Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KLMEN02
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,398 Elo+
Solo
Bakasura
Bakasura
Palala2020
Bakasura
Level 4
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 4L
1,079 Elo+
Solo
Skadi
Skadi
geger27
Skadi
Level 27
God Stats
31W - 23L
1,693 SR
Queue Stats
145W - 154L
1,461 Elo+
Solo
Susano
Susano
nestman255
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 153L
1,349 Elo+
Solo
Team Averages
Level 21
1,499 SR
1,357 Elo+

VS

Team Averages
Level 14
1,532 SR
1,407 Elo+
Nemesis
Nemesis
Black_Angel_130
Nemesis
Level 14
God Stats
9W - 4L
1,457 SR
Queue Stats
14W - 14L
1,344 Elo+
Solo
Hel
Hel
MagixTrox
Hel
Level 26
God Stats
42W - 44L
1,581 SR
Queue Stats
332W - 320L
1,423 Elo+
Solo
Chaac
Chaac
MixxyLS
Chaac
Level 25
God Stats
11W - 7L
1,629 SR
Queue Stats
56W - 54L
1,393 Elo+
Solo
Geb
Geb
mis__twizzy
Geb
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
mr___twizzy
Danzaburou
Level 4
God Stats
4W - 5L
1,493 SR
Queue Stats
6W - 5L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 3 / 1
5,979
598
4,299
6,099
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,561
556
1,649
5,105
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Palala2020
Bakasura
6
0 / 10 / 0
4,478
448
2,720
8,251
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
geger27
Skadi
7
0 / 4 / 0
4,732
473
3,217
5,835
1,310
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
nestman255
Susano
8
0 / 7 / 2
4,841
484
2,574
7,801
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
6,787
679
2,851
5,763
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 1
5,216
522
3,528
3,996
1,915
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
MixxyLS
Chaac
12
6 / 1 / 5
6,911
691
5,240
6,021
4,223
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 11
5,872
587
2,960
7,899
5,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
mr___twizzy
Danzaburou
12
12 / 0 / 2
7,660
766
8,388
5,771
1,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
26
26
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
1
1.83
W
5
2
5
3.75
L
1
2
1
0.75
W
1
2
1
0.75
W
Chaac
MixxyLS
Chaac
6
1
5
8.5
L
Bakasura
Palala2020
Bakasura
0
10
0
0
L
Skadi
geger27
Skadi
0
4
0
0
W
2
1
11
7.5
W
Danzaburou
mr___twizzy
Danzaburou
12
0
2
13
L
Susano
nestman255
Susano
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,459
Damage
22,967
33,091
Taken
29,450
9,729
Mitigated
14,575
5,194
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,299
1,301
0
1,322
6,099
2,012
0
639
5,460
0
16,991
W
2,851
938
0
1,399
5,763
1,659
526
0
5,763
0
33,840
L
1,649
823
127
945
5,105
1,817
195
3,372
1,733
26,394
0
W
3,528
63
72
1,221
3,996
1,915
558
1,088
2,824
23,478
0
W
Chaac
MixxyLS
Chaac
5,240
487
261
1,928
6,021
4,223
866
0
6,021
0
31,712
L
Bakasura
Palala2020
Bakasura
2,720
1,737
0
805
8,251
2,420
0
1,389
6,862
0
15,893
L
Skadi
geger27
Skadi
3,217
1,451
0
765
5,835
1,310
80
1,088
4,747
0
19,974
W
2,960
1,071
427
2,612
7,899
5,233
560
319
7,440
11,887
0
W
Danzaburou
mr___twizzy
Danzaburou
8,388
3,963
0
3,239
5,771
1,545
1,204
108
5,642
0
45,307
L
Susano
nestman255
Susano
2,574
524
0
1,230
7,801
2,170
0
0
7,801
0
15,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,591
Gold Earned
32,446
182
Minions Killed
275
0
Camps Cleared
0
983,087
Distance Traveled
1,048,475
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,979
598
33
3
0
214,677
0
W
Nemesis
6,787
679
67
7
0
248,194
0
L
Ra
5,561
556
51
5
0
190,033
2
W
Hel
5,216
522
24
2
0
190,726
3
W
Chaac
6,911
691
77
8
0
230,121
4
L
Bakasura
4,478
448
33
3
0
209,260
0
L
Skadi
4,732
473
38
4
0
172,398
2
W
Geb
5,872
587
10
1
0
187,467
1
W
Danzaburou
7,660
766
97
10
0
191,967
0
L
Susano
4,841
484
27
3
0
196,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role