Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Joelyplops
Ao Kuang
Level 88
God Stats
82W - 78L
1,477 SR
Queue Stats
631W - 700L
1,452 Elo+
Solo
Achilles
Achilles
PRINCIIPE
Achilles
Level 146
God Stats
16W - 12L
1,582 SR
Queue Stats
137W - 125L
1,562 Elo+
Solo
Ah Puch
Ah Puch
S0ul419
Ah Puch
Level 96
God Stats
17W - 18L
1,610 SR
Queue Stats
432W - 424L
1,474 Elo+
Solo
Loki
Loki
SkumBagStone
Loki
Level 160
God Stats
2W - 3L
1,467 SR
Queue Stats
5W - 6L
1,424 Elo+
Solo
Team Averages
Level 128
1,527 SR
1,483 Elo+

VS

Team Averages
Level 109
1,482 SR
1,485 Elo+
Sol
Sol
Deads09
Sol
Level 53
God Stats
0W - 3L
1,576 SR
Queue Stats
61W - 59L
1,557 Elo+
Party 1
Bellona
Bellona
GoodfeIIa808
Bellona
Level 159
God Stats
19W - 11L
1,610 SR
Queue Stats
216W - 232L
1,454 Elo+
Solo
Ra
Ra
Tun-Kel
Ra
Level 100
God Stats
0W - 1L
1,477 SR
Queue Stats
2W - 5L
1,501 Elo+
Solo
Awilix
Awilix
geoffrey080
Awilix
Level 125
God Stats
5W - 18L
1,324 SR
Queue Stats
399W - 414L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
persepheone
Sylvanus
Level 109
God Stats
2W - 5L
1,423 SR
Queue Stats
258W - 263L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 2 / 3
10,478
655
12,348
13,331
4,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Joelyplops
Ao Kuang
14
6 / 2 / 3
8,942
559
5,953
9,458
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
PRINCIIPE
Achilles
17
0 / 0 / 1
9,448
591
5,117
8,953
8,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
S0ul419
Ah Puch
15
1 / 1 / 8
9,061
566
9,001
6,684
2,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 2
8,622
539
4,066
11,752
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
2 / 7 / 1
6,840
428
5,525
11,278
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
GoodfeIIa808
Bellona
15
0 / 0 / 1
7,361
460
3,914
7,262
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 5 / 2
7,823
489
4,331
9,153
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
14
4 / 3 / 3
8,497
531
7,289
9,929
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
persepheone
Sylvanus
11
2 / 4 / 2
7,760
485
5,813
12,594
12,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
8
8
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
3
4.25
L
Sol
2
7
1
0.36
L
Bellona
GoodfeIIa808
Bellona
0
0
1
0.5
W
Ao Kuang
Joelyplops
Ao Kuang
6
2
3
3.75
W
Achilles
PRINCIIPE
Achilles
0
0
1
0.5
W
Ah Puch
S0ul419
Ah Puch
1
1
8
5
W
5
3
2
2
L
0
5
2
0.2
L
Awilix
4
3
3
1.83
L
Sylvanus
persepheone
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
26,872
50,178
Taken
50,216
22,925
Mitigated
27,234
26,702
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,348
7,845
0
7,796
13,331
4,522
832
5,612
7,719
0
79,931
L
Sol
5,525
1,678
0
3,139
11,278
1,870
371
1,646
9,632
26,453
5,356
L
Bellona
GoodfeIIa808
Bellona
3,914
565
0
3,271
7,262
6,663
0
195
7,067
6,768
36,169
W
Ao Kuang
Joelyplops
Ao Kuang
5,953
721
0
4,870
9,458
3,639
0
4,615
4,843
38,436
9,578
W
Achilles
PRINCIIPE
Achilles
5,117
665
0
5,042
8,953
8,036
471
789
8,164
0
57,806
W
Ah Puch
S0ul419
Ah Puch
9,001
548
0
4,292
6,684
2,987
1,044
2,353
4,331
63,068
0
W
4,066
545
298
4,404
11,752
3,741
0
2,638
9,114
0
56,636
L
4,331
421
370
2,043
9,153
3,628
31
5,988
3,165
57,152
0
L
Awilix
7,289
2,534
0
815
9,929
3,043
0
2,338
7,591
0
53,637
L
Sylvanus
persepheone
Sylvanus
5,813
134
1,594
4,334
12,594
12,030
0
4,529
8,065
22,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
38,281
561
Minions Killed
387
0
Camps Cleared
0
1,611,165
Distance Traveled
1,465,573
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,478
655
152
10
0
293,510
5
L
Sol
6,840
428
49
3
0
258,305
4
L
Bellona
7,361
460
93
6
0
280,014
8
W
Ao Kuang
8,942
559
86
5
0
318,019
1
W
Achilles
9,448
591
108
7
0
330,970
1
W
Ah Puch
9,061
566
120
8
0
311,993
2
W
Loki
8,622
539
95
6
0
356,673
6
L
Ra
7,823
489
115
7
0
304,670
3
L
Awilix
8,497
531
101
6
0
344,094
1
L
Sylvanus
7,760
485
29
2
0
278,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role