Player Matchup

Yemoja
Yemoja
Arizrain-
Yemoja
Level 133
God Stats
2W - 1L
1,334 SR
Queue Stats
344W - 318L
1,628 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CerebralXuvium
Morgan Le Fay
Level 147
God Stats
2W - 2L
1,198 SR
Queue Stats
131W - 124L
1,618 Elo+
Party 1
Awilix
Awilix
ObtainingFreedom
Awilix
Level 127
God Stats
8W - 9L
1,538 SR
Queue Stats
117W - 96L
1,608 Elo+
Party 1
Freya
Freya
germ4n_g4mer144
Freya
Level 158
God Stats
2W - 0L
1,267 SR
Queue Stats
103W - 100L
1,670 Elo+
Solo
Thanatos
Thanatos
oGumii
Thanatos
Level 126
God Stats
2W - 1L
1,639 SR
Queue Stats
24W - 34L
1,528 Elo+
Solo
Team Averages
Level 138
1,395 SR
1,610 Elo+

VS

Team Averages
Level 142
1,501 SR
1,641 Elo+
Chang'e
Chang'e
Elum1nous
Chang'e
Level 156
God Stats
7W - 9L
1,607 SR
Queue Stats
707W - 687L
1,675 Elo+
Solo
Chernobog
Chernobog
Granaatje_ARWA
Chernobog
Level 146
God Stats
0W - 2L
1,394 SR
Queue Stats
206W - 144L
1,670 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShooterKnight
Tsukuyomi
Level 123
God Stats
5W - 8L
1,569 SR
Queue Stats
496W - 476L
1,584 Elo+
Solo
Ymir
Ymir
iPhantomSitter
Ymir
Level 128
God Stats
17W - 21L
1,574 SR
Queue Stats
318W - 302L
1,640 Elo+
Party 2
Thoth
Thoth
xSyLosiis
Thoth
Level 159
God Stats
1W - 9L
1,362 SR
Queue Stats
378W - 361L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arizrain-
Yemoja
14
1 / 1 / 8
9,000
529
4,524
10,757
8,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
CerebralXuvium
Morgan Le Fay
14
2 / 4 / 4
8,062
474
8,461
9,760
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 2
8,789
517
6,125
10,996
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

19
11 / 1 / 2
10,919
642
16,995
10,418
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
oGumii
Thanatos
16
1 / 3 / 2
9,193
541
2,983
12,009
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elum1nous
Chang'e
17
4 / 2 / 0
10,210
601
9,621
11,730
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
Granaatje_ARWA
Chernobog
13
1 / 8 / 3
8,656
509
5,505
14,308
5,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ShooterKnight
Tsukuyomi
16
5 / 2 / 1
10,124
596
6,188
10,168
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
8,266
486
4,384
11,369
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
xSyLosiis
Thoth
15
3 / 4 / 3
9,608
565
8,364
10,114
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
14
14
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arizrain-
Yemoja
1
1
8
5
W
Morgan Le Fay
CerebralXuvium
Morgan Le Fay
2
4
4
1
L
Chang'e
Elum1nous
Chang'e
4
2
0
2
L
Chernobog
Granaatje_ARWA
Chernobog
1
8
3
0.31
W
4
5
2
1
L
Tsukuyomi
ShooterKnight
Tsukuyomi
5
2
1
2.75
W
11
1
2
12
L
1
3
3
0.83
W
Thanatos
oGumii
Thanatos
1
3
2
0.67
L
Thoth
xSyLosiis
Thoth
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,088
Damage
34,062
53,940
Taken
57,689
27,719
Mitigated
28,121
23,494
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arizrain-
Yemoja
4,524
973
1,425
1,306
10,757
8,251
0
5,247
5,307
26,166
0
W
Morgan Le Fay
CerebralXuvium
Morgan Le Fay
8,461
1,140
0
1,292
9,760
3,388
0
5,392
4,317
52,269
0
L
Chang'e
Elum1nous
Chang'e
9,621
1,288
314
6,577
11,730
7,457
242
4,431
7,157
61,259
0
L
Chernobog
Granaatje_ARWA
Chernobog
5,505
3,206
0
1,752
14,308
5,099
0
9,654
4,654
0
51,843
W
6,125
2,875
0
2,044
10,996
4,321
0
3,684
7,261
0
64,813
L
Tsukuyomi
ShooterKnight
Tsukuyomi
6,188
1,629
0
2,932
10,168
3,349
0
2,559
7,466
0
78,751
W
16,995
5,951
0
6,357
10,418
4,844
320
650
9,768
69,846
8,029
L
4,384
499
0
2,126
11,369
8,847
0
6,694
4,410
23,551
0
W
Thanatos
oGumii
Thanatos
2,983
955
0
11,070
12,009
6,915
533
6,358
4,918
0
57,878
L
Thoth
xSyLosiis
Thoth
8,364
651
143
2,876
10,114
3,369
0
4,917
5,007
78,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
46,864
475
Minions Killed
570
0
Camps Cleared
0
1,661,523
Distance Traveled
1,599,300
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,000
529
32
2
0
292,991
5
W
Morgan Le Fay
8,062
474
111
7
0
302,302
4
L
Chang'e
10,210
601
133
8
0
314,135
5
L
Chernobog
8,656
509
103
6
0
277,075
1
W
Awilix
8,789
517
97
6
0
375,213
4
L
Tsukuyomi
10,124
596
126
7
0
373,932
3
W
Freya
10,919
642
118
7
0
336,228
2
L
Ymir
8,266
486
42
2
0
317,285
6
W
Thanatos
9,193
541
117
7
0
354,789
6
L
Thoth
9,608
565
166
10
0
316,873
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role