Player Matchup

Tiamat
Tiamat
DiuKar
Tiamat
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 9L
1,686 Elo+
Solo
Pele
Pele
Gallille
Pele
Level 16
God Stats
1W - 1L
1,305 SR
Queue Stats
11W - 4L
1,579 Elo+
Party 1
Bacchus
Bacchus
Itazan-snake
Bacchus
Level 15
God Stats
1W - 0L
1,287 SR
Queue Stats
15W - 19L
1,286 Elo+
Party 3
Ymir
Ymir
Royyh
Ymir
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 13L
1,404 Elo+
Party 3
Danzaburou
Danzaburou
lolomap
Danzaburou
Level 18
God Stats
1W - 0L
1,270 SR
Queue Stats
8W - 1L
1,711 Elo+
Party 1
Team Averages
Level 17
1,373 SR
1,533 Elo+

VS

Team Averages
Level 14
1,500 SR
1,370 Elo+
Ares
Ares
AlphaOmegaSid
Ares
Level 29
God Stats
14W - 17L
1,500 SR
Queue Stats
286W - 304L
1,351 Elo+
Solo
Ra
Ra
Fikem
Ra
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 10L
1,227 Elo+
Solo
Susano
Susano
Linkroft
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,294 Elo+
Party 2
Odin
Odin
kaenti
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,294 Elo+
Party 2
Mercury
Mercury
venden5
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DiuKar
Tiamat
16
7 / 4 / 1
10,646
532
13,693
15,343
10,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Pele
18
10 / 1 / 3
11,790
590
10,517
19,084
12,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Itazan-snake
Bacchus
16
3 / 3 / 1
10,391
520
5,602
17,966
17,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Royyh
Ymir
14
0 / 5 / 4
9,829
491
4,406
12,931
8,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
lolomap
Danzaburou
13
2 / 6 / 1
8,790
440
8,024
11,284
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
10,538
527
8,642
17,401
19,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ra
13
2 / 11 / 1
8,899
445
7,567
12,037
6,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
Linkroft
Susano
16
7 / 5 / 5
10,378
519
16,172
18,230
7,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Odin
kaenti
Odin
14
1 / 1 / 1
8,097
405
4,797
8,922
8,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
venden5
Mercury
15
3 / 5 / 7
8,901
445
8,630
9,950
4,673
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
22
Kills
18
19
Deaths
24
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
2
6
4
W
Tiamat
DiuKar
Tiamat
7
4
1
1.88
L
Ra
2
11
1
0.23
W
Pele
10
1
3
11.5
W
Bacchus
Itazan-snake
Bacchus
3
3
1
1.17
L
Susano
Linkroft
Susano
7
5
5
1.9
W
Ymir
Royyh
Ymir
0
5
4
0.4
L
Odin
kaenti
Odin
1
1
1
1.5
W
Danzaburou
lolomap
Danzaburou
2
6
1
0.42
L
Mercury
venden5
Mercury
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
45,808
76,608
Taken
66,540
53,669
Mitigated
46,853
26,003
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,642
856
232
1,313
17,401
19,656
0
6,545
10,856
37,325
0
W
Tiamat
DiuKar
Tiamat
13,693
2,720
153
6,508
15,343
10,939
860
5,554
9,558
61,368
0
L
Ra
7,567
2,250
61
350
12,037
6,522
1,743
3,707
8,330
44,767
0
W
Pele
10,517
4,424
0
8,625
19,084
12,645
0
2,824
16,159
0
82,285
W
Bacchus
Itazan-snake
Bacchus
5,602
1,504
0
7,288
17,966
17,096
753
686
17,280
35,427
0
L
Susano
Linkroft
Susano
16,172
5,644
0
4,914
18,230
7,858
0
6,010
12,220
0
70,750
W
Ymir
Royyh
Ymir
4,406
1,710
0
2,190
12,931
8,928
429
3,446
9,421
28,740
0
L
Odin
kaenti
Odin
4,797
1,534
0
2,238
8,922
8,144
308
3,632
5,290
0
27,978
W
Danzaburou
lolomap
Danzaburou
8,024
4,041
0
1,239
11,284
4,061
2,744
3,540
7,708
0
43,768
L
Mercury
venden5
Mercury
8,630
4,143
0
850
9,950
4,673
893
3,807
6,143
0
33,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,446
Gold Earned
46,813
412
Minions Killed
352
0
Camps Cleared
0
1,744,732
Distance Traveled
1,771,931
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,538
527
45
2
0
353,083
0
W
Tiamat
10,646
532
95
5
0
322,220
0
L
Ra
8,899
445
93
5
0
274,673
2
W
Pele
11,790
590
128
6
0
405,835
1
W
Bacchus
10,391
520
64
3
0
353,962
0
L
Susano
10,378
519
105
5
0
361,239
1
W
Ymir
9,829
491
48
2
0
349,352
0
L
Odin
8,097
405
61
3
0
372,460
0
W
Danzaburou
8,790
440
77
4
0
313,363
1
L
Mercury
8,901
445
48
2
0
410,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role