Player Matchup

Cthulhu
Cthulhu
Gat0rh3ad2
Cthulhu
Level 28
God Stats
4W - 5L
1,447 SR
Queue Stats
95W - 104L
1,539 Elo+
Solo
Scylla
Scylla
HaileyBailey
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,385 Elo+
Solo
Bellona
Bellona
KaptainKoosh710
Bellona
Level 23
God Stats
11W - 5L
1,575 SR
Queue Stats
43W - 37L
1,475 Elo+
Solo
Skadi
Skadi
xoDyln
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 179L
1,379 Elo+
Solo
Susano
Susano
冷秋魂丶
Susano
Level 27
God Stats
8W - 4L
1,667 SR
Queue Stats
174W - 198L
1,422 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,440 Elo+

VS

Team Averages
Level 13
1,533 SR
1,483 Elo+
Nu Wa
Nu Wa
AgoFTW
Nu Wa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,520 Elo+
Party 1
Janus
Janus
GurtReynolds
Janus
Level 5
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 1L
1,520 Elo+
Solo
Neith
Neith
K1NDR3AD
Neith
Level 4
God Stats
3W - 0L
1,749 SR
Queue Stats
6W - 7L
1,496 Elo+
Party 1
Hachiman
Hachiman
Nat2020han
Hachiman
Level 24
God Stats
2W - 4L
1,426 SR
Queue Stats
92W - 83L
1,337 Elo+
Solo
Cupid
Cupid
Schmoneyyy
Cupid
Level 16
God Stats
27W - 12L
1,680 SR
Queue Stats
50W - 39L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gat0rh3ad2
Cthulhu
16
0 / 0 / 0
8,460
604
0
1,574
407
Scylla
20
4 / 8 / 8
13,508
965
5,756
23,161
8,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 5 / 16
14,406
1,029
18,512
30,487
41,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
xoDyln
Skadi
19
9 / 8 / 4
14,272
1,019
17,556
19,235
8,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
19
12 / 10 / 4
14,606
1,043
19,394
22,481
9,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AgoFTW
Nu Wa
20
6 / 6 / 17
14,098
1,007
27,155
13,468
5,327
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 3 / 17
15,216
1,087
16,283
11,390
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
K1NDR3AD
Neith
20
2 / 6 / 17
12,801
914
12,796
11,957
4,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Nat2020han
Hachiman
20
3 / 9 / 11
12,865
919
10,943
16,956
5,914
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
20
12 / 3 / 12
16,223
1,159
24,826
11,909
5,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
27
Kills
31
31
Deaths
27
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AgoFTW
Nu Wa
6
6
17
2.42
L
Cthulhu
Gat0rh3ad2
Cthulhu
0
0
0
0
W
8
3
17
5.5
L
Scylla
4
8
8
1
W
Neith
K1NDR3AD
Neith
2
6
17
1.75
L
2
5
16
2
W
Hachiman
Nat2020han
Hachiman
3
9
11
0.94
W
Cupid
12
3
12
6
L
Skadi
xoDyln
Skadi
9
8
4
1.38
L
Susano
12
10
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,218
Damage
92,003
96,938
Taken
65,680
68,460
Mitigated
24,908
2,477
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AgoFTW
Nu Wa
27,155
5,738
44
582
13,468
5,327
0
1,698
11,770
48,825
0
L
Cthulhu
Gat0rh3ad2
Cthulhu
0
0
0
0
1,574
407
0
1,574
0
0
0
W
16,283
1,103
0
978
11,390
3,575
0
509
10,881
38,946
0
L
Scylla
5,756
468
0
490
23,161
8,746
0
10,767
12,262
32,747
0
W
Neith
K1NDR3AD
Neith
12,796
5,956
0
1,811
11,957
4,717
0
2,481
9,476
0
22,876
L
18,512
3,391
0
1,780
30,487
41,458
0
15,395
14,632
16,641
47,642
W
Hachiman
Nat2020han
Hachiman
10,943
6,513
0
746
16,956
5,914
0
2,884
14,072
82
29,352
W
Cupid
24,826
13,237
220
2,013
11,909
5,375
0
2,185
9,724
0
60,987
L
Skadi
xoDyln
Skadi
17,556
8,774
0
90
19,235
8,530
0
7,862
11,241
0
41,856
L
Susano
19,394
2,651
0
117
22,481
9,319
0
6,866
15,365
0
37,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,252
Gold Earned
71,203
241
Minions Killed
251
10
Camps Cleared
9
943,320
Distance Traveled
1,069,492
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,098
1,007
36
3
2
219,042
0
L
Cthulhu
8,460
604
0
0
0
0
0
W
Janus
15,216
1,087
74
5
4
238,662
0
L
Scylla
13,508
965
71
5
0
238,210
0
W
Neith
12,801
914
22
2
0
203,300
0
L
Bellona
14,406
1,029
98
7
2
240,419
0
W
Hachiman
12,865
919
28
2
2
177,068
0
W
Cupid
16,223
1,159
91
7
1
231,420
2
L
Skadi
14,272
1,019
35
3
3
211,177
1
L
Susano
14,606
1,043
37
3
5
253,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role