Player Matchup

Sobek
Sobek
Justindanillo
Sobek
Level 17
God Stats
16W - 16L
1,743 SR
Queue Stats
478W - 406L
1,515 Elo+
Party 2
Rama
Rama
KinKiJim69
Rama
Level 74
God Stats
19W - 19L
1,686 SR
Queue Stats
417W - 395L
1,447 Elo+
Party 2
Mercury
Mercury
Ksenoks
Mercury
Level 25
God Stats
22W - 8L
1,698 SR
Queue Stats
48W - 35L
1,457 Elo+
Party 1
Bellona
Bellona
Mxty
Bellona
Level 15
God Stats
33W - 27L
1,534 SR
Queue Stats
176W - 152L
1,396 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vikarry
Morgan Le Fay
Level 25
God Stats
7W - 5L
1,207 SR
Queue Stats
44W - 36L
1,446 Elo+
Party 1
Team Averages
Level 31
1,574 SR
1,452 Elo+

VS

Team Averages
Level 13
1,591 SR
1,386 Elo+
Ne Zha
Ne Zha
BullElnuk
Ne Zha
Level 27
God Stats
2W - 1L
1,703 SR
Queue Stats
78W - 65L
1,427 Elo+
Solo
Hades
Hades
cloraxborax
Hades
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Anubis
Anubis
kip123456
Anubis
Level 27
God Stats
9W - 7L
1,752 SR
Queue Stats
29W - 30L
1,392 Elo+
Solo
Skadi
Skadi
mefody
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,259 Elo+
Solo
King Arthur
King Arthur
parrvs
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 18
13,074
568
5,136
15,364
19,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 2 / 10
14,498
630
23,566
18,070
7,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Ksenoks
Mercury
18
3 / 2 / 8
11,939
519
7,250
12,815
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Mxty
Bellona
18
13 / 3 / 2
12,928
562
22,104
18,411
16,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Vikarry
Morgan Le Fay
19
12 / 2 / 8
13,089
569
16,036
16,422
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BullElnuk
Ne Zha
15
1 / 7 / 2
9,859
429
6,078
21,261
8,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 10 / 2
8,388
365
5,376
17,723
13,335
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
kip123456
Anubis
19
7 / 6 / 0
12,039
523
20,652
19,263
9,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
mefody
Skadi
12
0 / 11 / 3
7,525
327
4,101
13,061
2,626
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
parrvs
King Arthur
14
1 / 9 / 1
8,652
376
5,171
20,682
10,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
43
Kills
9
9
Deaths
43
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BullElnuk
Ne Zha
1
7
2
0.29
W
2
0
18
11
W
13
2
10
9
W
Mercury
Ksenoks
Mercury
3
2
8
3.5
W
Bellona
Mxty
Bellona
13
3
2
4.67
W
Morgan Le Fay
Vikarry
Morgan Le Fay
12
2
8
8
L
0
10
2
0.1
L
Anubis
kip123456
Anubis
7
6
0
1.17
L
Skadi
mefody
Skadi
0
11
3
0.14
L
King Arthur
parrvs
King Arthur
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,092
Damage
41,378
81,082
Taken
91,990
52,870
Mitigated
44,839
29,747
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BullElnuk
Ne Zha
6,078
995
0
5,742
21,261
8,548
0
1,313
19,928
0
66,808
W
5,136
719
0
2,587
15,364
19,816
159
7,073
8,243
32,789
0
W
23,566
19,102
0
10,767
18,070
7,740
3,664
4,138
13,932
0
139,861
W
Mercury
Ksenoks
Mercury
7,250
4,110
0
4,800
12,815
3,869
2,562
3,910
8,905
0
68,529
W
Bellona
Mxty
Bellona
22,104
7,593
0
4,877
18,411
16,160
1,576
2,423
15,941
0
80,833
W
Morgan Le Fay
Vikarry
Morgan Le Fay
16,036
1,198
193
6,523
16,422
5,285
5,121
8,389
8,033
84,205
0
L
5,376
908
0
2,277
17,723
13,335
0
4,040
13,683
31,960
0
L
Anubis
kip123456
Anubis
20,652
1,292
0
8,715
19,263
9,515
78
7,711
11,552
96,138
0
L
Skadi
mefody
Skadi
4,101
1,599
0
631
13,061
2,626
0
5,890
7,171
0
14,105
L
King Arthur
parrvs
King Arthur
5,171
178
0
4,753
20,682
10,815
0
2,218
18,212
0
30,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,528
Gold Earned
46,463
645
Minions Killed
376
0
Camps Cleared
0
2,243,970
Distance Traveled
1,850,279
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,859
429
109
5
0
428,277
2
W
Sobek
13,074
568
52
2
0
430,027
1
W
Rama
14,498
630
190
8
0
429,087
3
W
Mercury
11,939
519
125
5
0
491,420
3
W
Bellona
12,928
562
141
6
0
421,481
0
W
Morgan Le Fay
13,089
569
137
6
0
471,955
5
L
Hades
8,388
365
50
2
0
381,517
5
L
Anubis
12,039
523
157
7
0
388,881
0
L
Skadi
7,525
327
12
1
0
327,085
1
L
King Arthur
8,652
376
48
2
0
324,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role