distance Traveled
1,229,192
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,867
705
29
2
0
253,450
1
L
Vulcan
11,557
826
43
3
0
235,942
1
W
Ravana
10,460
747
15
1
0
265,923
2
L
Thor
3,464
247
0
0
0
0
0
L
Cerberus
11,136
795
52
4
0
209,590
0
W
Da Ji
11,896
850
27
2
0
243,306
0
L
Bastet
8,097
578
3
0
0
116,476
0
L
Ymir
10,904
779
29
2
0
207,639
1
W
Bacchus
11,160
797
17
1
0
245,574
0
W
Zhong Kui
12,916
923
52
4
0
220,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role