Player Matchup

Raijin
Raijin
GofełGejming
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,201 Elo+
Solo
Neith
Neith
ItsmeXDD5
Neith
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 150L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
M4gicX
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,201 Elo+
Solo
Set
Set
SoulOfCinder99
Set
Level 27
God Stats
9W - 6L
1,705 SR
Queue Stats
156W - 145L
1,479 Elo+
Solo
Bacchus
Bacchus
a2mz
Bacchus
Level 23
God Stats
2W - 4L
1,643 SR
Queue Stats
28W - 36L
1,421 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,350 Elo+

VS

Team Averages
Level 29
1,507 SR
1,465 Elo+
Kukulkan
Kukulkan
AlmousFamous
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,201 Elo+
Solo
Da Ji
Da Ji
Belphi
Da Ji
Level 27
God Stats
11W - 8L
1,228 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Artemis
Artemis
ImAbubadr
Artemis
Level 8
God Stats
77W - 55L
1,754 SR
Queue Stats
117W - 126L
1,618 Elo+
Solo
Athena
Athena
Waftrudnir1
Athena
Level 103
God Stats
11W - 13L
1,554 SR
Queue Stats
570W - 598L
1,507 Elo+
Party 1
King Arthur
King Arthur
Y4rman
King Arthur
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 3
8,212
373
6,154
16,614
9,999
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
ItsmeXDD5
Neith
17
7 / 7 / 3
11,809
537
12,734
16,407
5,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
M4gicX
Sun Wukong
14
1 / 9 / 2
8,924
406
4,158
15,326
11,872
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 4 / 2
12,403
564
8,827
14,581
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
a2mz
Bacchus
15
4 / 0 / 4
10,029
456
6,576
6,944
8,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlmousFamous
Kukulkan
16
6 / 7 / 5
10,295
468
13,870
12,479
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Belphi
Da Ji
20
15 / 3 / 2
13,240
602
15,231
15,089
6,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
ImAbubadr
Artemis
19
3 / 2 / 4
11,394
518
8,515
12,929
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
17
8 / 2 / 14
11,144
507
8,170
15,440
16,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Y4rman
King Arthur
13
0 / 10 / 5
8,415
383
3,544
21,046
14,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
22
Kills
32
33
Deaths
24
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlmousFamous
Kukulkan
6
7
5
1.21
W
Da Ji
Belphi
Da Ji
15
3
2
5.33
L
1
13
3
0.19
W
Artemis
ImAbubadr
Artemis
3
2
4
2.5
L
Neith
ItsmeXDD5
Neith
7
7
3
1.21
L
Sun Wukong
M4gicX
Sun Wukong
1
9
2
0.22
L
9
4
2
2.5
W
Athena
8
2
14
7.5
W
King Arthur
Y4rman
King Arthur
0
10
5
0.25
L
Bacchus
a2mz
Bacchus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,449
Damage
49,330
69,872
Taken
76,983
42,373
Mitigated
46,705
8,957
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlmousFamous
Kukulkan
13,870
2,227
0
2,036
12,479
4,478
1,306
2,226
10,035
57,812
0
W
Da Ji
Belphi
Da Ji
15,231
4,770
0
1,815
15,089
6,627
0
45
15,044
0
112,836
L
6,154
1,514
0
1,060
16,614
9,999
63
8,427
8,187
20,060
0
W
Artemis
ImAbubadr
Artemis
8,515
5,499
0
6,112
12,929
5,266
1,471
1,749
11,180
0
83,207
L
Neith
ItsmeXDD5
Neith
12,734
7,181
125
4,955
16,407
5,555
625
3,808
12,599
0
67,337
L
Sun Wukong
M4gicX
Sun Wukong
4,158
922
0
250
15,326
11,872
606
3,744
11,582
0
41,246
L
8,827
3,655
0
1,567
14,581
6,237
0
3,457
11,124
0
99,454
W
Athena
8,170
2,366
360
3,270
15,440
16,116
528
2,939
12,168
35,795
0
W
King Arthur
Y4rman
King Arthur
3,544
1,252
0
1,756
21,046
14,218
634
5,255
15,522
0
30,576
L
Bacchus
a2mz
Bacchus
6,576
1,003
0
1,000
6,944
8,710
0
2,604
4,340
30,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,377
Gold Earned
54,488
417
Minions Killed
491
0
Camps Cleared
0
1,861,038
Distance Traveled
2,071,966
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,295
468
101
5
0
350,840
2
W
Da Ji
13,240
602
147
7
0
472,514
2
L
Raijin
8,212
373
28
1
0
302,572
3
W
Artemis
11,394
518
139
6
0
361,045
0
L
Neith
11,809
537
120
5
0
341,777
0
L
Sun Wukong
8,924
406
66
3
0
381,295
1
L
Set
12,403
564
151
7
0
420,845
1
W
Athena
11,144
507
52
2
0
502,708
2
W
King Arthur
8,415
383
52
2
0
384,859
1
L
Bacchus
10,029
456
52
2
0
414,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role