Player Matchup

Hachiman
Hachiman
Chaussete46
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,373 Elo+
Party 2
Anubis
Anubis
KaMiKaZe_962
Anubis
Level 25
God Stats
8W - 5L
1,615 SR
Queue Stats
23W - 22L
1,547 Elo+
Solo
Athena
Athena
Kryptic_0077
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,350 Elo+
Solo
Awilix
Awilix
Sebittas15
Awilix
Level 29
God Stats
6W - 6L
1,444 SR
Queue Stats
60W - 61L
1,438 Elo+
Solo
Nu Wa
Nu Wa
raphbgrt
Nu Wa
Level 28
God Stats
35W - 31L
1,528 SR
Queue Stats
112W - 115L
1,374 Elo+
Party 2
Team Averages
Level 27
1,517 SR
1,416 Elo+

VS

Team Averages
Level 16
1,556 SR
1,305 Elo+
Kukulkan
Kukulkan
BotPyro_
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Ross6028
Ao Kuang
Level 29
God Stats
40W - 36L
1,592 SR
Queue Stats
175W - 168L
1,417 Elo+
Solo
Bellona
Bellona
Unnka
Bellona
Level 5
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 14L
1,257 Elo+
Solo
Athena
Athena
Xenoken_
Athena
Level 10
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 5L
1,263 Elo+
Party 1
Izanami
Izanami
wNEOw17
Izanami
Level 29
God Stats
2W - 2L
1,701 SR
Queue Stats
19W - 16L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chaussete46
Hachiman
13
3 / 8 / 10
8,961
427
10,249
15,300
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
4 / 7 / 8
10,748
512
7,534
10,905
5,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
12
0 / 5 / 11
8,470
403
5,746
16,762
14,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Sebittas15
Awilix
20
15 / 4 / 2
13,773
656
15,858
12,973
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
raphbgrt
Nu Wa
15
8 / 6 / 10
10,640
507
21,337
12,884
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BotPyro_
Kukulkan
10
0 / 11 / 3
7,368
351
5,273
12,862
3,079
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Ross6028
Ao Kuang
20
22 / 4 / 3
13,892
662
22,249
19,603
9,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Unnka
Bellona
10
1 / 7 / 6
7,391
352
2,482
12,011
6,837
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
Xenoken_
Athena
12
0 / 6 / 7
7,921
377
2,667
21,471
10,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
wNEOw17
Izanami
18
6 / 3 / 7
10,978
523
16,170
15,896
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
55
30
Kills
29
30
Deaths
31
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BotPyro_
Kukulkan
0
11
3
0.14
W
Hachiman
Chaussete46
Hachiman
3
8
10
1
W
Anubis
4
7
8
1.14
W
Athena
0
5
11
1.1
L
Ao Kuang
Ross6028
Ao Kuang
22
4
3
5.88
W
Awilix
Sebittas15
Awilix
15
4
2
4
L
Bellona
Unnka
Bellona
1
7
6
0.57
L
Athena
Xenoken_
Athena
0
6
7
0.58
W
Nu Wa
raphbgrt
Nu Wa
8
6
10
2.17
L
Izanami
wNEOw17
Izanami
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,724
Damage
48,841
68,824
Taken
81,843
35,867
Mitigated
35,035
10,653
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BotPyro_
Kukulkan
5,273
992
271
476
12,862
3,079
150
5,458
7,126
25,618
0
W
Hachiman
Chaussete46
Hachiman
10,249
6,683
0
3,815
15,300
4,965
2,143
5,948
9,352
0
30,702
W
Anubis
7,534
330
0
2,944
10,905
5,440
0
6,977
3,928
54,975
0
W
Athena
5,746
1,156
0
505
16,762
14,642
854
5,241
11,521
18,661
0
L
Ao Kuang
Ross6028
Ao Kuang
22,249
7,401
0
9,881
19,603
9,615
331
6,778
12,610
74,946
8,834
W
Awilix
Sebittas15
Awilix
15,858
6,784
0
180
12,973
6,383
36
5,870
7,103
0
107,296
L
Bellona
Unnka
Bellona
2,482
295
0
205
12,011
6,837
0
5,792
5,843
1,802
10,647
L
Athena
Xenoken_
Athena
2,667
1,450
295
3,640
21,471
10,627
273
8,362
12,847
22,317
0
W
Nu Wa
raphbgrt
Nu Wa
21,337
4,453
238
2,971
12,884
4,437
2,737
4,967
7,917
53,644
0
L
Izanami
wNEOw17
Izanami
16,170
11,031
0
3,687
15,896
4,877
1,818
6,898
8,800
0
98,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,592
Gold Earned
47,550
416
Minions Killed
381
0
Camps Cleared
0
1,742,745
Distance Traveled
1,649,190
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,368
351
53
3
0
271,588
2
W
Hachiman
8,961
427
50
2
0
345,274
0
W
Anubis
10,748
512
99
5
0
342,493
0
W
Athena
8,470
403
37
2
0
340,085
1
L
Ao Kuang
13,892
662
118
6
0
361,151
0
W
Awilix
13,773
656
154
7
0
389,455
2
L
Bellona
7,391
352
14
1
0
286,584
0
L
Athena
7,921
377
44
2
0
323,037
0
W
Nu Wa
10,640
507
76
4
0
325,438
0
L
Izanami
10,978
523
152
7
0
406,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role