Player Matchup

Sun Wukong
Sun Wukong
Feze tobi
Sun Wukong
Level 21
God Stats
1W - 1L
1,445 SR
Queue Stats
20W - 20L
1,321 Elo+
Solo
Fenrir
Fenrir
HellishBeast192
Fenrir
Level 27
God Stats
13W - 17L
1,445 SR
Queue Stats
178W - 202L
1,413 Elo+
Solo
Vulcan
Vulcan
Sherifff Woody
Vulcan
Level 88
God Stats
4W - 5L
1,534 SR
Queue Stats
25W - 18L
1,518 Elo+
Party 1
Merlin
Merlin
glopro122
Merlin
Level 16
God Stats
2W - 7L
1,119 SR
Queue Stats
21W - 28L
1,343 Elo+
Solo
Neith
Neith
swagsires
Neith
Level 8
God Stats
17W - 13L
1,578 SR
Queue Stats
29W - 25L
1,503 Elo+
Party 1
Team Averages
Level 32
1,424 SR
1,420 Elo+

VS

Team Averages
Level 16
1,473 SR
1,348 Elo+
Bellona
Bellona
Insomniac4382
Bellona
Level 18
God Stats
2W - 2L
1,646 SR
Queue Stats
20W - 21L
1,414 Elo+
Solo
Athena
Athena
Matheus7591
Athena
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
272W - 284L
1,537 Elo+
Solo
Ymir
Ymir
OTFxConway
Ymir
Level 7
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Ares
Ares
Quitscafe070211
Ares
Level 5
God Stats
0W - 1L
1,220 SR
Queue Stats
8W - 16L
1,290 Elo+
Solo
Guan Yu
Guan Yu
ll-HotCoffe3_ll
Guan Yu
Level 21
God Stats
1W - 2L
1,756 SR
Queue Stats
6W - 9L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Feze tobi
Sun Wukong
17
3 / 0 / 17
10,490
954
10,025
13,542
7,940
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 1 / 12
10,932
994
9,963
12,870
4,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
10 / 0 / 17
12,049
1,095
33,171
2,875
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
glopro122
Merlin
18
2 / 0 / 19
10,663
969
11,581
3,577
1,382
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
swagsires
Neith
18
10 / 0 / 15
12,048
1,095
21,324
2,066
1,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

385

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 0 / 0
7,060
642
0
0
0
Athena
15
1 / 6 / 0
10,180
925
11,554
31,596
45,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 1
8,965
815
4,062
11,335
10,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 10 / 1
9,479
862
3,903
19,922
22,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 8 / 1
9,390
854
6,539
29,801
32,030
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
4
29
Kills
1
1
Deaths
29
80
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Feze tobi
Sun Wukong
3
0
17
11.5
W
4
1
12
10
L
Bellona
0
0
0
0
L
Athena
1
6
0
0.17
L
0
5
1
0.1
L
0
10
1
0.05
W
10
0
17
18.5
W
Merlin
glopro122
Merlin
2
0
19
11.5
L
0
8
1
0.06
W
Neith
swagsires
Neith
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,064
Damage
26,058
34,930
Taken
92,654
15,992
Mitigated
110,635
7,158
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Feze tobi
Sun Wukong
10,025
4,079
0
1,507
13,542
7,940
0
8,899
4,643
0
19,218
W
9,963
6,475
0
3,197
12,870
4,298
0
6,237
5,079
0
18,032
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Athena
11,554
3,502
0
661
31,596
45,328
0
12,577
18,619
34,539
0
L
4,062
1,562
0
0
11,335
10,589
0
5,401
5,741
7,877
0
L
3,903
509
0
0
19,922
22,688
0
8,671
11,012
17,104
0
W
33,171
14,905
230
1,185
2,875
1,371
0
1,479
1,396
57,167
0
W
Merlin
glopro122
Merlin
11,581
2,083
0
348
3,577
1,382
0
1,778
1,799
33,121
0
L
6,539
1,223
1,738
1,949
29,801
32,030
0
16,912
12,530
0
21,303
W
Neith
swagsires
Neith
21,324
9,098
0
691
2,066
1,001
0
1,126
940
0
41,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,182
Gold Earned
45,074
219
Minions Killed
106
2
Camps Cleared
1
1,031,011
Distance Traveled
652,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,490
954
20
2
0
220,292
0
W
Fenrir
10,932
994
19
2
0
198,711
0
L
Bellona
7,060
642
0
0
0
0
0
L
Athena
10,180
925
53
5
0
162,016
1
L
Ymir
8,965
815
6
1
0
98,053
0
L
Ares
9,479
862
19
2
1
172,928
0
W
Vulcan
12,049
1,095
74
7
1
229,386
0
W
Merlin
10,663
969
54
5
0
187,230
0
L
Guan Yu
9,390
854
28
3
0
219,567
0
W
Neith
12,048
1,095
52
5
1
195,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role