Player Matchup

Danzaburou
Danzaburou
Squishy_Box_TTV
Danzaburou
Level 28
God Stats
5W - 5L
1,492 SR
Queue Stats
21W - 28L
1,347 Elo+
Party 2
Sobek
Sobek
aggrobob6378
Sobek
Level 69
God Stats
16W - 14L
1,451 SR
Queue Stats
205W - 188L
1,480 Elo+
Party 2
Merlin
Merlin
febreze__bob
Merlin
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
512W - 563L
1,414 Elo+
Party 2
Team Averages
Level 47
1,481 SR
1,414 Elo+

VS

Team Averages
Level 45
1,591 SR
1,424 Elo+
Hades
Hades
Dank Gopher 123
Hades
Level 49
God Stats
8W - 4L
1,663 SR
Queue Stats
225W - 182L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
Fennekin200
Baron Samedi
Level 59
God Stats
7W - 1L
1,836 SR
Queue Stats
254W - 235L
1,434 Elo+
Party 1
Chaac
Chaac
RamenJesus294
Chaac
Level 27
God Stats
2W - 0L
1,273 SR
Queue Stats
146W - 129L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Squishy_Box_TTV
Danzaburou
12
3 / 8 / 1
9,275
663
7,770
13,708
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 4 / 4
8,281
592
4,478
19,030
21,819
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
12
1 / 4 / 4
8,232
588
7,491
8,922
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
10,705
765
14,526
13,221
7,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Fennekin200
Baron Samedi
15
5 / 0 / 10
10,312
737
8,158
3,140
1,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 11
9,539
681
11,686
19,669
14,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
16
16
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
Baron Samedi
Fennekin200
Baron Samedi
5
0
10
10
W
3
5
11
1.7
L
Danzaburou
Squishy_Box_TTV
Danzaburou
3
8
1
0.44
L
2
4
4
1
L
Merlin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
34,370
41,660
Taken
36,030
29,839
Mitigated
24,171
3,709
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,526
477
477
4,184
13,221
7,335
1,294
5,234
7,987
45,202
0
W
Baron Samedi
Fennekin200
Baron Samedi
8,158
872
1,343
1,948
3,140
1,896
566
376
2,764
43,034
0
W
11,686
2,027
187
5,366
19,669
14,940
1,245
6,359
13,310
0
26,566
L
Danzaburou
Squishy_Box_TTV
Danzaburou
7,770
4,747
0
638
13,708
4,652
154
8,081
5,247
0
27,273
L
4,478
340
0
2,404
19,030
21,819
0
9,421
8,953
16,400
0
L
Merlin
7,491
660
0
667
8,922
3,368
0
5,182
3,578
30,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
30,556
118
Minions Killed
169
0
Camps Cleared
0
707,568
Distance Traveled
759,584
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,705
765
68
5
0
250,768
1
W
Baron Samedi
10,312
737
70
5
0
248,846
1
W
Chaac
9,539
681
31
2
0
259,970
2
L
Danzaburou
9,275
663
45
3
0
218,871
3
L
Sobek
8,281
592
9
1
0
240,617
4
L
Merlin
8,232
588
64
5
0
248,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role