Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Skasst_R6
Gilgamesh
Level 105
God Stats
5W - 3L
1,563 SR
Queue Stats
193W - 148L
1,520 Elo+
Party 1
Odin
Odin
jaitower1999
Odin
Level 83
God Stats
15W - 12L
1,713 SR
Queue Stats
385W - 341L
1,607 Elo+
Party 1
Team Averages
Level 104
1,592 SR
1,542 Elo+

VS

Team Averages
Level 66
1,584 SR
1,419 Elo+
Medusa
Medusa
AshenMoon93
Medusa
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 384L
1,418 Elo+
Solo
Vulcan
Vulcan
Grunt_Maou
Vulcan
Level 126
God Stats
6W - 8L
1,544 SR
Queue Stats
34W - 35L
1,449 Elo+
Solo
Arachne
Arachne
TIGER KAIZ
Arachne
Level 17
God Stats
1W - 3L
1,709 SR
Queue Stats
6W - 8L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
6 / 4 / 10
8,604
717
6,105
11,184
4,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Skasst_R6
Gilgamesh
14
8 / 0 / 9
9,464
789
7,843
8,545
5,864
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 13
8,409
701
6,763
9,669
4,361
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 4 / 1
8,361
697
9,300
7,497
2,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Grunt_Maou
Vulcan
11
1 / 5 / 4
7,442
620
9,162
7,661
2,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TIGER KAIZ
Arachne
10
1 / 8 / 3
7,501
625
4,742
9,345
3,090
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
17
Kills
7
7
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
4
10
2.75
L
Medusa
5
4
1
1.38
L
Vulcan
Grunt_Maou
Vulcan
1
5
4
0.6
W
Gilgamesh
Skasst_R6
Gilgamesh
8
0
9
12.5
L
Arachne
TIGER KAIZ
Arachne
1
8
3
0.31
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
23,204
29,398
Taken
24,503
14,930
Mitigated
8,407
2,824
Healing
1,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,105
347
476
1,445
11,184
4,705
0
3,480
7,704
20,988
0
L
Medusa
9,300
3,153
0
0
7,497
2,470
43
2,997
4,500
0
27,027
L
Vulcan
Grunt_Maou
Vulcan
9,162
4,219
152
981
7,661
2,847
78
1,375
6,286
27,959
0
W
Gilgamesh
Skasst_R6
Gilgamesh
7,843
1,991
0
868
8,545
5,864
19
3,495
5,050
0
34,289
L
Arachne
TIGER KAIZ
Arachne
4,742
2,702
0
666
9,345
3,090
0
1,733
7,612
0
17,169
W
6,763
1,520
0
35
9,669
4,361
0
2,187
7,482
0
22,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
23,304
129
Minions Killed
104
0
Camps Cleared
0
679,975
Distance Traveled
624,919
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,604
717
26
2
0
207,678
4
L
Medusa
8,361
697
46
4
0
205,149
3
L
Vulcan
7,442
620
31
3
0
197,176
2
W
Gilgamesh
9,464
789
50
4
0
239,079
0
L
Arachne
7,501
625
27
2
0
222,594
2
W
Odin
8,409
701
53
4
0
233,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role