Player Matchup

Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
EliGe_LX
Zeus
Level 19
God Stats
6W - 6L
1,500 SR
Queue Stats
305W - 342L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
Kr1stalliks
Danzaburou
Level 56
God Stats
16W - 14L
1,479 SR
Queue Stats
304W - 347L
1,272 Elo+
Party 1
Hun Batz
Hun Batz
Mr_Chiwi
Hun Batz
Level 68
God Stats
33W - 33L
1,538 SR
Queue Stats
436W - 457L
1,448 Elo+
Solo
Athena
Athena
TheVanDitos
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,338 Elo+
Party 1
Team Averages
Level 51
1,503 SR
1,382 Elo+

VS

Team Averages
Level 105
1,493 SR
1,456 Elo+
Hades
Hades
 
Hades
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
A Flappy Flange
Sobek
Level 80
God Stats
10W - 6L
1,170 SR
Queue Stats
385W - 446L
1,412 Elo+
Solo
Apollo
Apollo
Ant1guan_
Apollo
Level 125
God Stats
19W - 22L
1,514 SR
Queue Stats
45W - 58L
1,425 Elo+
Solo
Amaterasu
Amaterasu
Brave_Tv
Amaterasu
Level 87
God Stats
22W - 21L
1,488 SR
Queue Stats
295W - 328L
1,473 Elo+
Party 2
Pele
Pele
Mike28S
Pele
Level 118
God Stats
2W - 0L
1,793 SR
Queue Stats
61W - 65L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 0
5,772
577
4,762
6,236
3,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
9
1 / 3 / 0
4,898
490
3,933
5,599
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kr1stalliks
Danzaburou
5
0 / 2 / 0
4,351
435
1,863
4,029
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Mr_Chiwi
Hun Batz
7
0 / 1 / 0
4,805
481
1,603
4,796
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
7
0 / 3 / 0
4,460
446
1,268
5,505
2,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 0 / 2
6,845
685
5,006
5,325
2,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 2
5,550
555
1,486
5,947
3,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Ant1guan_
Apollo
11
2 / 0 / 2
6,145
615
3,513
4,368
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Brave_Tv
Amaterasu
12
2 / 0 / 2
6,536
654
1,366
6,259
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Mike28S
Pele
11
2 / 1 / 2
6,273
627
5,276
6,825
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
11
11
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
W
Hades
 
Hades
4
0
2
5
W
1
1
2
2
W
Apollo
Ant1guan_
Apollo
2
0
2
3
W
Amaterasu
Brave_Tv
Amaterasu
2
0
2
3
L
Zeus
1
3
0
0.33
L
Danzaburou
Kr1stalliks
Danzaburou
0
2
0
0
W
Pele
Mike28S
Pele
2
1
2
3
L
Hun Batz
Mr_Chiwi
Hun Batz
0
1
0
0
L
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
16,647
26,165
Taken
28,724
9,350
Mitigated
11,798
5,651
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,762
668
0
1,243
6,236
3,515
0
655
5,581
6,986
25,018
W
Hades
 
Hades
5,006
413
478
3,803
5,325
2,197
260
1,991
3,092
33,417
0
W
1,486
254
0
704
5,947
3,663
375
1,623
4,267
9,485
0
W
Apollo
Ant1guan_
Apollo
3,513
2,710
0
2,172
4,368
1,139
815
519
3,829
0
41,435
W
Amaterasu
Brave_Tv
Amaterasu
1,366
222
0
3,494
6,259
2,770
866
925
5,290
0
30,513
L
Zeus
3,933
463
0
920
5,599
1,537
0
2,864
2,735
20,380
0
L
Danzaburou
Kr1stalliks
Danzaburou
1,863
912
285
902
4,029
986
0
1,146
2,883
0
14,374
W
Pele
Mike28S
Pele
5,276
1,575
0
1,196
6,825
2,029
0
796
5,985
0
45,202
L
Hun Batz
Mr_Chiwi
Hun Batz
1,603
444
0
1,896
4,796
1,227
0
328
4,468
0
18,948
L
Athena
1,268
612
79
326
5,505
2,085
0
1,499
4,006
10,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,286
Gold Earned
31,349
205
Minions Killed
339
0
Camps Cleared
0
842,654
Distance Traveled
1,042,925
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,772
577
78
8
0
175,896
2
W
Hades
6,845
685
85
9
0
220,888
1
W
Sobek
5,550
555
23
2
0
185,605
4
W
Apollo
6,145
615
77
8
0
190,547
1
W
Amaterasu
6,536
654
77
8
0
226,341
3
L
Zeus
4,898
490
31
3
0
175,559
1
L
Danzaburou
4,351
435
23
2
0
145,589
2
W
Pele
6,273
627
77
8
0
219,544
3
L
Hun Batz
4,805
481
46
5
0
156,736
2
L
Athena
4,460
446
27
3
0
188,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role