Player Matchup

Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
IvyChan
Chang'e
Bronze III
Level 81
God Stats
0W - 2L
1,875 SR
Queue Stats
2W - 9L
1,459 MMR
Solo
Nox
Nox
Gold III
Shoib
Nox
Gold III
Level 147
God Stats
11W - 12L
1,705 SR
Queue Stats
807W - 803L
1,447 MMR
Solo
Apollo
Apollo
Gold IV
TrapatoniLT
Apollo
Gold IV
Level 160
God Stats
5W - 4L
1,513 SR
Queue Stats
1,045W - 1,033L
1,409 MMR
Solo
Janus
Janus
Gold IV
nOzll
Janus
Gold IV
Level 159
God Stats
7W - 4L
1,772 SR
Queue Stats
88W - 90L
1,468 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,673 SR
1,457 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,504 SR
1,433 MMR
Sol
Sol
Silver I
Jαmie
Sol
Silver I
Level 46
God Stats
3W - 0L
1,738 SR
Queue Stats
13W - 2L
1,582 MMR
Party 1
Chernobog
Chernobog
Platinum IV
NobodyCares
Chernobog
Platinum IV
Level 144
God Stats
2W - 7L
1,161 SR
Queue Stats
916W - 927L
1,425 MMR
Solo
Ares
Ares
Silver II
compkevin
Ares
Silver II
Level 121
God Stats
2W - 1L
1,606 SR
Queue Stats
34W - 27L
1,381 MMR
Party 1
Bakasura
Bakasura
Gold IV
goldwar30
Bakasura
Gold IV
Level 109
God Stats
3W - 4L
1,316 SR
Queue Stats
141W - 151L
1,405 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
pucecosmico
Zhong Kui
Gold I
Level 89
God Stats
1W - 3L
1,700 SR
Queue Stats
839W - 839L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 4 / 1
5,337
485
1,084
6,681
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
IvyChan
Chang'e
7
0 / 3 / 0
4,186
381
1,133
4,853
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Shoib
Nox
7
0 / 3 / 0
4,768
433
1,810
6,748
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
9
0 / 3 / 0
5,064
460
2,985
6,416
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
nOzll
Janus
9
1 / 5 / 0
5,523
502
2,910
5,845
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatMorgan Le FayGilgameshSetScylla

VS

Bans
AthenaTsukuyomiPoseidonLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jαmie
Sol
13
8 / 1 / 3
7,798
709
6,675
4,441
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
NobodyCares
Chernobog
12
3 / 0 / 4
7,096
645
3,146
4,471
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
10
1 / 0 / 6
6,382
580
2,669
5,245
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
goldwar30
Bakasura
12
5 / 0 / 2
7,185
653
4,601
6,704
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
pucecosmico
Zhong Kui
12
1 / 0 / 6
7,113
647
4,690
5,767
4,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
18
18
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
1
0.13
L
Chang'e
IvyChan
Chang'e
0
3
0
0
W
Sol
Jαmie
Sol
8
1
3
9.5
W
Chernobog
NobodyCares
Chernobog
3
0
4
5
L
Nox
Shoib
Nox
0
3
0
0
L
Apollo
0
3
0
0
W
Ares
1
0
6
4
W
Bakasura
goldwar30
Bakasura
5
0
2
6
L
Janus
nOzll
Janus
1
5
0
0.2
W
Zhong Kui
pucecosmico
Zhong Kui
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,922
Damage
21,781
30,543
Taken
26,628
9,907
Mitigated
13,470
4,542
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,084
133
0
500
6,681
2,010
0
2,724
3,957
0
25,779
L
Chang'e
IvyChan
Chang'e
1,133
111
0
1,345
4,853
1,289
0
2,848
1,797
10,491
0
W
Sol
Jαmie
Sol
6,675
2,635
0
1,074
4,441
1,796
3,317
1,294
3,147
45,381
5,006
W
Chernobog
NobodyCares
Chernobog
3,146
1,740
0
1,301
4,471
1,464
1,765
1,074
3,397
0
38,988
L
Nox
Shoib
Nox
1,810
65
0
976
6,748
3,116
0
2,201
4,250
17,821
0
L
Apollo
2,985
1,382
0
1,471
6,416
1,644
952
1,774
4,387
0
27,847
W
Ares
2,669
352
0
1,214
5,245
3,733
331
528
4,717
15,127
0
W
Bakasura
goldwar30
Bakasura
4,601
3,169
0
1,272
6,704
2,224
30
907
5,797
0
39,432
L
Janus
nOzll
Janus
2,910
425
0
250
5,845
1,848
0
3,831
2,014
30,760
0
W
Zhong Kui
pucecosmico
Zhong Kui
4,690
0
0
2,616
5,767
4,253
166
2,050
3,717
39,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
35,574
228
Minions Killed
405
0
Camps Cleared
0
981,540
Distance Traveled
1,107,483
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,337
485
57
5
0
197,566
7
L
Chang'e
4,186
381
17
2
0
154,447
1
W
Sol
7,798
709
107
10
0
204,686
1
W
Chernobog
7,096
645
92
8
0
230,522
0
L
Nox
4,768
433
27
2
0
190,218
4
L
Apollo
5,064
460
58
5
0
225,800
3
W
Ares
6,382
580
20
2
0
219,268
3
W
Bakasura
7,185
653
96
9
0
247,468
1
L
Janus
5,523
502
69
6
0
213,509
1
W
Zhong Kui
7,113
647
90
8
0
205,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role