Player Matchup

Merlin
Merlin
DarknessGryphon
Merlin
Level 28
God Stats
16W - 4L
1,828 SR
Queue Stats
40W - 17L
1,697 Elo+
Party 2
Mulan
Mulan
Leonardo1835
Mulan
Level 27
God Stats
12W - 9L
1,447 SR
Queue Stats
68W - 58L
1,447 Elo+
Solo
Susano
Susano
Marinovcito
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,463 Elo+
Solo
Chronos
Chronos
Swwet
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,768 Elo+
Party 2
Fenrir
Fenrir
XDestzX
Fenrir
Level 27
God Stats
4W - 5L
1,604 SR
Queue Stats
53W - 53L
1,545 Elo+
Solo
Team Averages
Level 25
1,576 SR
1,584 Elo+

VS

Team Averages
Level 9
1,533 SR
1,537 Elo+
Ne Zha
Ne Zha
AzashOrigins
Ne Zha
Level 3
God Stats
1W - 2L
1,768 SR
Queue Stats
4W - 4L
1,772 Elo+
Solo
Geb
Geb
Gemerius
Geb
Level 19
God Stats
8W - 5L
1,655 SR
Queue Stats
31W - 17L
1,809 Elo+
Party 1
Sun Wukong
Sun Wukong
Jabacuia
Sun Wukong
Level 6
God Stats
2W - 3L
1,243 SR
Queue Stats
5W - 7L
1,313 Elo+
Solo
Neith
Neith
otpyasuoflamer
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,318 Elo+
Solo
Hades
Hades
zGiulaa
Hades
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 3
9,480
632
17,350
9,985
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 1 / 6
8,955
597
8,177
12,355
9,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
13
3 / 6 / 4
8,019
535
4,512
12,505
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Swwet
Chronos
13
7 / 3 / 9
8,178
545
14,026
9,686
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
XDestzX
Fenrir
13
6 / 1 / 11
8,395
560
8,898
11,071
7,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 9 / 4
6,444
430
5,517
13,472
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 5 / 8
7,018
468
5,678
17,400
6,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Jabacuia
Sun Wukong
14
5 / 4 / 0
8,401
560
7,180
9,326
6,351
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 7 / 3
6,261
417
5,419
9,460
2,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
zGiulaa
Hades
12
4 / 6 / 4
7,568
505
10,991
15,184
8,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
31
Kills
13
13
Deaths
31
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
9
4
0.33
W
8
2
3
4.75
L
0
5
8
0.8
L
Sun Wukong
Jabacuia
Sun Wukong
5
4
0
1.25
W
7
1
6
10
W
Susano
3
6
4
0.83
W
Chronos
Swwet
Chronos
7
3
9
3.83
W
Fenrir
XDestzX
Fenrir
6
1
11
11.5
L
3
7
3
0.64
L
Hades
zGiulaa
Hades
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,963
Damage
34,785
55,602
Taken
64,842
28,565
Mitigated
29,121
15,503
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,517
1,933
0
2,103
13,472
5,115
0
5,251
8,221
0
26,853
W
17,350
1,615
88
2,878
9,985
3,822
540
4,757
5,228
84,424
0
L
5,678
1,166
0
3,184
17,400
6,685
253
10,499
6,901
14,527
0
L
Sun Wukong
Jabacuia
Sun Wukong
7,180
1,859
0
875
9,326
6,351
69
2,858
6,468
0
31,601
W
8,177
1,997
0
1,986
12,355
9,892
193
3,184
9,171
8,644
36,102
W
Susano
4,512
1,447
0
4,085
12,505
4,162
0
3,032
9,473
0
40,961
W
Chronos
Swwet
Chronos
14,026
5,176
0
2,089
9,686
2,977
856
2,471
7,215
34,350
0
W
Fenrir
XDestzX
Fenrir
8,898
2,464
154
4,223
11,071
7,712
0
3,225
7,846
0
32,728
L
5,419
3,129
0
1,133
9,460
2,764
522
4,951
4,509
0
18,173
L
Hades
zGiulaa
Hades
10,991
1,638
253
4,933
15,184
8,206
0
9,230
5,954
38,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
35,692
382
Minions Killed
223
0
Camps Cleared
0
1,426,200
Distance Traveled
1,238,286
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,444
430
47
3
0
243,579
0
W
Merlin
9,480
632
135
9
0
296,849
5
L
Geb
7,018
468
14
1
0
256,853
0
L
Sun Wukong
8,401
560
70
5
0
288,319
3
W
Mulan
8,955
597
94
6
0
292,166
4
W
Susano
8,019
535
75
5
0
281,002
2
W
Chronos
8,178
545
49
3
0
273,763
0
W
Fenrir
8,395
560
29
2
0
282,420
4
L
Neith
6,261
417
23
2
0
192,289
1
L
Hades
7,568
505
69
5
0
257,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role