Player Matchup

Zhong Kui
Zhong Kui
CaIIes
Zhong Kui
Level 148
God Stats
13W - 1L
1,684 SR
Queue Stats
234W - 160L
1,715 Elo+
Party 1
Jing Wei
Jing Wei
GhostGamer950
Jing Wei
Level 158
God Stats
3W - 0L
1,757 SR
Queue Stats
167W - 94L
1,735 Elo+
Party 1
Agni
Agni
GunGunGanPanda
Agni
Level 157
God Stats
4W - 1L
1,775 SR
Queue Stats
118W - 71L
1,689 Elo+
Party 1
Team Averages
Level 154
1,739 SR
1,713 Elo+

VS

Team Averages
Level 147
1,613 SR
1,646 Elo+
Ullr
Ullr
JamaicanoS69
Ullr
Level 156
God Stats
3W - 4L
1,390 SR
Queue Stats
81W - 65L
1,657 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OhBoop
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,711 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ЯRee
Erlang Shen
Level 159
God Stats
0W - 1L
1,738 SR
Queue Stats
96W - 53L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaIIes
Zhong Kui
16
3 / 6 / 13
11,345
756
9,141
18,521
18,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
GhostGamer950
Jing Wei
16
12 / 7 / 3
12,803
854
19,318
18,771
6,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 7 / 13
11,077
738
11,785
10,829
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 11
10,079
672
9,541
15,542
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
OhBoop
Morgan Le Fay
13
4 / 6 / 11
10,326
688
10,326
12,421
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ЯRee
Erlang Shen
17
13 / 5 / 7
12,318
821
16,397
18,742
15,418
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
18
Kills
20
20
Deaths
18
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CaIIes
Zhong Kui
3
6
13
1.58
W
Jing Wei
GhostGamer950
Jing Wei
12
7
3
1.93
W
3
7
13
1.36
L
3
7
11
1.21
L
Morgan Le Fay
OhBoop
Morgan Le Fay
4
6
11
1.58
L
Erlang Shen
ЯRee
Erlang Shen
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
36,264
48,121
Taken
46,705
30,630
Mitigated
24,222
12,651
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CaIIes
Zhong Kui
9,141
1,389
0
4,807
18,521
18,964
367
3,543
14,978
33,093
0
W
Jing Wei
GhostGamer950
Jing Wei
19,318
15,756
0
6,734
18,771
6,963
1,885
3,807
14,964
0
53,142
W
11,785
1,417
0
1,110
10,829
4,703
616
2,976
7,853
39,005
0
L
9,541
3,416
0
2,192
15,542
4,800
340
7,089
8,028
0
34,866
L
Morgan Le Fay
OhBoop
Morgan Le Fay
10,326
457
74
1,231
12,421
4,004
250
4,389
7,852
28,967
0
L
Erlang Shen
ЯRee
Erlang Shen
16,397
7,819
0
4,513
18,742
15,418
0
8,373
9,899
0
41,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,225
Gold Earned
32,723
158
Minions Killed
150
0
Camps Cleared
0
744,029
Distance Traveled
739,048
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,345
756
46
3
0
253,505
1
W
Jing Wei
12,803
854
65
4
0
243,484
2
W
Agni
11,077
738
47
3
0
247,040
2
L
Ullr
10,079
672
59
4
0
226,916
6
L
Morgan Le Fay
10,326
688
35
2
0
230,417
1
L
Erlang Shen
12,318
821
56
4
0
281,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role