Player Matchup

Zeus
Zeus
Linqus
Zeus
Level 18
God Stats
2W - 1L
1,541 SR
Queue Stats
104W - 106L
1,497 Elo+
Solo
Hercules
Hercules
Paurl13
Hercules
Level 153
God Stats
3W - 0L
1,768 SR
Queue Stats
34W - 38L
1,558 Elo+
Solo
Nemesis
Nemesis
james52955
Nemesis
Level 13
God Stats
5W - 0L
1,694 SR
Queue Stats
44W - 39L
1,497 Elo+
Solo
Team Averages
Level 61
1,668 SR
1,517 Elo+

VS

Team Averages
Level 37
1,470 SR
1,535 Elo+
Mercury
Mercury
 
Mercury
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Manueh28
Baron Samedi
Level 88
God Stats
2W - 6L
1,411 SR
Queue Stats
302W - 347L
1,472 Elo+
Solo
Athena
Athena
pellejero
Athena
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Linqus
Zeus
14
11 / 3 / 5
10,187
849
15,427
8,412
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Paurl13
Hercules
12
0 / 4 / 16
8,305
692
6,341
12,446
11,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
james52955
Nemesis
13
5 / 4 / 10
9,412
784
9,248
9,185
3,250
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
9 / 5 / 2
10,305
859
11,429
12,481
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Manueh28
Baron Samedi
12
2 / 4 / 7
8,342
695
7,230
8,530
4,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
pellejero
Athena
10
0 / 7 / 6
7,527
627
3,533
15,516
5,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
16
Kills
11
11
Deaths
16
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
9
5
2
2
W
Zeus
Linqus
Zeus
11
3
5
4.5
L
Baron Samedi
Manueh28
Baron Samedi
2
4
7
1.38
W
Hercules
Paurl13
Hercules
0
4
16
2
W
Nemesis
james52955
Nemesis
5
4
10
2.5
L
Athena
pellejero
Athena
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
22,192
30,043
Taken
36,527
17,570
Mitigated
14,730
4,481
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,429
4,550
0
692
12,481
4,425
310
4,086
8,186
0
40,169
W
Zeus
Linqus
Zeus
15,427
2,924
0
2,015
8,412
2,872
409
1,795
6,617
43,368
0
L
Baron Samedi
Manueh28
Baron Samedi
7,230
385
539
2,331
8,530
4,456
126
3,668
4,644
36,545
0
W
Hercules
Paurl13
Hercules
6,341
1,476
0
2,035
12,446
11,448
34
6,066
6,380
3,167
15,964
W
Nemesis
james52955
Nemesis
9,248
4,004
0
431
9,185
3,250
874
2,902
6,283
0
19,992
L
Athena
pellejero
Athena
3,533
722
0
2,426
15,516
5,849
100
7,553
7,555
7,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
26,174
116
Minions Killed
122
0
Camps Cleared
0
666,924
Distance Traveled
678,219
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,305
859
52
4
0
268,266
1
W
Zeus
10,187
849
72
6
0
196,961
1
L
Baron Samedi
8,342
695
61
5
0
211,874
4
W
Hercules
8,305
692
24
2
0
250,808
2
W
Nemesis
9,412
784
20
2
0
219,155
3
L
Athena
7,527
627
9
1
0
198,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role