Player Matchup

Neith
Neith
Eric THE wiZZ
Neith
Level 25
God Stats
16W - 20L
1,451 SR
Queue Stats
31W - 52L
1,289 Elo+
Solo
Cthulhu
Cthulhu
Xackaaa
Cthulhu
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 5L
1,104 Elo+
Solo
Skadi
Skadi
giannis-tzimo
Skadi
Level 28
God Stats
0W - 1L
1,703 SR
Queue Stats
7W - 12L
1,320 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jarekhampelPL
Morgan Le Fay
Level 25
God Stats
37W - 25L
1,600 SR
Queue Stats
345W - 345L
1,385 Elo+
Solo
Artemis
Artemis
lexormatous1312
Artemis
Level 26
God Stats
0W - 2L
1,651 SR
Queue Stats
4W - 9L
1,271 Elo+
Party 2
Team Averages
Level 22
1,538 SR
1,274 Elo+

VS

Team Averages
Level 20
1,445 SR
1,375 Elo+
Skadi
Skadi
DiegZeR-
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
Lacus1999
Freya
Level 27
God Stats
3W - 0L
1,573 SR
Queue Stats
39W - 39L
1,387 Elo+
Party 1
Susano
Susano
Robika280
Susano
Level 26
God Stats
13W - 6L
1,500 SR
Queue Stats
77W - 94L
1,339 Elo+
Party 1
Zhong Kui
Zhong Kui
ekaterina_mukina
Zhong Kui
Level 18
God Stats
1W - 2L
1,198 SR
Queue Stats
10W - 16L
1,286 Elo+
Solo
Nu Wa
Nu Wa
raphbgrt
Nu Wa
Level 28
God Stats
35W - 31L
1,455 SR
Queue Stats
112W - 115L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 12
14,621
487
18,784
21,336
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Xackaaa
Cthulhu
10
0 / 2 / 3
9,481
316
499
8,474
3,127
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 7 / 11
14,515
484
16,354
17,902
4,445
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
jarekhampelPL
Morgan Le Fay
20
13 / 3 / 10
16,631
554
26,444
26,271
9,947
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 9 / 8
16,269
542
23,417
24,802
9,581
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DiegZeR-
Skadi
17
1 / 19 / 7
11,867
396
8,130
23,878
7,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Freya
Lacus1999
Freya
20
13 / 4 / 7
15,974
532
22,862
31,224
15,491
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Robika280
Susano
17
3 / 7 / 7
12,627
421
5,703
22,404
14,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
19
2 / 8 / 5
13,284
443
11,129
19,339
13,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
raphbgrt
Nu Wa
20
6 / 7 / 6
15,695
523
20,926
19,048
8,390
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
57
42
Kills
25
27
Deaths
45
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
DiegZeR-
Skadi
1
19
7
0.24
L
10
6
12
2.67
W
Freya
Lacus1999
Freya
13
4
7
4.13
W
Susano
Robika280
Susano
3
7
7
0.93
L
Cthulhu
Xackaaa
Cthulhu
0
2
3
0.75
W
Zhong Kui
2
8
5
0.56
L
7
7
11
1.79
L
Morgan Le Fay
jarekhampelPL
Morgan Le Fay
13
3
10
6
L
12
9
8
1.78
W
Nu Wa
raphbgrt
Nu Wa
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,498
Damage
68,750
98,785
Taken
115,893
33,182
Mitigated
59,196
32,426
Healing
24,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DiegZeR-
Skadi
8,130
3,642
0
1,574
23,878
7,278
1,309
9,383
14,495
0
39,047
L
18,784
14,420
0
9,785
21,336
6,082
820
12,900
8,113
0
100,936
W
Freya
Lacus1999
Freya
22,862
7,490
623
14,228
31,224
15,491
2,350
4,843
26,381
91,343
0
W
Susano
Robika280
Susano
5,703
555
247
705
22,404
14,760
2,718
3,324
19,080
0
55,227
L
Cthulhu
Xackaaa
Cthulhu
499
31
0
1,950
8,474
3,127
234
4,773
3,699
9,693
0
W
Zhong Kui
11,129
1,939
0
2,321
19,339
13,277
2,607
6,175
13,164
70,381
0
L
16,354
9,837
0
1,246
17,902
4,445
3,008
12,080
5,714
0
60,628
L
Morgan Le Fay
jarekhampelPL
Morgan Le Fay
26,444
103
148
13,423
26,271
9,947
732
13,262
12,709
140,660
0
L
23,417
10,377
0
5,874
24,802
9,581
8,345
11,342
13,450
0
120,787
W
Nu Wa
raphbgrt
Nu Wa
20,926
7,207
212
4,330
19,048
8,390
6,840
3,218
15,830
113,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,517
Gold Earned
69,447
616
Minions Killed
528
0
Camps Cleared
0
1,998,697
Distance Traveled
2,430,066
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,867
396
56
2
0
431,693
0
L
Neith
14,621
487
134
4
0
479,295
4
W
Freya
15,974
532
96
3
0
560,735
1
W
Susano
12,627
421
70
2
0
558,624
0
L
Cthulhu
9,481
316
18
1
0
142,871
2
W
Zhong Kui
13,284
443
109
4
0
394,721
3
L
Skadi
14,515
484
81
3
0
417,742
0
L
Morgan Le Fay
16,631
554
211
7
0
528,352
1
L
Artemis
16,269
542
172
6
0
430,437
0
W
Nu Wa
15,695
523
197
7
0
484,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role