Player Matchup

Izanami
Izanami
Alloprime
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
BG40000
Set
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 28L
1,260 Elo+
Solo
Tiamat
Tiamat
Janson96
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
hawkslayer465
Ganesha
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,224 Elo+
Solo
Zeus
Zeus
théXnon
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,397 Elo+

VS

Team Averages
Level 10
1,484 SR
1,314 Elo+
Medusa
Medusa
Antareep
Medusa
Level 20
God Stats
1W - 1L
1,421 SR
Queue Stats
3W - 9L
1,090 Elo+
Solo
Thanatos
Thanatos
Mralakazam3
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Olorun
Olorun
xL3CHUx1
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
980 Elo+
Solo
Izanami
Izanami
ΡΕΝΕ
Izanami
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
投翔的猪
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alloprime
Izanami
6
1 / 6 / 1
4,687
469
2,223
5,329
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Set
7
3 / 4 / 1
4,983
498
4,831
6,206
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Janson96
Tiamat
7
0 / 6 / 1
4,495
450
1,894
6,634
2,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
7
0 / 7 / 3
4,959
496
833
9,451
4,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
7
2 / 7 / 1
4,672
467
4,015
5,549
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Antareep
Medusa
9
2 / 2 / 6
5,739
574
3,139
5,323
1,485
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Mralakazam3
Thanatos
9
4 / 2 / 4
5,850
585
2,527
5,618
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
xL3CHUx1
Olorun
10
6 / 1 / 5
6,181
618
4,021
6,525
2,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
ΡΕΝΕ
Izanami
13
12 / 0 / 3
8,497
850
9,554
4,083
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
投翔的猪
Sun Wukong
10
6 / 2 / 2
6,123
612
2,575
4,927
2,072
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
30
30
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alloprime
Izanami
1
6
1
0.25
W
Medusa
Antareep
Medusa
2
2
6
2.5
L
Set
3
4
1
0.88
L
Tiamat
Janson96
Tiamat
0
6
1
0.08
W
Thanatos
Mralakazam3
Thanatos
4
2
4
3
L
Ganesha
0
7
3
0.21
L
Zeus
2
7
1
0.36
W
Olorun
xL3CHUx1
Olorun
6
1
5
8.5
W
Izanami
ΡΕΝΕ
Izanami
12
0
3
13.5
W
Sun Wukong
投翔的猪
Sun Wukong
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,796
Damage
21,816
33,169
Taken
26,476
13,072
Mitigated
8,150
3,618
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alloprime
Izanami
2,223
1,939
0
0
5,329
1,197
96
416
4,913
0
12,924
W
Medusa
Antareep
Medusa
3,139
1,323
0
1,060
5,323
1,485
1,288
989
4,258
0
16,012
L
Set
4,831
1,255
0
937
6,206
3,686
0
714
5,492
0
16,438
L
Tiamat
Janson96
Tiamat
1,894
379
0
1,229
6,634
2,191
58
1,470
5,164
18,135
0
W
Thanatos
Mralakazam3
Thanatos
2,527
828
0
5,253
5,618
1,411
0
477
5,059
0
16,238
L
Ganesha
833
315
0
1,280
9,451
4,575
278
0
9,451
10,333
0
L
Zeus
4,015
1,146
0
172
5,549
1,423
0
1,421
4,128
15,936
0
W
Olorun
xL3CHUx1
Olorun
4,021
2,321
0
1,586
6,525
2,032
156
3,179
3,006
17,903
0
W
Izanami
ΡΕΝΕ
Izanami
9,554
7,187
0
1,694
4,083
1,150
3,632
764
3,319
0
59,881
W
Sun Wukong
投翔的猪
Sun Wukong
2,575
675
0
0
4,927
2,072
334
848
4,035
0
12,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
32,390
128
Minions Killed
243
0
Camps Cleared
0
808,690
Distance Traveled
873,197
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,687
469
33
3
0
181,198
0
W
Medusa
5,739
574
32
3
0
164,846
0
L
Set
4,983
498
26
3
0
159,195
3
L
Tiamat
4,495
450
31
3
0
154,603
0
W
Thanatos
5,850
585
35
4
0
181,615
0
L
Ganesha
4,959
496
15
2
0
157,937
0
L
Zeus
4,672
467
23
2
0
155,757
2
W
Olorun
6,181
618
30
3
0
147,754
0
W
Izanami
8,497
850
119
12
0
177,365
1
W
Sun Wukong
6,123
612
27
3
0
201,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role