Player Matchup

Izanami
Izanami
BlazeCobalt_
Izanami
Level 26
God Stats
12W - 3L
1,660 SR
Queue Stats
137W - 132L
1,570 Elo+
Solo
King Arthur
King Arthur
I-Onii-chan69-I
King Arthur
Level 26
God Stats
38W - 37L
1,501 SR
Queue Stats
148W - 131L
1,429 Elo+
Party 1
Hel
Hel
Lil Makaveli943
Hel
Level 9
God Stats
2W - 0L
1,821 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Set
Set
ShinobuSenpaii
Set
Level 24
God Stats
21W - 13L
1,582 SR
Queue Stats
109W - 94L
1,466 Elo+
Party 1
Hades
Hades
qst4cash
Hades
Level 18
God Stats
14W - 13L
1,514 SR
Queue Stats
14W - 14L
1,509 Elo+
Solo
Team Averages
Level 21
1,616 SR
1,527 Elo+

VS

Team Averages
Level 18
1,405 SR
1,411 Elo+
Mercury
Mercury
MirrorIsMyName
Mercury
Level 26
God Stats
1W - 7L
1,297 SR
Queue Stats
121W - 122L
1,413 Elo+
Solo
Anubis
Anubis
Red_Wolf_171
Anubis
Level 17
God Stats
12W - 8L
1,547 SR
Queue Stats
197W - 248L
1,518 Elo+
Solo
Hera
Hera
RyWilk8924
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,534 Elo+
Solo
Ra
Ra
aarongabbard
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Neith
Neith
urlastvision
Neith
Level 15
God Stats
3W - 5L
1,180 SR
Queue Stats
298W - 321L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlazeCobalt_
Izanami
14
5 / 4 / 7
9,069
504
9,883
13,047
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
I-Onii-chan69-I
King Arthur
13
6 / 1 / 8
8,656
481
6,119
16,277
9,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 6
8,140
452
1,998
9,206
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
13 / 2 / 3
11,140
619
13,390
13,888
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
qst4cash
Hades
15
7 / 3 / 11
9,770
543
13,621
15,553
9,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,240
458
7,039
11,507
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
8 / 6 / 3
9,821
546
18,923
16,929
11,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
1 / 8 / 2
7,888
438
12,182
11,855
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 10 / 0
6,552
364
1,192
9,904
2,796
14
5 / 7 / 2
8,861
492
10,139
12,119
3,838
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
32
Kills
15
15
Deaths
34
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlazeCobalt_
Izanami
5
4
7
2.13
W
King Arthur
I-Onii-chan69-I
King Arthur
6
1
8
10
W
1
5
6
0.8
L
1
3
5
1.17
L
Anubis
8
6
3
1.58
L
1
8
2
0.25
W
13
2
3
7.25
L
0
10
0
0
W
Hades
qst4cash
Hades
7
3
11
4.17
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,011
Damage
49,475
67,971
Taken
62,314
33,712
Mitigated
27,066
29,653
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlazeCobalt_
Izanami
9,883
6,836
0
4,875
13,047
4,262
2,538
5,543
7,504
0
49,432
W
King Arthur
I-Onii-chan69-I
King Arthur
6,119
853
0
7,035
16,277
9,066
88
7,639
8,638
0
23,572
W
1,998
405
3,052
2,939
9,206
4,280
462
6,183
3,023
21,562
0
L
7,039
2,753
0
3,130
11,507
4,398
0
1,670
9,837
0
46,174
L
Anubis
18,923
309
184
5,273
16,929
11,332
357
4,364
12,565
64,452
0
L
12,182
2,725
0
1,700
11,855
4,702
0
5,223
6,632
49,724
0
W
13,390
7,082
0
4,418
13,888
6,769
0
5,763
8,125
0
62,245
L
1,192
288
71
564
9,904
2,796
0
1,135
8,769
24,011
0
W
Hades
qst4cash
Hades
13,621
263
93
7,241
15,553
9,335
1,412
7,169
8,384
43,359
0
L
10,139
5,442
0
875
12,119
3,838
441
3,227
8,892
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,775
Gold Earned
41,362
339
Minions Killed
382
0
Camps Cleared
0
1,686,549
Distance Traveled
1,421,489
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,069
504
87
5
0
298,225
0
W
King Arthur
8,656
481
44
2
0
391,452
4
W
Hel
8,140
452
39
2
0
303,889
1
L
Mercury
8,240
458
91
5
0
412,779
0
L
Anubis
9,821
546
123
7
0
211,740
0
L
Hera
7,888
438
77
4
0
270,696
1
W
Set
11,140
619
92
5
0
376,789
4
L
Ra
6,552
364
39
2
0
263,592
2
W
Hades
9,770
543
77
4
0
316,194
0
L
Neith
8,861
492
52
3
0
262,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role