Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EsCe
Zeus
Level 135
God Stats
5W - 4L
1,749 SR
Queue Stats
386W - 369L
1,600 Elo+
Solo
Loki
Loki
MajorMulz
Loki
Level 160
God Stats
1W - 4L
1,217 SR
Queue Stats
102W - 114L
1,527 Elo+
Solo
Danzaburou
Danzaburou
crazydmitriy
Danzaburou
Level 149
God Stats
4W - 7L
1,479 SR
Queue Stats
420W - 418L
1,599 Elo+
Solo
Team Averages
Level 145
1,489 SR
1,545 Elo+

VS

Team Averages
Level 137
1,824 SR
1,592 Elo+
Chaac
Chaac
HairyOtters
Chaac
Level 100
God Stats
6W - 0L
1,963 SR
Queue Stats
75W - 46L
1,642 Elo+
Party 1
Mercury
Mercury
Sweetbeanz
Mercury
Level 126
God Stats
1W - 2L
1,362 SR
Queue Stats
65W - 42L
1,641 Elo+
Party 1
Baron Samedi
Baron Samedi
beans3000
Baron Samedi
Level 158
God Stats
3W - 2L
1,949 SR
Queue Stats
519W - 542L
1,522 Elo+
Solo
Ares
Ares
martinicastro
Ares
Level 153
God Stats
9W - 0L
2,049 SR
Queue Stats
365W - 378L
1,591 Elo+
Solo
Heimdallr
Heimdallr
mercenary11
Heimdallr
Level 147
God Stats
4W - 3L
1,796 SR
Queue Stats
232W - 251L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
6 / 3 / 12
11,398
712
15,073
25,909
47,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
 
Aphrodite
16
2 / 4 / 11
10,262
641
10,777
19,326
12,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
EsCe
Zeus
20
7 / 5 / 9
12,122
758
35,382
12,976
6,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
16
3 / 6 / 12
10,742
671
7,300
12,573
5,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
crazydmitriy
Danzaburou
18
3 / 3 / 13
11,167
698
12,139
15,881
11,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 7
11,326
708
11,747
29,522
40,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Sweetbeanz
Mercury
19
6 / 3 / 11
11,818
739
22,001
12,168
5,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
beans3000
Baron Samedi
18
5 / 3 / 6
11,340
709
13,352
14,184
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 6 / 14
11,547
722
9,937
27,794
30,393
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
mercenary11
Heimdallr
18
0 / 5 / 16
11,038
690
14,016
15,095
7,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
73
21
Kills
19
21
Deaths
21
57
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
3
12
4
L
Aphrodite
 
Aphrodite
2
4
11
1.88
L
Zeus
EsCe
Zeus
7
5
9
2.3
W
6
4
7
2.38
L
Loki
3
6
12
1.5
W
Mercury
Sweetbeanz
Mercury
6
3
11
3.83
W
Baron Samedi
beans3000
Baron Samedi
5
3
6
2.67
L
Danzaburou
crazydmitriy
Danzaburou
3
3
13
3.17
W
2
6
14
1.5
W
Heimdallr
mercenary11
Heimdallr
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,671
Damage
71,053
86,665
Taken
98,763
83,219
Mitigated
91,498
36,351
Healing
39,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,073
1,838
786
4,473
25,909
47,789
440
6,076
19,833
0
22,843
L
Aphrodite
 
Aphrodite
10,777
997
10,131
11,218
19,326
12,021
1,135
5,900
13,426
27,237
0
L
Zeus
EsCe
Zeus
35,382
3,243
535
519
12,976
6,541
1,753
4,008
8,968
52,287
0
W
11,747
1,392
1,135
9,519
29,522
40,352
633
12,120
17,097
0
29,184
L
Loki
7,300
572
1,368
1,121
12,573
5,775
1,133
3,657
8,916
0
19,609
W
Mercury
Sweetbeanz
Mercury
22,001
9,738
3,088
3,481
12,168
5,681
1,787
6,339
5,723
0
34,886
W
Baron Samedi
beans3000
Baron Samedi
13,352
140
7,300
5,602
14,184
7,586
464
7,852
6,175
36,552
0
L
Danzaburou
crazydmitriy
Danzaburou
12,139
5,092
1,512
4,688
15,881
11,093
2,544
3,648
12,233
0
27,537
W
9,937
498
731
6,050
27,794
30,393
623
12,594
14,738
13,483
0
W
Heimdallr
mercenary11
Heimdallr
14,016
4,527
171
2,142
15,095
7,486
2,001
6,118
8,871
0
42,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,691
Gold Earned
57,069
167
Minions Killed
178
0
Camps Cleared
0
1,450,908
Distance Traveled
1,478,502
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,398
712
10
1
0
340,810
0
L
Aphrodite
10,262
641
45
3
0
260,521
2
L
Zeus
12,122
758
59
4
0
272,571
4
W
Chaac
11,326
708
22
1
0
293,227
2
L
Loki
10,742
671
20
1
0
295,918
0
W
Mercury
11,818
739
31
2
0
350,967
0
W
Baron Samedi
11,340
709
65
4
0
294,881
3
L
Danzaburou
11,167
698
33
2
0
281,088
4
W
Ares
11,547
722
8
1
0
293,191
2
W
Heimdallr
11,038
690
52
3
0
246,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role