Player Matchup

Da Ji
Da Ji
Blank383
Da Ji
Level 28
God Stats
3W - 4L
1,479 SR
Queue Stats
130W - 134L
1,550 Elo+
Party 1
Apollo
Apollo
Ironbreakerr
Apollo
Level 36
God Stats
38W - 27L
1,581 SR
Queue Stats
83W - 74L
1,510 Elo+
Solo
Osiris
Osiris
SirEggDog
Osiris
Level 64
God Stats
4W - 4L
1,193 SR
Queue Stats
192W - 214L
1,465 Elo+
Party 1
Yemoja
Yemoja
TheHoundd
Yemoja
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,441 Elo+
Party 2
Tiamat
Tiamat
TheMountainn
Tiamat
Level 25
God Stats
3W - 0L
1,856 SR
Queue Stats
18W - 11L
1,439 Elo+
Party 2
Team Averages
Level 38
1,522 SR
1,481 Elo+

VS

Team Averages
Level 56
1,524 SR
1,434 Elo+
Serqet
Serqet
Albert988
Serqet
Level 33
God Stats
2W - 2L
1,743 SR
Queue Stats
37W - 36L
1,528 Elo+
Solo
Chaac
Chaac
Cloudson
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,406 Elo+
Party 3
Sobek
Sobek
HentaiMeister69
Sobek
Level 38
God Stats
4W - 5L
1,536 SR
Queue Stats
430W - 386L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
kepka2
Danzaburou
Level 43
God Stats
6W - 9L
1,423 SR
Queue Stats
17W - 27L
1,385 Elo+
Party 3
Ra
Ra
xXxBANEBLADExXx
Ra
Level 62
God Stats
6W - 9L
1,420 SR
Queue Stats
8W - 12L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Blank383
Da Ji
18
6 / 1 / 7
11,054
582
13,917
15,250
8,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
18
7 / 0 / 4
11,753
619
12,725
9,876
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
SirEggDog
Osiris
16
8 / 4 / 5
10,508
553
12,790
17,537
15,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
TheHoundd
Yemoja
15
3 / 2 / 11
11,293
594
9,614
15,453
13,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
3 / 8 / 5
9,548
503
8,098
12,588
6,815
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Albert988
Serqet
16
10 / 4 / 4
10,407
548
12,880
14,046
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Cloudson
Chaac
14
1 / 7 / 2
8,658
456
9,772
16,983
10,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 3
9,172
483
5,997
20,364
17,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
kepka2
Danzaburou
14
0 / 5 / 1
8,508
448
8,460
10,943
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 6 / 4
9,616
506
7,808
14,296
5,630
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
27
Kills
15
15
Deaths
27
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
Albert988
Serqet
10
4
4
3
W
Da Ji
Blank383
Da Ji
6
1
7
9.5
L
Chaac
Cloudson
Chaac
1
7
2
0.29
L
1
5
3
0.5
W
Apollo
7
0
4
9
W
Osiris
SirEggDog
Osiris
8
4
5
2.63
W
Yemoja
TheHoundd
Yemoja
3
2
11
4.25
W
Tiamat
3
8
5
0.69
L
Danzaburou
kepka2
Danzaburou
0
5
1
0.1
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,144
Damage
44,917
70,704
Taken
76,632
47,364
Mitigated
43,213
15,605
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Albert988
Serqet
12,880
2,216
0
1,699
14,046
5,443
0
3,979
9,873
0
47,587
W
Da Ji
Blank383
Da Ji
13,917
4,055
0
486
15,250
8,025
0
3,657
11,593
0
84,505
L
Chaac
Cloudson
Chaac
9,772
1,693
0
4,058
16,983
10,837
300
428
16,555
0
50,881
L
5,997
1,147
0
3,572
20,364
17,453
384
5,704
14,516
26,877
0
W
Apollo
12,725
6,884
0
5,968
9,876
3,924
3,145
631
9,037
0
90,959
W
Osiris
SirEggDog
Osiris
12,790
5,295
0
5,841
17,537
15,016
0
3,980
13,298
0
60,667
W
Yemoja
TheHoundd
Yemoja
9,614
1,973
775
1,093
15,453
13,584
35
3,601
11,411
37,969
0
W
Tiamat
8,098
961
0
1,442
12,588
6,815
800
1,936
10,071
47,538
0
L
Danzaburou
kepka2
Danzaburou
8,460
3,678
0
2,915
10,943
3,850
588
2,540
8,345
0
59,974
L
7,808
182
2,058
3,996
14,296
5,630
149
4,483
9,631
60,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,156
Gold Earned
46,361
502
Minions Killed
453
0
Camps Cleared
0
1,894,417
Distance Traveled
1,830,447
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,407
548
82
4
0
414,325
3
W
Da Ji
11,054
582
108
6
0
413,975
1
L
Chaac
8,658
456
89
5
0
342,271
8
L
Sobek
9,172
483
46
2
0
326,769
3
W
Apollo
11,753
619
164
9
0
394,103
4
W
Osiris
10,508
553
89
5
0
395,561
6
W
Yemoja
11,293
594
49
3
0
344,803
1
W
Tiamat
9,548
503
92
5
0
345,975
4
L
Danzaburou
8,508
448
116
6
0
367,766
6
L
Ra
9,616
506
120
6
0
379,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role