Player Matchup

Ao Kuang
Ao Kuang
Joestarsang
Ao Kuang
Level 31
God Stats
5W - 5L
1,362 SR
Queue Stats
70W - 90L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
KinGArthaZ
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 2
Raijin
Raijin
LMTxViolent
Raijin
Level 42
God Stats
3W - 2L
1,719 SR
Queue Stats
52W - 61L
1,398 Elo+
Party 2
Skadi
Skadi
SubmitEiEi
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,433 Elo+
Party 2
Ymir
Ymir
getgamingnaja
Ymir
Level 28
God Stats
7W - 5L
1,559 SR
Queue Stats
58W - 61L
1,448 Elo+
Party 2
Team Averages
Level 26
1,528 SR
1,471 Elo+

VS

Team Averages
Level 29
1,540 SR
1,441 Elo+
Artemis
Artemis
Timminator9887
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 3
Athena
Athena
Waftrudnir1
Athena
Level 103
God Stats
11W - 13L
1,595 SR
Queue Stats
570W - 598L
1,502 Elo+
Party 1
Achilles
Achilles
XiristiaN
Achilles
Level 29
God Stats
3W - 5L
1,603 SR
Queue Stats
65W - 52L
1,523 Elo+
Solo
Ra
Ra
Y4rman
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,413 Elo+
Party 1
Fenrir
Fenrir
oODiegoLOo
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Joestarsang
Ao Kuang
14
12 / 1 / 8
9,535
636
11,426
11,227
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
KinGArthaZ
Kukulkan
13
9 / 3 / 9
8,590
573
11,471
6,609
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
13
12 / 1 / 11
9,054
604
14,048
10,831
5,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
4 / 1 / 9
7,522
501
7,489
4,967
1,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 13
8,178
545
3,831
8,466
6,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,677
378
3,588
9,021
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
2 / 6 / 2
6,456
430
4,167
18,265
10,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
XiristiaN
Achilles
13
3 / 1 / 2
8,221
548
6,406
11,663
6,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ra
9
1 / 13 / 1
6,287
419
4,641
12,791
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
oODiegoLOo
Fenrir
9
1 / 10 / 0
6,245
416
3,498
13,603
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
39
Kills
7
7
Deaths
39
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Joestarsang
Ao Kuang
12
1
8
16
W
Kukulkan
KinGArthaZ
Kukulkan
9
3
9
4.5
W
Raijin
12
1
11
17.5
W
Skadi
4
1
9
8.5
L
0
9
0
0
L
Athena
2
6
2
0.5
L
Achilles
XiristiaN
Achilles
3
1
2
4
L
Ra
1
13
1
0.12
W
2
1
13
8.5
L
Fenrir
oODiegoLOo
Fenrir
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,265
Damage
22,300
42,100
Taken
65,343
19,440
Mitigated
29,469
12,440
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Joestarsang
Ao Kuang
11,426
3,360
0
6,595
11,227
3,861
411
1,826
9,267
47,391
0
W
Kukulkan
KinGArthaZ
Kukulkan
11,471
2,132
0
1,767
6,609
2,392
1,065
2,497
3,966
39,022
0
W
Raijin
14,048
3,196
0
2,703
10,831
5,578
1,945
1,523
9,278
40,978
0
W
Skadi
7,489
3,243
0
1,235
4,967
1,470
2,726
783
4,162
0
31,124
L
3,588
1,329
0
244
9,021
2,822
144
6,830
2,191
0
15,058
L
Athena
4,167
597
0
1,200
18,265
10,414
0
11,301
6,964
15,593
0
L
Achilles
XiristiaN
Achilles
6,406
1,067
0
4,856
11,663
6,768
0
6,886
4,777
0
44,841
L
Ra
4,641
1,696
474
1,428
12,791
5,107
378
8,389
4,402
25,913
0
W
3,831
536
0
140
8,466
6,139
1,075
1,793
6,619
20,840
0
L
Fenrir
oODiegoLOo
Fenrir
3,498
1,089
0
2,707
13,603
4,358
0
7,370
6,233
0
17,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
32,886
296
Minions Killed
211
0
Camps Cleared
0
1,315,674
Distance Traveled
1,160,746
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,535
636
91
6
0
268,210
0
W
Kukulkan
8,590
573
53
4
0
252,131
1
W
Raijin
9,054
604
67
4
0
252,803
4
W
Skadi
7,522
501
45
3
0
267,440
1
L
Artemis
5,677
378
26
2
0
200,732
0
L
Athena
6,456
430
22
1
0
276,844
0
L
Achilles
8,221
548
77
5
0
237,798
1
L
Ra
6,287
419
54
4
0
201,968
1
W
Ymir
8,178
545
40
3
0
275,090
0
L
Fenrir
6,245
416
32
2
0
243,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role