Player Matchup

Fenrir
Fenrir
Dantreio11
Fenrir
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,467 Elo+
Solo
Ganesha
Ganesha
KENDARKELSHADOW
Ganesha
Level 24
God Stats
3W - 3L
1,803 SR
Queue Stats
211W - 189L
1,399 Elo+
Solo
Scylla
Scylla
LiGmA_Lowest
Scylla
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hercules
Hercules
gamerremy123
Hercules
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 69L
1,387 Elo+
Solo
Ares
Ares
halting_ramekin7
Ares
Level 17
God Stats
7W - 5L
1,578 SR
Queue Stats
59W - 65L
1,305 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,412 Elo+

VS

Team Averages
Level 15
1,538 SR
1,311 Elo+
Fenrir
Fenrir
Cheno_-
Fenrir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Cinder1003
Chang'e
Level 7
God Stats
7W - 4L
1,594 SR
Queue Stats
37W - 44L
1,239 Elo+
Party 1
Yemoja
Yemoja
Twonimus88
Yemoja
Level 28
God Stats
5W - 5L
1,858 SR
Queue Stats
277W - 342L
1,356 Elo+
Solo
Artemis
Artemis
Xori Laurel
Artemis
Level 29
God Stats
39W - 44L
1,458 SR
Queue Stats
217W - 287L
1,352 Elo+
Solo
Kukulkan
Kukulkan
jotaro876545654
Kukulkan
Level 3
God Stats
2W - 3L
1,278 SR
Queue Stats
29W - 34L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dantreio11
Fenrir
18
7 / 17 / 4
13,025
1,002
15,111
28,998
15,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 11 / 10
12,170
936
16,457
29,615
15,600
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
18
1 / 11 / 7
11,490
884
6,952
18,604
7,981
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
gamerremy123
Hercules
18
2 / 2 / 5
12,055
927
9,993
35,973
41,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
6 / 4 / 3
12,739
980
11,786
27,246
26,313
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cheno_-
Fenrir
20
17 / 5 / 17
14,958
1,151
31,363
19,422
13,574
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Cinder1003
Chang'e
19
5 / 4 / 20
12,913
993
22,544
13,662
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
Twonimus88
Yemoja
19
1 / 0 / 11
11,476
883
5,649
6,078
6,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Xori Laurel
Artemis
20
16 / 5 / 13
14,681
1,129
45,432
17,959
6,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
6 / 3 / 21
13,314
1,024
23,976
12,353
5,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
17
Kills
45
45
Deaths
17
29
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cheno_-
Fenrir
17
5
17
5.1
W
Chang'e
Cinder1003
Chang'e
5
4
20
3.75
L
Fenrir
Dantreio11
Fenrir
7
17
4
0.53
L
1
11
10
0.55
L
Scylla
1
11
7
0.41
W
Yemoja
Twonimus88
Yemoja
1
0
11
6.5
W
Artemis
Xori Laurel
Artemis
16
5
13
4.5
L
Hercules
gamerremy123
Hercules
2
2
5
2.25
L
6
4
3
1.88
W
Kukulkan
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,299
Damage
128,964
140,436
Taken
69,474
107,591
Mitigated
36,079
13,916
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cheno_-
Fenrir
31,363
12,852
0
2,440
19,422
13,574
0
12,087
7,335
0
43,191
W
Chang'e
Cinder1003
Chang'e
22,544
4,109
3,345
3,435
13,662
4,345
0
7,028
6,634
36,607
0
L
Fenrir
Dantreio11
Fenrir
15,111
6,027
0
1,228
28,998
15,863
0
12,611
15,845
0
25,699
L
16,457
4,484
273
2,533
29,615
15,600
0
8,436
20,909
47,278
0
L
Scylla
6,952
3,166
0
370
18,604
7,981
0
5,152
13,338
20,038
0
W
Yemoja
Twonimus88
Yemoja
5,649
956
659
546
6,078
6,389
0
3,919
2,159
16,512
0
W
Artemis
Xori Laurel
Artemis
45,432
30,227
867
4,715
17,959
6,504
0
8,968
8,131
0
60,344
L
Hercules
gamerremy123
Hercules
9,993
2,679
0
9,512
35,973
41,834
0
13,114
22,533
0
27,399
L
11,786
889
0
0
27,246
26,313
0
11,144
15,642
22,231
0
W
Kukulkan
23,976
6,821
0
1,438
12,353
5,267
0
3,193
9,160
40,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,479
Gold Earned
67,342
149
Minions Killed
165
2
Camps Cleared
3
1,107,030
Distance Traveled
1,011,832
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,958
1,151
24
2
1
244,990
2
W
Chang'e
12,913
993
49
4
0
216,171
0
L
Fenrir
13,025
1,002
26
2
0
229,774
2
L
Ganesha
12,170
936
11
1
0
170,010
0
L
Scylla
11,490
884
53
4
0
193,047
0
W
Yemoja
11,476
883
15
1
1
155,447
0
W
Artemis
14,681
1,129
35
3
1
190,735
2
L
Hercules
12,055
927
38
3
2
252,317
2
L
Ares
12,739
980
21
2
0
261,882
1
W
Kukulkan
13,314
1,024
42
3
0
204,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role