Player Matchup

Neith
Neith
AmazingLimits
Neith
Level 105
God Stats
17W - 21L
1,451 SR
Queue Stats
557W - 621L
1,520 Elo+
Solo
Tiamat
Tiamat
G Funk Sego
Tiamat
Level 154
God Stats
1W - 4L
1,276 SR
Queue Stats
214W - 110L
1,612 Elo+
Solo
Hades
Hades
algenibineo
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 89
1,409 SR
1,544 Elo+

VS

Team Averages
Level 66
1,454 SR
1,388 Elo+
King Arthur
King Arthur
 
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BlazingBush420
Hades
Level 29
God Stats
2W - 1L
1,509 SR
Queue Stats
95W - 123L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
PoorlyWhale895
Cu Chulainn
Level 17
God Stats
4W - 4L
1,354 SR
Queue Stats
26W - 31L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
6,630
663
6,951
7,665
2,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
11
7 / 5 / 1
7,688
769
6,279
8,833
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 11 / 5
5,968
597
2,918
10,748
4,235
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
12 / 0 / 5
9,006
901
11,266
9,909
7,543
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 3 / 11
8,222
822
7,647
9,995
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
PoorlyWhale895
Cu Chulainn
10
1 / 5 / 10
7,096
710
3,813
6,699
3,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
18
19
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
0
5
14.5
L
1
3
5
1.17
W
5
3
11
3.5
L
Tiamat
7
5
1
1.5
W
Cu Chulainn
PoorlyWhale895
Cu Chulainn
1
5
10
1.2
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
22,726
27,246
Taken
26,603
11,483
Mitigated
15,694
3,236
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,266
1,598
446
3,427
9,909
7,543
150
2,784
6,841
0
31,571
L
6,951
3,018
0
1,135
7,665
2,461
0
2,988
4,449
0
24,409
W
7,647
1,442
852
2,977
9,995
4,376
378
2,961
6,880
21,614
0
L
Tiamat
6,279
685
52
1,680
8,833
4,787
0
2,387
6,375
15,632
0
W
Cu Chulainn
PoorlyWhale895
Cu Chulainn
3,813
1,545
0
0
6,699
3,775
750
2,817
3,685
0
13,664
L
2,918
900
0
369
10,748
4,235
0
1,789
8,775
6,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,286
Gold Earned
24,324
74
Minions Killed
113
0
Camps Cleared
0
451,422
Distance Traveled
531,742
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,006
901
44
4
0
190,791
2
L
Neith
6,630
663
38
4
0
152,161
2
W
Hades
8,222
822
46
5
0
156,792
2
L
Tiamat
7,688
769
33
3
0
165,397
2
W
Cu Chulainn
7,096
710
23
2
0
184,159
1
L
Hades
5,968
597
3
0
0
133,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role