Player Matchup

Neith
Neith
DodgeyKEBABMAN
Neith
Level 105
God Stats
14W - 16L
1,362 SR
Queue Stats
86W - 94L
1,423 Elo+
Party 2
Ra
Ra
I-ImNotToxic-l
Ra
Level 63
God Stats
12W - 4L
1,750 SR
Queue Stats
283W - 254L
1,612 Elo+
Party 2
Ares
Ares
Lztrelll
Ares
Level 27
God Stats
29W - 10L
1,774 SR
Queue Stats
185W - 106L
1,623 Elo+
Party 2
Team Averages
Level 65
1,629 SR
1,553 Elo+

VS

Team Averages
Level 42
1,433 SR
1,315 Elo+
Ares
Ares
NEw_wInIx
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,349 Elo+
Party 1
Vamana
Vamana
Wasure_Kokoro
Vamana
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 177L
1,487 Elo+
Party 1
Bakasura
Bakasura
bloodsurged
Bakasura
Level 11
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 10L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
8,444
844
6,149
5,984
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
14 / 1 / 7
9,804
980
13,112
6,141
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
3 / 0 / 15
8,291
829
6,027
6,386
4,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 7 / 1
6,202
620
3,177
11,952
12,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 0
7,575
758
7,098
10,743
5,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
bloodsurged
Bakasura
9
0 / 10 / 1
6,299
630
2,082
11,042
4,368
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
22
Kills
2
2
Deaths
22
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
14
1
7
17.5
W
Ares
3
0
15
10.5
L
Ares
0
7
1
0.07
L
2
5
0
0.4
L
Bakasura
bloodsurged
Bakasura
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
12,357
18,511
Taken
33,737
10,159
Mitigated
22,840
6,186
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,149
1,579
0
1,360
5,984
2,452
415
649
5,335
0
32,963
W
13,112
868
1,031
1,784
6,141
2,768
952
1,101
4,886
44,459
0
W
Ares
6,027
498
656
1,355
6,386
4,939
592
1,427
4,884
11,894
0
L
Ares
3,177
221
0
1,400
11,952
12,630
0
6,092
5,860
13,108
0
L
7,098
3,678
0
2,383
10,743
5,842
0
6,255
4,488
0
21,673
L
Bakasura
bloodsurged
Bakasura
2,082
1,016
0
840
11,042
4,368
0
6,792
4,250
0
10,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
20,076
131
Minions Killed
56
0
Camps Cleared
0
576,631
Distance Traveled
456,999
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,444
844
52
5
0
174,573
1
W
Ra
9,804
980
71
7
0
206,568
2
W
Ares
8,291
829
8
1
0
195,490
3
L
Ares
6,202
620
7
1
0
124,744
0
L
Vamana
7,575
758
25
3
0
172,564
1
L
Bakasura
6,299
630
24
2
0
159,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role