Player Matchup

Cupid
Cupid
Ahsotan
Cupid
Level 17
God Stats
17W - 31L
1,430 SR
Queue Stats
107W - 140L
1,242 Elo+
Party 2
Bellona
Bellona
Lord_pokenate
Bellona
Level 18
God Stats
9W - 11L
1,452 SR
Queue Stats
131W - 172L
1,285 Elo+
Party 2
Vamana
Vamana
PhilSwiftSealMe
Vamana
Level 27
God Stats
2W - 2L
1,555 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Skadi
Skadi
dimojkee
Skadi
Level 16
God Stats
2W - 1L
1,711 SR
Queue Stats
28W - 29L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
qadem
Nu Wa
Level 29
God Stats
4W - 3L
1,641 SR
Queue Stats
116W - 125L
1,440 Elo+
Solo
Team Averages
Level 21
1,558 SR
1,393 Elo+

VS

Team Averages
Level 18
1,519 SR
1,408 Elo+
Osiris
Osiris
Civilki11a
Osiris
Level 27
God Stats
25W - 24L
1,535 SR
Queue Stats
68W - 72L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
Drgoatmansir
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 123L
1,376 Elo+
Solo
Nemesis
Nemesis
ShadowBain24
Nemesis
Level 17
God Stats
24W - 19L
1,558 SR
Queue Stats
113W - 108L
1,378 Elo+
Solo
Rama
Rama
bombeto25
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 1
Ares
Ares
markitosguaypro1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ahsotan
Cupid
17
3 / 1 / 16
11,666
507
11,557
9,432
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
17
12 / 3 / 13
12,149
528
18,373
25,645
25,676
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 5 / 11
12,016
522
9,515
19,733
19,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
dimojkee
Skadi
20
21 / 2 / 9
14,176
616
34,253
18,650
7,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
qadem
Nu Wa
14
2 / 0 / 2
10,475
455
5,647
3,466
1,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Civilki11a
Osiris
16
4 / 10 / 1
12,031
523
10,687
20,057
10,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Drgoatmansir
Baba Yaga
17
0 / 7 / 0
10,629
462
13,311
20,347
10,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
ShadowBain24
Nemesis
16
3 / 8 / 3
10,884
473
10,090
21,829
10,346
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
14
1 / 11 / 2
9,361
407
9,300
18,236
5,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 11 / 1
9,869
429
4,605
23,112
13,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
47
Kills
9
11
Deaths
47
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ahsotan
Cupid
3
1
16
11
L
Osiris
Civilki11a
Osiris
4
10
1
0.45
L
Baba Yaga
Drgoatmansir
Baba Yaga
0
7
0
0
W
Bellona
12
3
13
6.17
W
9
5
11
2.9
L
Nemesis
ShadowBain24
Nemesis
3
8
3
0.56
L
Rama
1
11
2
0.18
W
Skadi
dimojkee
Skadi
21
2
9
12.75
L
1
11
1
0.14
W
Nu Wa
qadem
Nu Wa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,345
Damage
47,993
76,926
Taken
103,581
57,769
Mitigated
51,066
28,021
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ahsotan
Cupid
11,557
6,612
992
4,244
9,432
3,807
4,949
2,676
6,756
0
60,790
L
Osiris
Civilki11a
Osiris
10,687
5,264
0
2,530
20,057
10,475
2,781
895
19,078
118
57,350
L
Baba Yaga
Drgoatmansir
Baba Yaga
13,311
592
0
7,004
20,347
10,753
898
3,137
16,957
76,123
0
W
Bellona
18,373
8,321
232
7,121
25,645
25,676
2,057
4,019
21,626
0
57,449
W
9,515
4,614
298
6,515
19,733
19,442
972
5,649
14,084
0
40,703
L
Nemesis
ShadowBain24
Nemesis
10,090
4,560
0
1,816
21,829
10,346
37
675
21,100
0
75,843
L
Rama
9,300
7,248
0
3,323
18,236
5,785
2,671
337
17,855
0
48,109
W
Skadi
dimojkee
Skadi
34,253
22,072
104
8,515
18,650
7,660
6,360
4,888
13,762
0
85,982
L
4,605
867
0
1,040
23,112
13,707
392
226
22,842
12,636
0
W
Nu Wa
qadem
Nu Wa
5,647
1,306
0
0
3,466
1,184
658
1,444
2,022
46,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,482
Gold Earned
52,774
429
Minions Killed
398
0
Camps Cleared
0
1,888,840
Distance Traveled
1,847,707
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,666
507
101
4
0
389,422
0
L
Osiris
12,031
523
96
4
0
396,477
0
L
Baba Yaga
10,629
462
117
5
0
344,126
4
W
Bellona
12,149
528
73
3
0
400,304
0
W
Vamana
12,016
522
55
2
0
462,047
0
L
Nemesis
10,884
473
105
5
0
413,087
0
L
Rama
9,361
407
73
3
0
319,320
1
W
Skadi
14,176
616
95
4
0
412,411
2
L
Ares
9,869
429
7
0
0
374,697
2
W
Nu Wa
10,475
455
105
5
0
224,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role