Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AgonistCorps
Zeus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,222 Elo+
Party 1
Sylvanus
Sylvanus
DugoLogo
Sylvanus
Level 125
God Stats
23W - 17L
1,552 SR
Queue Stats
155W - 211L
1,447 Elo+
Party 1
Team Averages
Level 114
1,517 SR
1,390 Elo+

VS

Team Averages
Level 75
1,531 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Albatroeg
Ao Kuang
Level 109
God Stats
18W - 18L
1,646 SR
Queue Stats
159W - 175L
1,439 Elo+
Solo
Xbalanque
Xbalanque
Haytaktik
Xbalanque
Level 34
God Stats
8W - 9L
1,446 SR
Queue Stats
24W - 32L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 1 / 7
8,898
890
9,914
5,979
2,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
7 / 3 / 9
8,557
856
13,959
7,755
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
DugoLogo
Sylvanus
13
5 / 0 / 13
9,301
930
7,107
10,099
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 6 / 3
6,358
636
7,035
17,476
9,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Albatroeg
Ao Kuang
10
2 / 6 / 2
7,208
721
5,444
10,528
3,513
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Haytaktik
Xbalanque
10
1 / 6 / 1
6,816
682
5,606
9,007
2,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
4
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
7
9.5
L
Chaac
 
Chaac
0
6
3
0.25
W
7
3
9
3.83
L
Ao Kuang
Albatroeg
Ao Kuang
2
6
2
0.5
W
Sylvanus
DugoLogo
Sylvanus
5
0
13
11.5
L
Xbalanque
Haytaktik
Xbalanque
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
18,085
23,833
Taken
37,011
13,775
Mitigated
16,449
9,923
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,914
4,885
0
245
5,979
2,077
1,010
331
5,325
0
46,927
L
Chaac
 
Chaac
7,035
918
76
4,642
17,476
9,999
0
10,074
7,402
0
22,384
W
13,959
1,547
208
1,244
7,755
2,490
676
4,151
3,393
31,125
0
L
Ao Kuang
Albatroeg
Ao Kuang
5,444
1,434
0
1,631
10,528
3,513
0
5,432
5,096
10,645
0
W
Sylvanus
DugoLogo
Sylvanus
7,107
2,721
3,263
4,963
10,099
9,208
906
962
8,842
17,814
0
L
Xbalanque
Haytaktik
Xbalanque
5,606
1,962
593
510
9,007
2,937
0
5,560
3,447
0
18,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,756
Gold Earned
20,382
144
Minions Killed
82
0
Camps Cleared
0
485,187
Distance Traveled
479,205
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,898
890
74
7
0
176,267
0
L
Chaac
6,358
636
24
2
0
162,876
0
W
Zeus
8,557
856
46
5
0
134,236
4
L
Ao Kuang
7,208
721
12
1
0
172,814
0
W
Sylvanus
9,301
930
24
2
0
174,684
2
L
Xbalanque
6,816
682
46
5
0
143,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role