Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
SuperNaru13
Fafnir
Level 28
God Stats
2W - 2L
1,566 SR
Queue Stats
67W - 68L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
Timacious C
Sylvanus
Level 144
God Stats
4W - 5L
1,541 SR
Queue Stats
228W - 224L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fhbobadilla
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,362 SR
Queue Stats
303W - 288L
1,392 Elo+
Solo
Ullr
Ullr
hafadee
Ullr
Level 118
God Stats
0W - 2L
1,262 SR
Queue Stats
495W - 512L
1,427 Elo+
Party 1
Team Averages
Level 105
1,446 SR
1,439 Elo+

VS

Team Averages
Level 125
1,441 SR
1,419 Elo+
Chaac
Chaac
Gorogoroth35
Chaac
Level 131
God Stats
8W - 3L
1,600 SR
Queue Stats
200W - 193L
1,392 Elo+
Solo
Ymir
Ymir
Qw33fs9689
Ymir
Level 160
God Stats
3W - 2L
1,669 SR
Queue Stats
793W - 870L
1,359 Elo+
Solo
Susano
Susano
VibrantRain17
Susano
Level 141
God Stats
1W - 1L
1,277 SR
Queue Stats
42W - 59L
1,337 Elo+
Solo
Nemesis
Nemesis
Viinturuth808
Nemesis
Level 127
God Stats
1W - 0L
1,380 SR
Queue Stats
11W - 12L
1,535 Elo+
Solo
Chang'e
Chang'e
smart-unicorn1
Chang'e
Level 67
God Stats
1W - 1L
1,275 SR
Queue Stats
222W - 248L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 3 / 7
8,376
761
13,581
11,470
5,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
15
3 / 3 / 11
8,202
746
6,812
20,772
19,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Timacious C
Sylvanus
14
2 / 2 / 14
8,530
775
7,224
21,706
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
fhbobadilla
Morgan Le Fay
15
6 / 3 / 5
9,001
818
19,312
13,001
6,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
hafadee
Ullr
12
1 / 6 / 9
7,292
663
8,452
12,968
5,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 12
9,039
822
13,784
15,410
10,455
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 11
9,454
859
13,577
22,189
14,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 5 / 8
8,079
734
9,876
11,061
4,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
15
3 / 5 / 8
9,058
823
12,803
14,495
6,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 3 / 10
9,870
897
22,286
15,248
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
66
17
Kills
17
17
Deaths
18
46
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
3
7
2.83
W
3
4
12
2.25
W
3
1
11
8.5
L
Fafnir
3
3
11
2.83
L
Sylvanus
Timacious C
Sylvanus
2
2
14
4.5
W
2
5
8
1.2
W
Nemesis
3
5
8
1.4
L
Morgan Le Fay
fhbobadilla
Morgan Le Fay
6
3
5
2.83
L
Ullr
hafadee
Ullr
1
6
9
0.92
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,381
Damage
72,326
79,917
Taken
78,403
51,146
Mitigated
40,457
37,911
Healing
41,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,581
1,549
699
2,729
11,470
5,491
0
5,557
5,913
30,133
0
W
13,784
396
1,264
3,772
15,410
10,455
705
10,025
5,385
0
29,223
W
13,577
104
1,607
9,252
22,189
14,325
469
11,705
10,484
19,598
0
L
Fafnir
6,812
1,506
568
6,625
20,772
19,807
0
10,365
10,407
11,144
0
L
Sylvanus
Timacious C
Sylvanus
7,224
821
8,726
11,619
21,706
13,668
0
9,193
12,513
10,836
0
W
9,876
1,526
644
1,036
11,061
4,079
2,284
8,867
2,194
0
15,516
W
Nemesis
12,803
5,868
1,789
3,811
14,495
6,149
778
7,081
7,414
0
21,937
L
Morgan Le Fay
fhbobadilla
Morgan Le Fay
19,312
1,873
1,412
2,994
13,001
6,228
0
5,760
7,241
31,790
0
L
Ullr
hafadee
Ullr
8,452
6,297
923
1,616
12,968
5,952
0
4,988
7,980
0
13,401
W
22,286
620
9,733
8,815
15,248
5,449
935
9,251
5,997
38,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
45,500
89
Minions Killed
143
0
Camps Cleared
0
932,143
Distance Traveled
992,964
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,376
761
39
4
0
194,246
2
W
Chaac
9,039
822
39
4
0
190,084
0
W
Ymir
9,454
859
17
2
0
187,153
0
L
Fafnir
8,202
746
7
1
0
184,712
0
L
Sylvanus
8,530
775
5
0
0
189,244
5
W
Susano
8,079
734
14
1
0
174,376
0
W
Nemesis
9,058
823
32
3
0
232,578
2
L
Morgan Le Fay
9,001
818
29
3
0
201,694
0
L
Ullr
7,292
663
9
1
0
162,247
1
W
Chang'e
9,870
897
41
4
0
208,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role