Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ankfoten
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
TheRarest
Baron Samedi
Level 16
God Stats
1W - 1L
1,280 SR
Queue Stats
1W - 1L
1,177 Elo+
Solo
Ullr
Ullr
YourColdKieg
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,324 Elo+
Solo
Kuzenbo
Kuzenbo
outcold30
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,393 Elo+

VS

Team Averages
Level 21
1,596 SR
1,478 Elo+
Ah Puch
Ah Puch
FufafuwaSaboten
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 304L
1,505 Elo+
Solo
Amaterasu
Amaterasu
Lizyefer
Amaterasu
Level 26
God Stats
1W - 2L
1,769 SR
Queue Stats
72W - 47L
1,528 Elo+
Party 1
Janus
Janus
PositiveOGG
Janus
Level 16
God Stats
10W - 14L
1,470 SR
Queue Stats
26W - 34L
1,341 Elo+
Solo
Kumbhakarna
Kumbhakarna
makabaka111
Kumbhakarna
Level 12
God Stats
20W - 13L
1,520 SR
Queue Stats
23W - 15L
1,471 Elo+
Solo
Nu Wa
Nu Wa
princefall
Nu Wa
Level 25
God Stats
35W - 16L
1,721 SR
Queue Stats
146W - 120L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
29 / 0 / 10
20,058
1,672
63,112
17,359
5,615
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Ankfoten
Hercules
20
3 / 4 / 21
12,663
1,055
13,156
24,581
24,256
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
TheRarest
Baron Samedi
19
3 / 5 / 16
12,238
1,020
14,994
15,191
6,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 2 / 14
11,886
991
11,188
14,658
5,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
outcold30
Kuzenbo
18
1 / 7 / 10
10,884
907
3,445
16,535
8,587
Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 11
10,790
899
20,125
22,862
10,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Lizyefer
Amaterasu
18
3 / 7 / 11
11,756
980
16,220
30,570
31,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 8 / 5
12,046
1,004
15,187
14,990
5,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
makabaka111
Kumbhakarna
19
4 / 7 / 9
11,958
997
8,666
23,987
31,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
18
7 / 8 / 7
12,365
1,030
21,815
18,526
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
39
Kills
18
18
Deaths
39
71
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
29
0
10
34
W
Hercules
Ankfoten
Hercules
3
4
21
3.38
L
0
9
11
0.61
L
Amaterasu
Lizyefer
Amaterasu
3
7
11
1.21
L
4
8
5
0.81
W
Baron Samedi
TheRarest
Baron Samedi
3
5
16
2.2
W
3
2
14
5
L
Kumbhakarna
makabaka111
Kumbhakarna
4
7
9
1.21
W
Kuzenbo
outcold30
Kuzenbo
1
7
10
0.86
L
Nu Wa
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,895
Damage
82,013
88,324
Taken
110,935
50,309
Mitigated
86,493
16,091
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
63,112
49,474
0
3,403
17,359
5,615
0
14,425
2,847
0
149,497
W
Hercules
Ankfoten
Hercules
13,156
4,043
0
5,564
24,581
24,256
0
20,472
3,280
0
20,926
L
20,125
3,410
1,061
1,302
22,862
10,060
0
3,244
19,618
39,535
0
L
Amaterasu
Lizyefer
Amaterasu
16,220
4,151
0
6,132
30,570
31,695
0
4,777
25,793
11,010
13,840
L
15,187
1,419
0
277
14,990
5,833
0
1,953
13,037
58,996
0
W
Baron Samedi
TheRarest
Baron Samedi
14,994
1,295
2,963
2,956
15,191
6,443
0
13,511
1,384
26,472
0
W
11,188
5,905
0
1,205
14,658
5,408
0
10,159
4,115
0
31,494
L
Kumbhakarna
makabaka111
Kumbhakarna
8,666
877
0
0
23,987
31,520
0
5,131
18,856
20,682
0
W
Kuzenbo
outcold30
Kuzenbo
3,445
1,566
0
0
16,535
8,587
0
12,706
3,539
7,268
0
L
Nu Wa
21,815
4,768
404
1,128
18,526
7,385
0
3,334
15,192
37,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,729
Gold Earned
58,915
330
Minions Killed
247
11
Camps Cleared
4
1,089,547
Distance Traveled
1,199,750
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
20,058
1,672
223
19
9
225,497
2
W
Hercules
12,663
1,055
20
2
1
233,327
0
L
Ah Puch
10,790
899
26
2
0
220,521
0
L
Amaterasu
11,756
980
31
3
1
277,614
1
L
Janus
12,046
1,004
137
11
1
220,538
0
W
Baron Samedi
12,238
1,020
29
2
1
217,291
1
W
Ullr
11,886
991
50
4
0
212,291
0
L
Kumbhakarna
11,958
997
25
2
2
254,950
1
W
Kuzenbo
10,884
907
8
1
0
201,141
2
L
Nu Wa
12,365
1,030
28
2
0
226,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role