Player Matchup

Amaterasu
Amaterasu
Ashland44
Amaterasu
Level 65
God Stats
0W - 3L
1,183 SR
Queue Stats
221W - 229L
1,450 Elo+
Solo
Hera
Hera
NomadDawn
Hera
Level 5
God Stats
2W - 2L
1,693 SR
Queue Stats
42W - 29L
1,472 Elo+
Solo
Cthulhu
Cthulhu
jmp956
Cthulhu
Level 45
God Stats
0W - 2L
1,174 SR
Queue Stats
140W - 167L
1,453 Elo+
Solo
Team Averages
Level 38
1,350 SR
1,458 Elo+

VS

Team Averages
Level 70
1,651 SR
1,452 Elo+
Janus
Janus
Skaeri
Janus
Level 25
God Stats
2W - 0L
1,824 SR
Queue Stats
34W - 50L
1,282 Elo+
Solo
Achilles
Achilles
The_1stWizard
Achilles
Level 65
God Stats
28W - 13L
1,542 SR
Queue Stats
224W - 200L
1,537 Elo+
Solo
Scylla
Scylla
steezyyoudig
Scylla
Level 120
God Stats
19W - 28L
1,586 SR
Queue Stats
347W - 400L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ashland44
Amaterasu
9
1 / 6 / 2
6,677
668
3,917
12,419
7,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
9
2 / 4 / 1
6,235
624
7,319
6,956
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
jmp956
Cthulhu
8
0 / 4 / 2
5,834
583
4,225
11,860
5,595
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Skaeri
Janus
11
4 / 2 / 8
7,605
761
6,754
7,149
2,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
The_1stWizard
Achilles
11
5 / 1 / 7
7,584
758
7,531
11,336
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
12
5 / 0 / 9
7,714
771
10,664
4,452
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ashland44
Amaterasu
1
6
2
0.33
L
Hera
2
4
1
0.63
W
Janus
Skaeri
Janus
4
2
8
4
W
Achilles
The_1stWizard
Achilles
5
1
7
8.5
L
Cthulhu
jmp956
Cthulhu
0
4
2
0.25
W
Scylla
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,461
Damage
24,949
31,235
Taken
22,937
15,174
Mitigated
12,286
4,752
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ashland44
Amaterasu
3,917
2,120
853
2,947
12,419
7,407
0
5,041
6,456
0
14,348
L
Hera
7,319
1,448
0
235
6,956
2,172
208
4,216
2,423
16,852
0
W
Janus
Skaeri
Janus
6,754
551
296
1,113
7,149
2,131
404
3,780
3,147
24,068
0
W
Achilles
The_1stWizard
Achilles
7,531
1,528
407
4,593
11,336
8,796
89
5,468
5,560
0
16,357
L
Cthulhu
jmp956
Cthulhu
4,225
461
166
551
11,860
5,595
0
7,513
4,028
15,083
0
W
Scylla
10,664
1,507
0
519
4,452
1,359
817
1,720
2,686
27,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,746
Gold Earned
22,903
77
Minions Killed
96
0
Camps Cleared
0
535,551
Distance Traveled
537,899
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,677
668
26
3
0
186,469
2
L
Hera
6,235
624
24
2
0
172,534
1
W
Janus
7,605
761
35
4
0
171,204
1
W
Achilles
7,584
758
10
1
0
183,667
3
L
Cthulhu
5,834
583
27
3
0
176,548
1
W
Scylla
7,714
771
51
5
0
183,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role