Player Matchup

Raijin
Raijin
Bapakxac
Raijin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,484 Elo+
Solo
Sol
Sol
BreadMould
Sol
Level 6
God Stats
1W - 2L
1,190 SR
Queue Stats
7W - 16L
1,074 Elo+
Party 1
Jormungandr
Jormungandr
DannyDashy
Jormungandr
Level 15
God Stats
2W - 1L
1,268 SR
Queue Stats
29W - 28L
1,457 Elo+
Party 1
Ullr
Ullr
JYNKURA
Ullr
Level 13
God Stats
2W - 2L
1,319 SR
Queue Stats
15W - 25L
1,344 Elo+
Solo
Izanami
Izanami
lalaeuphoria
Izanami
Level 26
God Stats
5W - 1L
1,678 SR
Queue Stats
59W - 48L
1,456 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,363 Elo+

VS

Team Averages
Level 14
1,467 SR
1,227 Elo+
Medusa
Medusa
AlfiAh
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,163 Elo+
Solo
Raijin
Raijin
Anonyme8314
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,294 Elo+
Party 2
Thor
Thor
Dazuruto1990
Thor
Level 27
God Stats
5W - 10L
1,333 SR
Queue Stats
167W - 252L
1,315 Elo+
Solo
Kukulkan
Kukulkan
artémice
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,046 Elo+
Party 2
Merlin
Merlin
帅炸乌冬丶
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bapakxac
Raijin
19
6 / 5 / 20
11,851
1,077
15,296
11,103
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 3 / 17
12,172
1,107
17,292
16,223
5,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
DannyDashy
Jormungandr
19
2 / 3 / 23
11,317
1,029
7,092
14,551
8,675
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
JYNKURA
Ullr
19
8 / 2 / 18
13,101
1,191
18,546
13,944
6,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
lalaeuphoria
Izanami
20
22 / 2 / 15
15,079
1,371
22,044
9,968
4,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlfiAh
Medusa
17
10 / 9 / 3
12,904
1,173
26,920
23,051
9,350
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
17
2 / 7 / 7
10,526
957
7,582
15,766
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 13 / 6
9,546
868
4,019
19,483
8,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
artémice
Kukulkan
17
3 / 12 / 8
10,973
998
9,512
15,049
5,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 6
9,682
880
11,684
12,926
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
45
45
Kills
15
15
Deaths
45
93
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlfiAh
Medusa
10
9
3
1.28
L
Raijin
2
7
7
0.79
W
Raijin
Bapakxac
Raijin
6
5
20
3.2
W
7
3
17
5.17
W
Jormungandr
DannyDashy
Jormungandr
2
3
23
4.5
L
0
13
6
0.23
W
Ullr
JYNKURA
Ullr
8
2
18
8.5
L
Kukulkan
artémice
Kukulkan
3
12
8
0.58
W
Izanami
lalaeuphoria
Izanami
22
2
15
14.75
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,270
Damage
59,717
65,789
Taken
86,275
29,392
Mitigated
33,295
8,866
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlfiAh
Medusa
26,920
12,445
0
1,508
23,051
9,350
0
8,746
14,305
0
38,821
L
Raijin
7,582
1,869
0
0
15,766
5,425
0
10,086
5,680
22,248
0
W
Raijin
Bapakxac
Raijin
15,296
3,180
0
0
11,103
4,161
0
7,421
3,682
36,930
0
W
17,292
9,777
0
2,358
16,223
5,945
0
7,611
8,612
26,379
0
W
Jormungandr
DannyDashy
Jormungandr
7,092
2,519
0
181
14,551
8,675
0
6,285
8,266
22,122
0
L
4,019
374
0
0
19,483
8,208
0
6,822
12,661
0
21,914
W
Ullr
JYNKURA
Ullr
18,546
8,949
0
2,317
13,944
6,392
0
3,487
10,457
0
36,146
L
Kukulkan
artémice
Kukulkan
9,512
2,084
0
73
15,049
5,767
0
7,397
7,652
30,299
0
W
Izanami
lalaeuphoria
Izanami
22,044
12,062
0
4,010
9,968
4,219
0
3,974
5,994
0
57,657
L
11,684
1,131
108
532
12,926
4,545
0
6,629
6,297
37,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,520
Gold Earned
53,631
222
Minions Killed
189
11
Camps Cleared
3
976,168
Distance Traveled
907,762
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,904
1,173
31
3
1
197,944
0
L
Raijin
10,526
957
34
3
0
161,251
0
W
Raijin
11,851
1,077
60
5
1
151,488
1
W
Sol
12,172
1,107
25
2
1
220,360
1
W
Jormungandr
11,317
1,029
24
2
0
208,274
0
L
Thor
9,546
868
36
3
1
177,387
0
W
Ullr
13,101
1,191
27
2
8
187,164
2
L
Kukulkan
10,973
998
33
3
1
175,523
0
W
Izanami
15,079
1,371
86
8
1
208,882
1
L
Merlin
9,682
880
55
5
0
195,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role