Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jeffkiller1023
Zhong Kui
Level 67
God Stats
9W - 5L
1,448 SR
Queue Stats
654W - 648L
1,403 Elo+
Solo
Amaterasu
Amaterasu
Ziggy_Zanex
Amaterasu
Level 35
God Stats
3W - 6L
1,378 SR
Queue Stats
102W - 91L
1,583 Elo+
Solo
Bakasura
Bakasura
iiMadara-89ii
Bakasura
Level 46
God Stats
18W - 9L
1,621 SR
Queue Stats
180W - 256L
1,267 Elo+
Solo
Team Averages
Level 53
1,489 SR
1,450 Elo+

VS

Team Averages
Level 84
1,615 SR
1,469 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
El_Viejito_2000
Chiron
Level 90
God Stats
2W - 8L
1,684 SR
Queue Stats
440W - 449L
1,480 Elo+
Solo
Merlin
Merlin
MethosAOD
Merlin
Level 125
God Stats
0W - 1L
1,521 SR
Queue Stats
171W - 177L
1,483 Elo+
Solo
Arachne
Arachne
oscarfu_1403run
Arachne
Level 31
God Stats
6W - 5L
1,670 SR
Queue Stats
193W - 200L
1,508 Elo+
Solo
Bellona
Bellona
soulize1
Bellona
Level 85
God Stats
1W - 1L
1,701 SR
Queue Stats
82W - 77L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 0
6,119
612
2,280
4,415
1,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
9
0 / 1 / 3
5,624
562
1,365
7,482
3,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Jeffkiller1023
Zhong Kui
11
1 / 1 / 1
6,205
621
5,123
5,517
4,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Ziggy_Zanex
Amaterasu
11
2 / 1 / 2
5,923
592
3,825
5,554
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
iiMadara-89ii
Bakasura
10
1 / 1 / 0
5,563
556
2,370
5,210
1,569
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 0 / 2
5,192
519
2,974
1,981
372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 1
5,996
600
3,671
7,303
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MethosAOD
Merlin
9
1 / 2 / 1
5,293
529
2,264
4,299
1,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
5,472
547
2,637
6,067
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
soulize1
Bellona
6
0 / 2 / 1
4,468
447
3,796
5,565
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
4
5
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
0
3
W
Sobek
 
Sobek
0
1
3
1.5
L
Hera
 
Hera
0
0
2
1
L
1
1
1
1.5
W
Zhong Kui
Jeffkiller1023
Zhong Kui
1
1
1
1.5
L
Merlin
MethosAOD
Merlin
1
2
1
0.75
W
Amaterasu
Ziggy_Zanex
Amaterasu
2
1
2
3
W
Bakasura
iiMadara-89ii
Bakasura
1
1
0
1
L
2
2
0
1
L
Bellona
soulize1
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
15,342
28,178
Taken
25,215
13,053
Mitigated
9,373
10,334
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,280
1,153
0
609
4,415
1,426
0
2,454
1,961
0
35,678
W
Sobek
 
Sobek
1,365
422
0
2,072
7,482
3,956
30
2,994
4,488
12,497
0
L
Hera
 
Hera
2,974
573
0
1,083
1,981
372
536
153
1,828
25,331
0
L
3,671
2,287
50
4,098
7,303
1,930
0
4,862
2,331
0
33,841
W
Zhong Kui
Jeffkiller1023
Zhong Kui
5,123
701
0
3,091
5,517
4,061
440
0
5,517
37,152
0
L
Merlin
MethosAOD
Merlin
2,264
216
0
1,439
4,299
1,453
0
478
3,711
20,012
0
W
Amaterasu
Ziggy_Zanex
Amaterasu
3,825
1,755
0
3,138
5,554
2,041
1,422
0
5,554
0
27,973
W
Bakasura
iiMadara-89ii
Bakasura
2,370
1,618
0
1,424
5,210
1,569
0
190
5,020
0
20,241
L
2,637
1,894
0
1,276
6,067
2,424
0
995
5,072
0
30,348
L
Bellona
soulize1
Bellona
3,796
1,993
0
1,328
5,565
3,194
169
0
5,305
0
12,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
26,421
312
Minions Killed
249
0
Camps Cleared
0
1,013,265
Distance Traveled
928,240
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,119
612
83
8
0
188,124
3
W
Sobek
5,624
562
18
2
0
223,637
3
L
Hera
5,192
519
51
5
0
199,569
3
L
Chiron
5,996
600
77
8
0
187,529
1
W
Zhong Kui
6,205
621
85
9
0
184,122
3
L
Merlin
5,293
529
48
5
0
171,009
4
W
Amaterasu
5,923
592
61
6
0
208,032
1
W
Bakasura
5,563
556
65
7
0
209,350
0
L
Arachne
5,472
547
50
5
0
221,749
0
L
Bellona
4,468
447
23
2
0
148,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role