Player Matchup

King Arthur
King Arthur
DerosKrol
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 37L
1,551 Elo+
Solo
Nemesis
Nemesis
Pejstrup95
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ShinCyb
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,137 Elo+
Solo
Kukulkan
Kukulkan
SlattiK
Kukulkan
Level 16
God Stats
9W - 10L
1,500 SR
Queue Stats
48W - 60L
1,112 Elo+
Solo
Aphrodite
Aphrodite
japan3340
Aphrodite
Level 22
God Stats
1W - 2L
1,199 SR
Queue Stats
37W - 45L
1,446 Elo+
Solo
Team Averages
Level 15
1,440 SR
1,349 Elo+

VS

Team Averages
Level 15
1,538 SR
1,289 Elo+
Jormungandr
Jormungandr
AnR_Philipe72
Jormungandr
Level 29
God Stats
14W - 15L
1,638 SR
Queue Stats
129W - 124L
1,502 Elo+
Party 1
Tiamat
Tiamat
GhostDanny_0412
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,201 Elo+
Solo
Gilgamesh
Gilgamesh
LasToneIleft
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,213 Elo+
Solo
Nu Wa
Nu Wa
ProCsaba X
Nu Wa
Level 4
God Stats
3W - 9L
1,500 SR
Queue Stats
84W - 98L
1,025 Elo+
Solo
Loki
Loki
iManWarZz
Loki
Level 28
God Stats
9W - 12L
1,550 SR
Queue Stats
119W - 126L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerosKrol
King Arthur
20
3 / 11 / 5
16,628
416
21,206
48,298
43,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Pejstrup95
Nemesis
20
15 / 3 / 11
22,823
571
43,625
39,122
20,893
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
ShinCyb
Sun Wukong
20
3 / 8 / 7
17,372
434
13,542
31,644
35,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
SlattiK
Kukulkan
20
14 / 12 / 7
20,469
512
28,468
31,530
30,202
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
japan3340
Aphrodite
20
7 / 8 / 11
19,341
484
25,750
35,643
35,728
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnR_Philipe72
Jormungandr
20
9 / 5 / 14
18,398
460
38,315
52,415
74,501
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
0 / 16 / 3
12,764
319
1,889
22,669
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
LasToneIleft
Gilgamesh
20
13 / 10 / 8
20,328
508
46,971
62,646
36,673
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
6
0 / 5 / 0
9,981
250
1,002
3,202
785
Loki
20
19 / 8 / 9
21,741
544
50,244
40,872
22,354
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
75
42
Kills
41
42
Deaths
44
41
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AnR_Philipe72
Jormungandr
9
5
14
3.2
W
King Arthur
DerosKrol
King Arthur
3
11
5
0.5
L
0
16
3
0.09
L
Gilgamesh
LasToneIleft
Gilgamesh
13
10
8
1.7
W
Nemesis
Pejstrup95
Nemesis
15
3
11
6.83
L
Nu Wa
0
5
0
0
W
Sun Wukong
ShinCyb
Sun Wukong
3
8
7
0.81
W
Kukulkan
SlattiK
Kukulkan
14
12
7
1.46
L
Loki
19
8
9
2.94
W
Aphrodite
japan3340
Aphrodite
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,591
Damage
138,421
186,237
Taken
181,804
165,981
Mitigated
146,548
55,552
Healing
50,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AnR_Philipe72
Jormungandr
38,315
10,247
1,035
16,047
52,415
74,501
734
15,998
36,146
113,714
0
W
King Arthur
DerosKrol
King Arthur
21,206
5,138
0
3,853
48,298
43,823
968
9,033
38,028
0
88,894
L
1,889
484
0
1,762
22,669
12,235
0
9,544
12,991
25,971
0
L
Gilgamesh
LasToneIleft
Gilgamesh
46,971
12,976
0
17,011
62,646
36,673
1,600
13,166
49,298
0
184,743
W
Nemesis
Pejstrup95
Nemesis
43,625
21,965
0
13,902
39,122
20,893
4,973
4,776
33,818
0
176,645
L
Nu Wa
1,002
489
0
0
3,202
785
84
1,671
1,247
6,289
0
W
Sun Wukong
ShinCyb
Sun Wukong
13,542
4,099
0
2,260
31,644
35,335
3,052
11,169
18,771
334
85,412
W
Kukulkan
SlattiK
Kukulkan
28,468
3,937
397
6,511
31,530
30,202
3,652
3,634
27,044
108,149
0
L
Loki
50,244
13,731
673
13,961
40,872
22,354
1,758
13,060
27,646
0
185,756
W
Aphrodite
japan3340
Aphrodite
25,750
779
9,505
19,124
35,643
35,728
3,148
7,899
26,439
122,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,633
Gold Earned
83,212
804
Minions Killed
599
0
Camps Cleared
0
3,660,462
Distance Traveled
2,547,842
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
18,398
460
97
2
0
710,385
2
W
King Arthur
16,628
416
142
4
0
678,274
5
L
Tiamat
12,764
319
28
1
0
348,809
1
L
Gilgamesh
20,328
508
257
6
0
654,382
6
W
Nemesis
22,823
571
179
4
0
857,070
0
L
Nu Wa
9,981
250
6
0
0
103,004
0
W
Sun Wukong
17,372
434
132
3
0
791,099
1
W
Kukulkan
20,469
512
162
4
0
643,844
0
L
Loki
21,741
544
211
5
0
731,262
0
W
Aphrodite
19,341
484
189
5
0
690,175
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role