Player Matchup

Bellona
Bellona
BabyBlenderCup
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,069 Elo+
Party 1
Izanami
Izanami
ChosenMajor4
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
JackRich07
Sun Wukong
Level 6
God Stats
10W - 14L
1,223 SR
Queue Stats
28W - 46L
1,159 Elo+
Party 1
Xbalanque
Xbalanque
NRGC Paradox
Xbalanque
Level 8
God Stats
8W - 7L
1,475 SR
Queue Stats
20W - 19L
1,321 Elo+
Solo
Ymir
Ymir
popgoesyadome
Ymir
Level 14
God Stats
10W - 11L
1,338 SR
Queue Stats
13W - 22L
1,241 Elo+
Party 1
Team Averages
Level 7
1,407 SR
1,240 Elo+

VS

Team Averages
Level 5
1,448 SR
1,223 Elo+
Merlin
Merlin
BorfBTW
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlameOtter
Tsukuyomi
Level 4
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
cubo-topico9
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
947 Elo+
Solo
Medusa
Medusa
thekings0920
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Solo
He Bo
He Bo
whitejka
He Bo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
948 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 14
12,094
1,099
16,185
15,899
12,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
ChosenMajor4
Izanami
19
12 / 1 / 5
13,517
1,229
16,938
9,256
4,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
JackRich07
Sun Wukong
19
6 / 4 / 19
12,068
1,097
13,833
14,942
15,445
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
NRGC Paradox
Xbalanque
18
5 / 3 / 11
11,288
1,026
12,804
11,617
7,270
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 2 / 14
13,677
1,243
12,599
12,862
14,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BorfBTW
Merlin
17
6 / 8 / 2
11,670
1,061
7,860
17,207
6,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
FlameOtter
Tsukuyomi
18
7 / 13 / 4
12,154
1,105
17,422
20,452
8,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 7 / 6
11,659
1,060
15,277
15,585
6,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
0 / 7 / 7
9,830
894
5,603
16,717
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
whitejka
He Bo
16
2 / 6 / 5
10,260
933
5,357
7,760
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
41
Kills
18
18
Deaths
41
63
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
8
14
1.63
L
Merlin
BorfBTW
Merlin
6
8
2
0.88
W
Izanami
ChosenMajor4
Izanami
12
1
5
14.5
L
Tsukuyomi
FlameOtter
Tsukuyomi
7
13
4
0.69
W
Sun Wukong
JackRich07
Sun Wukong
6
4
19
3.88
W
Xbalanque
NRGC Paradox
Xbalanque
5
3
11
3.5
L
3
7
6
0.86
W
12
2
14
9.5
L
Medusa
0
7
7
0.5
L
He Bo
whitejka
He Bo
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,359
Damage
51,519
64,576
Taken
77,721
54,294
Mitigated
29,208
7,274
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,185
6,592
0
282
15,899
12,511
0
2,962
11,389
0
21,596
L
Merlin
BorfBTW
Merlin
7,860
4,325
0
346
17,207
6,478
0
2,604
14,603
18,599
0
W
Izanami
ChosenMajor4
Izanami
16,938
16,040
0
3,552
9,256
4,217
0
2,112
7,144
0
52,777
L
Tsukuyomi
FlameOtter
Tsukuyomi
17,422
6,785
0
179
20,452
8,153
0
3,220
17,232
0
28,407
W
Sun Wukong
JackRich07
Sun Wukong
13,833
5,501
0
2,766
14,942
15,445
0
3,482
9,442
0
19,942
W
Xbalanque
NRGC Paradox
Xbalanque
12,804
7,386
481
193
11,617
7,270
0
1,947
9,670
0
26,022
L
15,277
9,521
405
1,543
15,585
6,750
0
2,409
13,176
0
25,939
W
12,599
3,167
0
0
12,862
14,851
0
2,714
10,148
27,798
0
L
Medusa
5,603
2,934
0
284
16,717
5,629
0
3,675
13,042
0
17,090
L
He Bo
whitejka
He Bo
5,357
1,074
0
0
7,760
2,198
0
691
7,069
13,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,644
Gold Earned
55,573
182
Minions Killed
103
6
Camps Cleared
0
923,274
Distance Traveled
812,960
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,094
1,099
11
1
0
181,377
2
L
Merlin
11,670
1,061
20
2
0
147,070
0
W
Izanami
13,517
1,229
80
7
5
180,260
0
L
Tsukuyomi
12,154
1,105
14
1
0
211,652
1
W
Sun Wukong
12,068
1,097
16
1
0
176,332
0
W
Xbalanque
11,288
1,026
29
3
0
175,781
3
L
Cupid
11,659
1,060
20
2
0
173,869
0
W
Ymir
13,677
1,243
46
4
1
209,524
0
L
Medusa
9,830
894
27
2
0
182,817
1
L
He Bo
10,260
933
22
2
0
97,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role