Player Matchup

Amaterasu
Amaterasu
JOHMONDUS
Amaterasu
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 16L
1,525 Elo+
Solo
Ah Puch
Ah Puch
Ownedbitach
Ah Puch
Level 61
God Stats
13W - 17L
1,754 SR
Queue Stats
579W - 579L
1,425 Elo+
Solo
Yemoja
Yemoja
SlayerXBL
Yemoja
Level 129
God Stats
0W - 2L
1,286 SR
Queue Stats
327W - 326L
1,441 Elo+
Solo
Rama
Rama
TerribleWarden
Rama
Level 73
God Stats
1W - 2L
1,246 SR
Queue Stats
137W - 158L
1,392 Elo+
Solo
Fenrir
Fenrir
byfranpdg
Fenrir
Level 64
God Stats
34W - 40L
1,465 SR
Queue Stats
90W - 143L
1,334 Elo+
Solo
Team Averages
Level 80
1,450 SR
1,424 Elo+

VS

Team Averages
Level 85
1,519 SR
1,446 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BillythePuppet69
Artemis
Level 125
God Stats
59W - 38L
1,612 SR
Queue Stats
257W - 246L
1,472 Elo+
Solo
Cthulhu
Cthulhu
I-need-BP
Cthulhu
Level 84
God Stats
39W - 30L
1,537 SR
Queue Stats
111W - 105L
1,477 Elo+
Solo
Nike
Nike
PURIFYING-LIGHT-
Nike
Level 66
God Stats
9W - 4L
1,614 SR
Queue Stats
330W - 346L
1,408 Elo+
Solo
Thanatos
Thanatos
jorge99099
Thanatos
Level 80
God Stats
3W - 2L
1,332 SR
Queue Stats
123W - 156L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JOHMONDUS
Amaterasu
15
2 / 7 / 0
9,538
530
5,954
16,893
11,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Ownedbitach
Ah Puch
13
1 / 11 / 3
8,245
458
11,027
13,956
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
SlayerXBL
Yemoja
11
0 / 3 / 2
8,244
458
5,608
14,387
9,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 0
7,569
421
1,484
10,629
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
byfranpdg
Fenrir
10
2 / 5 / 3
7,468
415
2,435
10,178
2,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 3 / 6
10,319
573
10,282
12,034
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 0 / 3
10,847
603
9,449
8,782
3,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
I-need-BP
Cthulhu
15
2 / 1 / 8
9,106
506
6,887
17,104
15,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 0 / 3
12,032
668
8,338
11,380
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
jorge99099
Thanatos
16
12 / 2 / 6
10,868
604
12,343
14,712
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
30
30
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
6
3.33
W
4
0
3
5.5
W
Cthulhu
I-need-BP
Cthulhu
2
1
8
6
L
Amaterasu
JOHMONDUS
Amaterasu
2
7
0
0.29
L
Ah Puch
Ownedbitach
Ah Puch
1
11
3
0.23
W
5
0
3
6.5
L
Yemoja
SlayerXBL
Yemoja
0
3
2
0.33
L
0
4
0
0
L
Fenrir
byfranpdg
Fenrir
2
5
3
0.7
W
Thanatos
jorge99099
Thanatos
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,508
Damage
47,299
66,043
Taken
64,012
30,244
Mitigated
38,368
13,342
Healing
34,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,282
201
567
5,556
12,034
5,585
1,195
5,741
6,293
65,151
0
W
9,449
5,316
0
4,738
8,782
3,376
2,792
1,016
7,766
0
95,778
W
Cthulhu
I-need-BP
Cthulhu
6,887
789
491
4,682
17,104
15,225
407
5,515
11,589
35,934
0
L
Amaterasu
JOHMONDUS
Amaterasu
5,954
3,932
0
4,748
16,893
11,896
0
1,806
14,126
0
53,502
L
Ah Puch
Ownedbitach
Ah Puch
11,027
848
0
964
13,956
3,589
0
5,078
8,777
42,470
0
W
8,338
1,364
0
3,964
11,380
8,727
1,571
899
10,481
0
85,404
L
Yemoja
SlayerXBL
Yemoja
5,608
506
463
1,330
14,387
9,233
0
4,645
9,636
36,048
0
L
1,484
1,383
0
3,782
10,629
2,681
570
2,339
8,290
0
40,829
L
Fenrir
byfranpdg
Fenrir
2,435
771
0
2,055
10,178
2,845
0
3,617
6,561
0
16,460
W
Thanatos
jorge99099
Thanatos
12,343
2,670
0
14,536
14,712
5,455
0
3,523
11,189
0
70,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,064
Gold Earned
53,172
357
Minions Killed
599
0
Camps Cleared
0
1,343,761
Distance Traveled
1,750,616
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,319
573
101
6
0
323,818
4
W
Artemis
10,847
603
162
9
0
316,512
4
W
Cthulhu
9,106
506
63
4
0
357,268
2
L
Amaterasu
9,538
530
107
6
0
271,577
0
L
Ah Puch
8,245
458
74
4
0
308,220
1
W
Nike
12,032
668
183
10
0
370,098
1
L
Yemoja
8,244
458
55
3
0
277,373
2
L
Rama
7,569
421
89
5
0
225,572
4
L
Fenrir
7,468
415
32
2
0
261,019
0
W
Thanatos
10,868
604
90
5
0
382,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role