Player Matchup

Sylvanus
Sylvanus
Ademsky1
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AsbestosDog
Baron Samedi
Level 144
God Stats
1W - 1L
1,631 SR
Queue Stats
222W - 235L
1,517 Elo+
Party 1
Mercury
Mercury
BigWardy
Mercury
Level 124
God Stats
5W - 3L
1,480 SR
Queue Stats
141W - 129L
1,518 Elo+
Party 1
Anhur
Anhur
DeathxPunch
Anhur
Level 144
God Stats
5W - 6L
1,541 SR
Queue Stats
191W - 182L
1,537 Elo+
Solo
Janus
Janus
FunkyAlucard
Janus
Level 157
God Stats
9W - 17L
1,729 SR
Queue Stats
180W - 164L
1,578 Elo+
Solo
Team Averages
Level 135
1,576 SR
1,530 Elo+

VS

Team Averages
Level 125
1,551 SR
1,536 Elo+
Yemoja
Yemoja
Agustincito03
Yemoja
Level 105
God Stats
1W - 2L
1,236 SR
Queue Stats
136W - 125L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bellcross1991
Morgan Le Fay
Level 79
God Stats
15W - 18L
1,549 SR
Queue Stats
358W - 345L
1,525 Elo+
Solo
Medusa
Medusa
JamaicanoS69
Medusa
Level 156
God Stats
3W - 0L
1,816 SR
Queue Stats
7W - 5L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
KeshkaPidarasov
Ao Kuang
Level 128
God Stats
117W - 118L
1,538 SR
Queue Stats
412W - 411L
1,533 Elo+
Solo
Bastet
Bastet
Макуте
Bastet
Level 157
God Stats
40W - 31L
1,614 SR
Queue Stats
889W - 878L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ademsky1
Sylvanus
15
5 / 3 / 6
10,631
591
8,294
19,143
19,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
AsbestosDog
Baron Samedi
13
0 / 4 / 0
7,594
422
3,364
9,903
8,009
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
BigWardy
Mercury
14
2 / 6 / 2
8,527
474
5,766
15,883
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 4 / 3
9,940
552
6,768
13,367
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 4
9,527
529
9,088
11,384
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
9,844
547
4,726
10,328
8,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Bellcross1991
Morgan Le Fay
16
6 / 3 / 5
10,733
596
12,592
12,588
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
1 / 6 / 1
9,071
504
8,581
11,765
3,303
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
20
9 / 1 / 2
11,973
665
11,326
17,977
10,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
16
5 / 5 / 8
10,348
575
11,954
13,881
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
14
Kills
22
22
Deaths
15
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ademsky1
Sylvanus
5
3
6
2.67
W
1
0
8
5
L
Baron Samedi
AsbestosDog
Baron Samedi
0
4
0
0
W
Morgan Le Fay
Bellcross1991
Morgan Le Fay
6
3
5
2.83
L
Mercury
BigWardy
Mercury
2
6
2
0.5
L
5
4
3
1.63
L
2
5
4
0.8
W
Medusa
1
6
1
0.25
W
Ao Kuang
9
1
2
10
W
Bastet
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,280
Damage
49,179
69,680
Taken
66,539
41,092
Mitigated
32,739
21,089
Healing
22,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ademsky1
Sylvanus
8,294
2,139
1,656
5,358
19,143
19,361
84
7,938
10,973
30,362
0
W
4,726
1,192
2,788
1,714
10,328
8,703
335
3,838
6,490
28,820
0
L
Baron Samedi
AsbestosDog
Baron Samedi
3,364
148
98
3,275
9,903
8,009
0
5,506
4,378
37,411
0
W
Morgan Le Fay
Bellcross1991
Morgan Le Fay
12,592
426
223
4,543
12,588
6,182
779
3,158
9,430
62,490
0
L
Mercury
BigWardy
Mercury
5,766
1,712
0
4,507
15,883
5,689
0
3,882
11,823
0
52,229
L
6,768
3,738
0
4,737
13,367
4,310
858
4,445
8,846
0
69,474
L
9,088
166
0
1,458
11,384
3,723
74
6,286
4,736
65,711
0
W
Medusa
8,581
3,445
0
1,148
11,765
3,303
2,117
3,542
8,223
0
58,221
W
Ao Kuang
11,326
2,192
0
12,298
17,977
10,060
1,902
6,008
11,969
85,746
0
W
Bastet
11,954
4,035
0
204
13,881
4,491
315
4,319
9,562
0
70,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,219
Gold Earned
51,969
456
Minions Killed
548
0
Camps Cleared
0
1,583,978
Distance Traveled
1,720,502
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,631
591
36
2
0
300,077
5
W
Yemoja
9,844
547
49
3
0
314,534
6
L
Baron Samedi
7,594
422
73
4
0
252,350
5
W
Morgan Le Fay
10,733
596
123
7
0
344,808
6
L
Mercury
8,527
474
87
5
0
354,333
3
L
Anhur
9,940
552
133
7
0
324,187
6
L
Janus
9,527
529
127
7
0
353,031
6
W
Medusa
9,071
504
107
6
0
315,390
5
W
Ao Kuang
11,973
665
153
9
0
350,919
5
W
Bastet
10,348
575
116
6
0
394,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role