Player Matchup

Morgan Le Fay
Morgan Le Fay
AgoFTW
Morgan Le Fay
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
52W - 44L
1,550 Elo+
Party 1
Awilix
Awilix
Max Pollo6278
Awilix
Level 28
God Stats
14W - 11L
1,379 SR
Queue Stats
39W - 42L
1,394 Elo+
Solo
Cupid
Cupid
Schmoneyyy
Cupid
Level 16
God Stats
27W - 12L
1,730 SR
Queue Stats
50W - 39L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
Soplaar
Cthulhu
Level 14
God Stats
0W - 1L
1,224 SR
Queue Stats
41W - 70L
1,214 Elo+
Solo
Hun Batz
Hun Batz
sakifd
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,367 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,420 Elo+

VS

Team Averages
Level 21
1,498 SR
1,404 Elo+
Ra
Ra
Endmageddon
Ra
Level 26
God Stats
26W - 28L
1,489 SR
Queue Stats
201W - 200L
1,479 Elo+
Solo
Bakasura
Bakasura
Thethtutkha
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,220 Elo+
Solo
Raijin
Raijin
big daddy 56733
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,276 Elo+
Solo
Pele
Pele
morricepoipoi
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,557 Elo+
Party 2
Odin
Odin
ronlin7444
Odin
Level 55
God Stats
3W - 4L
1,500 SR
Queue Stats
401W - 406L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgoFTW
Morgan Le Fay
20
9 / 12 / 9
16,074
1,005
30,762
20,314
8,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 9 / 13
15,292
956
18,720
24,322
11,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cupid
20
9 / 5 / 12
16,945
1,059
23,821
19,024
8,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Soplaar
Cthulhu
20
0 / 7 / 8
12,567
785
4,400
20,238
16,617
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
sakifd
Hun Batz
20
4 / 5 / 9
14,598
912
17,033
25,830
12,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 13
17,673
1,105
26,215
14,964
12,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Thethtutkha
Bakasura
18
0 / 0 / 1
11,372
711
0
0
0
20
1 / 11 / 18
14,812
926
16,186
26,617
13,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 9 / 15
16,868
1,054
20,994
25,197
11,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
15 / 7 / 17
18,100
1,131
33,921
34,545
29,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
102
27
Kills
38
38
Deaths
27
51
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AgoFTW
Morgan Le Fay
9
12
9
1.13
W
10
0
13
16.5
L
5
9
13
1.28
L
Cupid
9
5
12
3
L
Cthulhu
Soplaar
Cthulhu
0
7
8
0.57
W
Bakasura
Thethtutkha
Bakasura
0
0
1
0.5
W
1
11
18
0.91
W
12
9
15
2.17
W
15
7
17
3.36
L
Hun Batz
sakifd
Hun Batz
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,736
Damage
97,316
109,728
Taken
101,323
57,816
Mitigated
67,898
7,519
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AgoFTW
Morgan Le Fay
30,762
6,477
33
1,806
20,314
8,802
0
8,661
11,653
65,238
0
W
26,215
1,569
6,120
3,968
14,964
12,414
0
6,598
8,366
84,902
0
L
18,720
10,619
0
1,648
24,322
11,593
0
7,737
16,585
0
45,641
L
Cupid
23,821
12,493
564
2,198
19,024
8,442
0
8,127
10,897
0
61,457
L
Cthulhu
Soplaar
Cthulhu
4,400
1,198
0
0
20,238
16,617
0
4,534
14,516
7,571
0
W
Bakasura
Thethtutkha
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
16,186
3,050
0
912
26,617
13,920
0
7,722
18,895
35,284
0
W
20,994
6,299
0
1,940
25,197
11,741
0
11,199
13,998
0
41,794
W
33,921
10,999
451
1,406
34,545
29,823
0
9,643
24,902
0
46,098
L
Hun Batz
sakifd
Hun Batz
17,033
6,211
0
1,270
25,830
12,362
0
13,342
12,488
0
42,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,476
Gold Earned
78,825
289
Minions Killed
285
8
Camps Cleared
4
1,293,762
Distance Traveled
1,193,514
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
16,074
1,005
84
5
1
262,463
0
W
Ra
17,673
1,105
160
10
1
352,084
1
L
Awilix
15,292
956
57
4
2
274,787
0
L
Cupid
16,945
1,059
80
5
0
261,386
0
L
Cthulhu
12,567
785
11
1
0
179,575
0
W
Bakasura
11,372
711
0
0
0
0
0
W
Raijin
14,812
926
49
3
2
229,859
0
W
Pele
16,868
1,054
47
3
1
294,747
0
W
Odin
18,100
1,131
29
2
0
316,824
0
L
Hun Batz
14,598
912
57
4
5
315,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role