Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FrancoArgen
Ymir
Level 157
God Stats
10W - 8L
1,477 SR
Queue Stats
428W - 494L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TorvenSin
Ah Muzen Cab
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
379W - 345L
1,567 Elo+
Solo
Athena
Athena
VINGADOR08
Athena
Level 100
God Stats
7W - 5L
1,568 SR
Queue Stats
89W - 100L
1,535 Elo+
Solo
Team Averages
Level 124
1,509 SR
1,524 Elo+

VS

Team Averages
Level 140
1,566 SR
1,578 Elo+
Ymir
Ymir
GuguDadá
Ymir
Level 128
God Stats
3W - 4L
1,683 SR
Queue Stats
462W - 324L
1,648 Elo+
Solo
Tiamat
Tiamat
IMERCYONEI
Tiamat
Level 158
God Stats
1W - 5L
1,538 SR
Queue Stats
98W - 104L
1,525 Elo+
Solo
Anhur
Anhur
iBoy-You
Anhur
Level 128
God Stats
11W - 12L
1,664 SR
Queue Stats
386W - 335L
1,588 Elo+
Party 1
Cerberus
Cerberus
jhonisac3
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 334L
1,613 Elo+
Solo
Da Ji
Da Ji
lucas-cintra192
Da Ji
Level 125
God Stats
4W - 9L
1,443 SR
Queue Stats
222W - 214L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 2 / 0
7,656
696
7,267
4,975
2,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
 
Scylla
10
0 / 1 / 4
5,891
536
3,450
5,113
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 2
6,410
583
4,499
6,629
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TorvenSin
Ah Muzen Cab
10
0 / 3 / 2
5,973
543
3,485
5,528
1,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
VINGADOR08
Athena
8
1 / 2 / 3
5,048
459
1,901
5,931
2,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 2
5,208
473
1,364
8,446
5,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
IMERCYONEI
Tiamat
11
2 / 1 / 2
6,200
564
6,879
6,484
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
iBoy-You
Anhur
12
1 / 1 / 2
6,517
592
3,107
5,166
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
jhonisac3
Cerberus
9
2 / 3 / 2
5,637
512
3,652
9,062
4,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 2 / 1
5,831
530
2,938
6,275
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
10
Kills
7
8
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
0
2.5
W
Scylla
 
Scylla
0
1
4
2
W
4
0
2
5
L
Ymir
0
3
2
0.33
L
Tiamat
IMERCYONEI
Tiamat
2
1
2
3
W
Ah Muzen Cab
TorvenSin
Ah Muzen Cab
0
3
2
0.33
W
Athena
VINGADOR08
Athena
1
2
3
1.25
L
Anhur
iBoy-You
Anhur
1
1
2
2
L
Cerberus
jhonisac3
Cerberus
2
3
2
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
17,940
28,176
Taken
35,433
9,123
Mitigated
16,688
7,268
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,267
1,050
0
2,557
4,975
2,093
219
1,364
3,611
49,654
0
W
Scylla
 
Scylla
3,450
528
0
1,716
5,113
1,188
0
2,956
1,935
35,207
0
W
4,499
1,073
0
1,124
6,629
2,092
0
2,830
3,604
36,139
0
L
Ymir
1,364
546
0
2,791
8,446
5,851
0
5,128
3,318
20,931
0
L
Tiamat
IMERCYONEI
Tiamat
6,879
786
0
1,890
6,484
3,362
0
4,532
1,804
40,806
0
W
Ah Muzen Cab
TorvenSin
Ah Muzen Cab
3,485
733
0
1,061
5,528
1,181
0
1,263
4,192
0
41,639
W
Athena
VINGADOR08
Athena
1,901
725
0
810
5,931
2,569
0
2,965
2,781
12,378
0
L
Anhur
iBoy-You
Anhur
3,107
1,333
0
2,786
5,166
1,276
0
484
4,682
0
39,676
L
Cerberus
jhonisac3
Cerberus
3,652
541
0
1,506
9,062
4,243
0
4,671
4,287
15,827
0
L
2,938
646
0
2,582
6,275
1,956
0
2,036
4,225
0
28,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
29,393
384
Minions Killed
313
0
Camps Cleared
0
1,055,666
Distance Traveled
968,358
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,656
696
114
10
0
192,174
4
W
Scylla
5,891
536
89
8
0
211,180
7
W
Ymir
6,410
583
72
7
0
230,957
4
L
Ymir
5,208
473
34
3
0
166,981
2
L
Tiamat
6,200
564
90
8
0
200,583
5
W
Ah Muzen Cab
5,973
543
80
7
0
196,208
1
W
Athena
5,048
459
29
3
0
225,147
4
L
Anhur
6,517
592
103
9
0
191,044
4
L
Cerberus
5,637
512
25
2
0
203,982
2
L
Da Ji
5,831
530
61
6
0
205,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role