Player Matchup

Tiamat
Tiamat
DocileZambie
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,528 Elo+
Solo
Mercury
Mercury
IAMUGLY12
Mercury
Level 17
God Stats
1W - 1L
1,799 SR
Queue Stats
18W - 13L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
LucentFridge
Gilgamesh
Level 94
God Stats
3W - 9L
1,514 SR
Queue Stats
123W - 129L
1,606 Elo+
Party 2
Hades
Hades
OneRageyBoi
Hades
Level 8
God Stats
5W - 4L
1,712 SR
Queue Stats
15W - 10L
1,689 Elo+
Party 2
Neith
Neith
asdfgh1111
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 Elo+
Solo
Team Averages
Level 27
1,605 SR
1,589 Elo+

VS

Team Averages
Level 23
1,601 SR
1,548 Elo+
Scylla
Scylla
BloodshedBen
Scylla
Level 28
God Stats
4W - 4L
1,233 SR
Queue Stats
68W - 149L
1,366 Elo+
Solo
Apollo
Apollo
Kidtiamat
Apollo
Level 27
God Stats
15W - 2L
1,863 SR
Queue Stats
141W - 101L
1,723 Elo+
Solo
Amaterasu
Amaterasu
LilxGrape9588
Amaterasu
Level 22
God Stats
20W - 15L
1,677 SR
Queue Stats
179W - 179L
1,536 Elo+
Party 1
Loki
Loki
MrJPxYourMom
Loki
Level 15
God Stats
25W - 14L
1,734 SR
Queue Stats
201W - 215L
1,623 Elo+
Party 1
Athena
Athena
b01willis
Athena
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 115L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 4 / 1
6,394
492
2,887
6,323
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
IAMUGLY12
Mercury
11
2 / 3 / 1
7,018
540
2,942
9,310
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LucentFridge
Gilgamesh
13
9 / 3 / 1
8,840
680
11,579
11,220
6,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 7 / 6
6,692
515
6,635
13,466
6,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
11
0 / 3 / 0
6,045
465
1,016
6,566
1,779
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 5 / 6
6,847
527
2,595
6,632
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Kidtiamat
Apollo
14
8 / 4 / 5
8,940
688
9,743
9,759
3,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
LilxGrape9588
Amaterasu
13
5 / 1 / 3
8,016
617
6,119
9,172
5,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 3
6,772
521
2,428
6,692
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
b01willis
Athena
10
4 / 3 / 6
7,505
577
4,543
9,886
5,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
14
Kills
20
20
Deaths
15
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
5
6
1
L
Tiamat
1
4
1
0.38
L
Mercury
IAMUGLY12
Mercury
2
3
1
0.83
W
Apollo
Kidtiamat
Apollo
8
4
5
2.63
W
Amaterasu
LilxGrape9588
Amaterasu
5
1
3
6.5
L
Gilgamesh
LucentFridge
Gilgamesh
9
3
1
3.17
W
1
2
3
1.25
L
2
7
6
0.71
L
Neith
0
3
0
0
W
Athena
b01willis
Athena
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
25,428
46,885
Taken
42,141
19,760
Mitigated
18,886
12,648
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,595
907
0
807
6,632
1,939
330
1,224
5,408
24,503
0
L
Tiamat
2,887
601
0
1,652
6,323
2,536
130
672
5,539
20,687
0
L
Mercury
IAMUGLY12
Mercury
2,942
1,293
0
3,298
9,310
3,155
0
1,536
7,623
0
38,283
W
Apollo
Kidtiamat
Apollo
9,743
6,046
0
3,289
9,759
3,025
354
1,923
7,836
0
56,071
W
Amaterasu
LilxGrape9588
Amaterasu
6,119
3,239
0
3,755
9,172
5,385
377
2,251
6,921
0
41,509
L
Gilgamesh
LucentFridge
Gilgamesh
11,579
5,178
0
1,597
11,220
6,004
0
1,009
9,985
0
47,837
W
2,428
492
112
1,572
6,692
2,570
0
1,490
5,202
0
38,845
L
6,635
1,282
420
4,455
13,466
6,286
598
3,321
10,034
28,564
0
L
Neith
1,016
427
0
1,226
6,566
1,779
0
365
6,201
0
29,774
W
Athena
b01willis
Athena
4,543
941
0
1,310
9,886
5,967
121
2,634
7,252
16,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
38,080
295
Minions Killed
299
0
Camps Cleared
0
1,204,830
Distance Traveled
1,343,643
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,847
527
53
4
0
248,940
3
L
Tiamat
6,394
492
31
2
0
195,584
0
L
Mercury
7,018
540
83
6
0
285,786
1
W
Apollo
8,940
688
92
7
0
272,275
3
W
Amaterasu
8,016
617
72
6
0
286,681
1
L
Gilgamesh
8,840
680
65
5
0
261,297
4
W
Loki
6,772
521
76
6
0
255,139
0
L
Hades
6,692
515
45
3
0
204,335
0
L
Neith
6,045
465
71
5
0
257,828
1
W
Athena
7,505
577
6
0
0
280,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role