Player Matchup

Artemis
Artemis
Beans1cus
Artemis
Level 129
God Stats
1W - 1L
1,747 SR
Queue Stats
240W - 247L
1,569 Elo+
Solo
Kali
Kali
Blue1924
Kali
Level 102
God Stats
11W - 7L
1,516 SR
Queue Stats
461W - 454L
1,461 Elo+
Party 1
Ymir
Ymir
Fraaiz
Ymir
Level 93
God Stats
13W - 16L
1,690 SR
Queue Stats
148W - 149L
1,576 Elo+
Party 1
King Arthur
King Arthur
XAstaNovaX
King Arthur
Level 130
God Stats
1W - 5L
1,535 SR
Queue Stats
103W - 78L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
macacoholmes
Morgan Le Fay
Level 89
God Stats
2W - 15L
1,345 SR
Queue Stats
143W - 212L
1,350 Elo+
Solo
Team Averages
Level 109
1,567 SR
1,508 Elo+

VS

Team Averages
Level 120
1,529 SR
1,516 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
griffin104
Mulan
Level 116
God Stats
26W - 18L
1,533 SR
Queue Stats
224W - 192L
1,549 Elo+
Solo
Ra
Ra
jinjin14
Ra
Level 144
God Stats
16W - 11L
1,613 SR
Queue Stats
388W - 377L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beans1cus
Artemis
6
2 / 1 / 0
3,663
733
3,156
2,689
447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
6
0 / 1 / 0
3,618
724
646
2,668
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Fraaiz
Ymir
4
1 / 1 / 1
3,477
695
1,133
3,800
1,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
XAstaNovaX
King Arthur
1
0 / 0 / 0
990
198
0
0
0
Morgan Le Fay
macacoholmes
Morgan Le Fay
6
0 / 0 / 0
3,452
690
697
1,785
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
1 / 1 / 1
3,402
680
1,426
2,822
497
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
 
Hercules
4
1 / 2 / 1
3,402
680
1,308
2,877
1,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
 
Serqet
4
0 / 0 / 2
3,311
662
636
1,880
400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
7
1 / 0 / 0
3,881
776
302
1,003
321
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,765
753
1,259
1,891
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
3
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
1
1.5
W
Hercules
 
Hercules
1
2
1
0.75
W
Serqet
 
Serqet
0
0
2
1
L
Artemis
Beans1cus
Artemis
2
1
0
2
L
Kali
0
1
0
0
L
Ymir
Fraaiz
Ymir
1
1
1
1.5
L
King Arthur
XAstaNovaX
King Arthur
0
0
0
0
W
Mulan
1
0
0
1
W
0
0
0
0
L
Morgan Le Fay
macacoholmes
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,632
Damage
4,931
10,942
Taken
10,473
2,967
Mitigated
3,003
3,575
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,426
1,223
0
1,219
2,822
497
0
604
2,218
0
11,625
W
Hercules
 
Hercules
1,308
543
144
777
2,877
1,319
0
489
2,388
0
7,952
W
Serqet
 
Serqet
636
113
0
290
1,880
400
0
130
1,728
0
11,602
L
Artemis
Beans1cus
Artemis
3,156
1,732
0
1,660
2,689
447
0
0
2,689
0
13,857
L
Kali
646
317
0
745
2,668
1,018
0
293
2,305
0
15,681
L
Ymir
Fraaiz
Ymir
1,133
132
0
750
3,800
1,040
0
413
3,381
5,243
0
L
King Arthur
XAstaNovaX
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
302
0
0
211
1,003
321
242
0
1,003
0
13,987
W
1,259
89
0
882
1,891
466
0
523
1,306
19,180
0
L
Morgan Le Fay
macacoholmes
Morgan Le Fay
697
91
0
420
1,785
462
0
441
1,308
13,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,200
Gold Earned
17,761
120
Minions Killed
135
0
Camps Cleared
0
409,873
Distance Traveled
507,406
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,402
680
20
4
0
91,885
1
W
Hercules
3,402
680
12
2
0
106,873
3
W
Serqet
3,311
662
26
5
0
113,433
1
L
Artemis
3,663
733
32
6
0
86,098
1
L
Kali
3,618
724
44
9
0
121,252
1
L
Ymir
3,477
695
5
1
0
108,250
1
L
King Arthur
990
198
0
0
0
0
0
W
Mulan
3,881
776
43
9
0
78,906
1
W
Ra
3,765
753
34
7
0
116,309
0
L
Morgan Le Fay
3,452
690
39
8
0
94,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role